Player Matchup

Xing Tian
Xing Tian
Alex1211564
Xing Tian
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
290W - 277L
1,530 Elo+
Solo
Anubis
Anubis
Asvp_Mike5-7
Anubis
Level 129
God Stats
30W - 30L
1,548 SR
Queue Stats
88W - 87L
1,502 Elo+
Solo
Arachne
Arachne
Funkydog
Arachne
Level 104
God Stats
7W - 2L
1,719 SR
Queue Stats
291W - 252L
1,517 Elo+
Solo
Martichoras
Martichoras
Mr ZSando
Martichoras
Level 114
God Stats
9W - 6L
1,642 SR
Queue Stats
82W - 77L
1,563 Elo+
Solo
Ix Chel
Ix Chel
zzCalvin
Ix Chel
Level 158
God Stats
5W - 5L
1,506 SR
Queue Stats
362W - 329L
1,617 Elo+
Solo
Team Averages
Level 123
1,583 SR
1,546 Elo+

VS

Team Averages
Level 109
1,522 SR
1,597 Elo+
Bakasura
Bakasura
Life__Life
Bakasura
Level 84
God Stats
0W - 3L
1,291 SR
Queue Stats
75W - 61L
1,612 Elo+
Party 1
The Morrigan
The Morrigan
Perfect_P1ng
The Morrigan
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 37L
1,592 Elo+
Party 1
Geb
Geb
Purple-Kyle
Geb
Level 107
God Stats
1W - 4L
1,221 SR
Queue Stats
95W - 76L
1,601 Elo+
Party 1
Thor
Thor
TotinoBandit
Thor
Level 107
God Stats
2W - 1L
1,867 SR
Queue Stats
27W - 20L
1,629 Elo+
Party 1
Charybdis
Charybdis
twobuds
Charybdis
Level 157
God Stats
2W - 7L
1,734 SR
Queue Stats
479W - 453L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Alex1211564
Xing Tian
12
0 / 3 / 9
8,743
460
3,912
21,705
22,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Anubis
18
8 / 3 / 4
11,550
608
18,213
16,389
10,854
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
Funkydog
Arachne
16
2 / 0 / 6
9,950
524
7,828
14,432
6,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Martichoras
Mr ZSando
Martichoras
17
5 / 1 / 2
11,046
581
10,472
11,218
5,530
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
zzCalvin
Ix Chel
18
3 / 1 / 6
10,821
570
14,507
9,828
4,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Life__Life
Bakasura
17
5 / 4 / 3
10,500
553
15,576
18,399
8,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
Perfect_P1ng
The Morrigan
13
0 / 7 / 2
7,912
416
7,482
11,940
4,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
0 / 2 / 2
8,548
450
8,638
18,310
16,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 3 / 3
8,905
469
8,894
18,620
16,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
twobuds
Charybdis
14
2 / 2 / 1
8,749
460
8,250
9,673
3,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
19
18
Kills
8
8
Deaths
18
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Alex1211564
Xing Tian
0
3
9
1.5
W
Anubis
8
3
4
3.33
W
Arachne
Funkydog
Arachne
2
0
6
5
L
Bakasura
Life__Life
Bakasura
5
4
3
1.63
W
Martichoras
Mr ZSando
Martichoras
5
1
2
6
L
The Morrigan
Perfect_P1ng
The Morrigan
0
7
2
0.14
L
0
2
2
0.5
L
1
3
3
0.83
L
Charybdis
twobuds
Charybdis
2
2
1
1.25
W
Ix Chel
zzCalvin
Ix Chel
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,932
Damage
48,840
73,572
Taken
76,942
49,770
Mitigated
49,880
27,477
Healing
17,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Alex1211564
Xing Tian
3,912
306
0
5,133
21,705
22,291
0
5,737
15,156
22,927
0
W
Anubis
18,213
50
0
7,998
16,389
10,854
481
5,769
10,481
101,553
0
W
Arachne
Funkydog
Arachne
7,828
5,123
0
4,742
14,432
6,363
1,269
1,599
12,623
0
82,431
L
Bakasura
Life__Life
Bakasura
15,576
11,130
0
5,614
18,399
8,086
837
7,208
11,191
39
104,298
W
Martichoras
Mr ZSando
Martichoras
10,472
6,087
0
5,266
11,218
5,530
1,055
1,863
9,053
0
106,429
L
The Morrigan
Perfect_P1ng
The Morrigan
7,482
1,193
46
500
11,940
4,405
608
7,221
4,704
59,313
607
L
8,638
740
0
2,884
18,310
16,918
0
8,672
9,638
36,877
0
L
8,894
244
0
4,340
18,620
16,749
165
10,116
8,504
111
70,320
L
Charybdis
twobuds
Charybdis
8,250
3,974
303
3,750
9,673
3,722
262
3,415
6,258
0
63,965
W
Ix Chel
zzCalvin
Ix Chel
14,507
1,743
660
3,678
9,828
4,732
53
1,428
8,294
102,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,110
Gold Earned
44,614
571
Minions Killed
537
0
Camps Cleared
0
1,897,852
Distance Traveled
1,879,152
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,743
460
24
1
0
388,241
0
W
Anubis
11,550
608
158
8
0
321,141
10
W
Arachne
9,950
524
105
6
0
450,266
0
L
Bakasura
10,500
553
165
9
0
458,054
1
W
Martichoras
11,046
581
133
7
0
359,317
0
L
The Morrigan
7,912
416
99
5
0
330,372
0
L
Geb
8,548
450
40
2
0
354,837
2
L
Thor
8,905
469
116
6
0
354,748
3
L
Charybdis
8,749
460
117
6
0
381,141
0
W
Ix Chel
10,821
570
151
8
0
378,887
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role