Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
ElGamerProYoni
Ix Chel
Level 148
God Stats
2W - 4L
1,500 SR
Queue Stats
145W - 155L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Mr36PoPo
Gilgamesh
Level 148
God Stats
35W - 49L
1,175 SR
Queue Stats
484W - 514L
1,552 Elo+
Party 1
Team Averages
Level 146
1,392 SR
1,517 Elo+

VS

Team Averages
Level 147
1,493 SR
1,527 Elo+
Charybdis
Charybdis
RavensMirth
Charybdis
Level 155
God Stats
2W - 4L
1,637 SR
Queue Stats
39W - 39L
1,510 Elo+
Party 2
Ix Chel
Ix Chel
Ret101
Ix Chel
Level 157
God Stats
3W - 3L
1,500 SR
Queue Stats
61W - 52L
1,551 Elo+
Party 2
Ymir
Ymir
ZzKingRagezZ
Ymir
Level 128
God Stats
0W - 2L
1,342 SR
Queue Stats
5W - 7L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
9 / 1 / 2
9,636
876
10,569
12,556
5,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 2 / 9
8,600
782
10,472
7,141
3,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Mr36PoPo
Gilgamesh
13
2 / 0 / 8
8,034
730
6,746
9,879
8,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
RavensMirth
Charybdis
12
0 / 3 / 3
7,200
655
4,591
9,891
2,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ix Chel
Ret101
Ix Chel
13
2 / 4 / 1
7,924
720
11,348
8,899
2,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 5 / 2
7,099
645
4,490
11,605
8,436
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
12
Kills
2
3
Deaths
12
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
9
1
2
10
W
1
2
9
2.75
W
Gilgamesh
Mr36PoPo
Gilgamesh
2
0
8
6
L
Charybdis
RavensMirth
Charybdis
0
3
3
0.5
L
Ix Chel
Ret101
Ix Chel
2
4
1
0.63
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,787
Damage
20,429
29,576
Taken
30,395
17,686
Mitigated
13,714
12,656
Healing
7,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
10,569
2,113
0
8,615
12,556
5,598
952
6,521
6,035
0
42,579
W
10,472
1,610
1,010
1,458
7,141
3,117
164
4,608
2,533
45,539
0
W
Gilgamesh
Mr36PoPo
Gilgamesh
6,746
1,083
0
1,573
9,879
8,971
0
4,795
5,084
0
13,735
L
Charybdis
RavensMirth
Charybdis
4,591
2,220
0
2,304
9,891
2,456
0
1,846
7,890
0
22,341
L
Ix Chel
Ret101
Ix Chel
11,348
1,291
1,630
2,327
8,899
2,822
0
2,736
5,920
38,930
0
L
4,490
766
0
844
11,605
8,436
0
5,913
5,312
20,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,270
Gold Earned
22,223
170
Minions Killed
127
0
Camps Cleared
0
718,004
Distance Traveled
592,391
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,636
876
60
5
0
248,079
0
W
Ix Chel
8,600
782
89
8
0
224,551
0
W
Gilgamesh
8,034
730
21
2
0
245,374
4
L
Charybdis
7,200
655
32
3
0
194,440
0
L
Ix Chel
7,924
720
59
5
0
202,725
0
L
Ymir
7,099
645
36
3
0
195,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role