Player Matchup

Achilles
Achilles
FlippenGaming
Achilles
Level 41
God Stats
1W - 1L
1,587 SR
Queue Stats
47W - 36L
1,524 Elo+
Party 1
Zeus
Zeus
FrayCade
Zeus
Level 13
God Stats
0W - 1L
1,564 SR
Queue Stats
0W - 2L
1,239 Elo+
Party 1
Neith
Neith
Whister6
Neith
Level 8
God Stats
0W - 1L
1,277 SR
Queue Stats
0W - 2L
1,239 Elo+
Party 1
Team Averages
Level 21
1,476 SR
1,334 Elo+

VS

Team Averages
Level 87
1,314 SR
1,494 Elo+
Cernunnos
Cernunnos
KillingEmAgain
Cernunnos
Level 4
God Stats
1W - 1L
1,253 SR
Queue Stats
4W - 3L
1,311 Elo+
Party 2
Sobek
Sobek
STRYKR8x8
Sobek
Level 110
God Stats
5W - 2L
1,166 SR
Queue Stats
37W - 31L
1,597 Elo+
Party 2
Ix Chel
Ix Chel
ΩZøneΩ
Ix Chel
Level 147
God Stats
3W - 7L
1,522 SR
Queue Stats
69W - 65L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FlippenGaming
Achilles
11
2 / 2 / 0
7,135
714
4,827
12,430
14,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
12
0 / 4 / 1
6,595
660
4,920
6,302
2,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Whister6
Neith
12
0 / 2 / 2
6,781
678
3,982
7,197
3,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
KillingEmAgain
Cernunnos
13
4 / 0 / 4
8,311
831
9,915
5,514
2,289
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
STRYKR8x8
Sobek
12
3 / 2 / 5
8,774
877
4,259
12,791
14,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ix Chel
ΩZøneΩ
Ix Chel
13
1 / 0 / 7
8,216
822
7,486
3,618
1,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
2
Kills
8
8
Deaths
2
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Achilles
FlippenGaming
Achilles
2
2
0
1
L
Zeus
0
4
1
0.13
W
Cernunnos
KillingEmAgain
Cernunnos
4
0
4
6
W
Sobek
STRYKR8x8
Sobek
3
2
5
2.75
L
Neith
Whister6
Neith
0
2
2
0.5
W
Ix Chel
ΩZøneΩ
Ix Chel
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,729
Damage
21,660
25,929
Taken
21,923
20,595
Mitigated
18,266
1,577
Healing
8,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
FlippenGaming
Achilles
4,827
538
0
432
12,430
14,582
0
5,370
7,060
0
14,716
L
Zeus
4,920
301
0
354
6,302
2,848
0
3,778
2,524
22,978
0
W
Cernunnos
KillingEmAgain
Cernunnos
9,915
6,214
0
1,298
5,514
2,289
1,674
1,840
3,558
0
31,810
W
Sobek
STRYKR8x8
Sobek
4,259
508
0
4,356
12,791
14,417
517
2,240
10,187
19,118
0
L
Neith
Whister6
Neith
3,982
1,111
0
791
7,197
3,165
0
2,603
4,594
0
20,948
W
Ix Chel
ΩZøneΩ
Ix Chel
7,486
726
1,636
1,320
3,618
1,560
1,226
914
2,577
44,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,511
Gold Earned
25,301
88
Minions Killed
140
0
Camps Cleared
0
596,927
Distance Traveled
587,787
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,135
714
16
2
0
213,446
0
L
Zeus
6,595
660
40
4
0
182,819
0
W
Cernunnos
8,311
831
44
4
0
204,339
0
W
Sobek
8,774
877
9
1
0
183,435
0
L
Neith
6,781
678
32
3
0
200,662
0
W
Ix Chel
8,216
822
87
9
0
200,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role