Player Matchup

Yemoja
Yemoja
RhomboidHen5754
Yemoja
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 41L
1,489 Elo+
Party 1
Baba Yaga
Baba Yaga
ZXIL
Baba Yaga
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 29L
1,587 Elo+
Solo
Hercules
Hercules
ZombieStoner992
Hercules
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,204 Elo+
Party 1
Zeus
Zeus
joseppp18
Zeus
Level 129
God Stats
4W - 4L
1,110 SR
Queue Stats
121W - 131L
1,490 Elo+
Party 1
Cerberus
Cerberus
tman0852
Cerberus
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 27L
1,465 Elo+
Party 1
Team Averages
Level 70
1,422 SR
1,447 Elo+

VS

Team Averages
Level 33
1,457 SR
1,337 Elo+
Zeus
Zeus
Oath To Heir
Zeus
Level 79
God Stats
1W - 2L
1,285 SR
Queue Stats
108W - 129L
1,314 Elo+
Solo
Aphrodite
Aphrodite
SukNutHiRez
Aphrodite
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
96W - 102L
1,149 Elo+
Solo
Hou Yi
Hou Yi
ZNAILTRAILz7491
Hou Yi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Danzaburou
Danzaburou
btoledoo34
Danzaburou
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,319 Elo+
Solo
Yu Huang
Yu Huang
toBy_Dog_1548
Yu Huang
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
91W - 110L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 7
8,697
725
2,093
9,538
6,994
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
ZXIL
Baba Yaga
18
11 / 1 / 6
11,098
925
18,217
11,940
8,790
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
12
0 / 2 / 5
7,885
657
898
8,987
10,381
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Zeus
17
8 / 1 / 2
10,405
867
17,996
8,710
3,919
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
tman0852
Cerberus
14
1 / 2 / 6
9,304
775
2,024
16,419
20,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 2
9,240
770
15,311
8,420
3,466
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Aphrodite
SukNutHiRez
Aphrodite
7
0 / 1 / 0
6,278
523
711
2,356
979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 4 / 3
7,809
651
5,736
10,573
4,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
btoledoo34
Danzaburou
13
1 / 7 / 1
7,539
628
3,243
12,396
4,945
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yu Huang
toBy_Dog_1548
Yu Huang
16
0 / 5 / 2
8,041
670
5,220
11,219
4,862
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
21
Kills
7
7
Deaths
21
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
5
4
2
1.5
W
1
1
7
4.5
L
Aphrodite
SukNutHiRez
Aphrodite
0
1
0
0
L
1
4
3
0.63
W
Baba Yaga
ZXIL
Baba Yaga
11
1
6
14
W
Hercules
0
2
5
1.25
L
Danzaburou
btoledoo34
Danzaburou
1
7
1
0.21
W
Zeus
8
1
2
9
W
Cerberus
tman0852
Cerberus
1
2
6
2
L
Yu Huang
toBy_Dog_1548
Yu Huang
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,228
Damage
30,221
55,594
Taken
44,964
50,760
Mitigated
18,589
29,841
Healing
10,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,311
266
725
848
8,420
3,466
177
7,376
1,044
26,321
0
W
2,093
230
12,343
3,342
9,538
6,994
342
4,457
5,081
8,437
0
L
Aphrodite
SukNutHiRez
Aphrodite
711
105
1,531
1,076
2,356
979
0
2,249
107
1,145
0
L
5,736
1,964
481
2,172
10,573
4,337
840
9,692
881
0
16,242
W
Baba Yaga
ZXIL
Baba Yaga
18,217
764
1,895
4,586
11,940
8,790
2,559
3,642
8,298
38,623
0
W
Hercules
898
111
0
2,132
8,987
10,381
1,188
4,655
4,332
0
7,500
L
Danzaburou
btoledoo34
Danzaburou
3,243
1,063
636
1,146
12,396
4,945
0
10,188
2,208
0
9,261
W
Zeus
17,996
108
1,578
1,189
8,710
3,919
1,981
2,787
5,923
43,352
0
W
Cerberus
tman0852
Cerberus
2,024
30
550
2,226
16,419
20,676
1,489
5,701
10,718
6,228
143
L
Yu Huang
toBy_Dog_1548
Yu Huang
5,220
147
636
1,196
11,219
4,862
0
10,682
537
20,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,389
Gold Earned
38,907
130
Minions Killed
99
0
Camps Cleared
0
1,037,552
Distance Traveled
876,442
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,240
770
24
2
0
194,813
0
W
Yemoja
8,697
725
8
1
0
198,430
0
L
Aphrodite
6,278
523
4
0
0
66,986
0
L
Hou Yi
7,809
651
25
2
0
216,668
0
W
Baba Yaga
11,098
925
32
3
0
246,092
0
W
Hercules
7,885
657
6
1
0
189,187
0
L
Danzaburou
7,539
628
14
1
0
190,779
0
W
Zeus
10,405
867
76
6
0
207,298
0
W
Cerberus
9,304
775
8
1
0
196,545
0
L
Yu Huang
8,041
670
32
3
0
207,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role