Player Matchup

Janus
Janus
B00M1shot
Janus
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 37L
1,363 Elo+
Party 1
Tsukuyomi
Tsukuyomi
CALBOSS_Tdot
Tsukuyomi
Level 116
God Stats
8W - 8L
1,493 SR
Queue Stats
604W - 640L
1,482 Elo+
Solo
Sun Wukong
Sun Wukong
KSI GHOSTxZMANx
Sun Wukong
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,391 Elo+
Party 1
King Arthur
King Arthur
RequitedFob620
King Arthur
Level 110
God Stats
1W - 1L
1,500 SR
Queue Stats
147W - 181L
1,240 Elo+
Party 1
Fenrir
Fenrir
joggarcheayer
Fenrir
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 64L
1,379 Elo+
Solo
Team Averages
Level 75
1,499 SR
1,371 Elo+

VS

Team Averages
Level 116
1,272 SR
1,476 Elo+
Izanami
Izanami
FlawlessK0N6
Izanami
Level 88
God Stats
12W - 17L
1,326 SR
Queue Stats
313W - 297L
1,514 Elo+
Party 2
Anubis
Anubis
Kentaren
Anubis
Level 126
God Stats
4W - 4L
1,302 SR
Queue Stats
193W - 204L
1,388 Elo+
Solo
Rama
Rama
Trapgod TM
Rama
Level 99
God Stats
3W - 5L
1,319 SR
Queue Stats
323W - 338L
1,502 Elo+
Party 2
Bellona
Bellona
XXKangRellXX
Bellona
Level 121
God Stats
2W - 0L
1,145 SR
Queue Stats
22W - 24L
1,480 Elo+
Party 2
Xing Tian
Xing Tian
lBiG Z
Xing Tian
Level 147
God Stats
5W - 1L
1,267 SR
Queue Stats
419W - 403L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
B00M1shot
Janus
19
7 / 5 / 9
11,341
810
25,092
12,827
6,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
CALBOSS_Tdot
Tsukuyomi
17
5 / 9 / 7
10,050
718
14,039
18,014
9,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
KSI GHOSTxZMANx
Sun Wukong
18
5 / 6 / 9
10,389
742
7,683
18,723
24,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

King Arthur
RequitedFob620
King Arthur
15
1 / 9 / 7
9,079
649
6,339
20,244
20,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
2 / 9 / 13
9,546
682
6,090
18,942
20,173
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FlawlessK0N6
Izanami
20
17 / 4 / 18
13,928
995
31,095
12,993
6,561
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
Kentaren
Anubis
18
4 / 4 / 21
10,958
783
14,426
10,796
6,189
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
9 / 4 / 16
11,255
804
15,406
10,409
4,768
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
XXKangRellXX
Bellona
16
6 / 6 / 14
10,604
757
8,499
16,993
19,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
lBiG Z
Xing Tian
19
2 / 2 / 26
10,722
766
10,992
19,796
28,422
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
133
20
Kills
38
38
Deaths
20
45
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Janus
B00M1shot
Janus
7
5
9
2.3
L
Tsukuyomi
CALBOSS_Tdot
Tsukuyomi
5
9
7
0.94
W
Izanami
FlawlessK0N6
Izanami
17
4
18
6.5
L
Sun Wukong
KSI GHOSTxZMANx
Sun Wukong
5
6
9
1.58
W
Anubis
Kentaren
Anubis
4
4
21
3.63
L
King Arthur
RequitedFob620
King Arthur
1
9
7
0.5
W
9
4
16
4.25
W
Bellona
XXKangRellXX
Bellona
6
6
14
2.17
L
2
9
13
0.94
W
Xing Tian
lBiG Z
Xing Tian
2
2
26
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,243
Damage
80,418
88,750
Taken
70,987
80,579
Mitigated
65,743
11,618
Healing
19,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
B00M1shot
Janus
25,092
1,165
1,471
2,597
12,827
6,396
905
2,904
9,779
47,761
0
L
Tsukuyomi
CALBOSS_Tdot
Tsukuyomi
14,039
1,625
155
1,587
18,014
9,017
0
5,530
12,367
0
27,818
W
Izanami
FlawlessK0N6
Izanami
31,095
14,501
1,697
1,178
12,993
6,561
2,245
6,885
6,010
0
56,468
L
Sun Wukong
KSI GHOSTxZMANx
Sun Wukong
7,683
781
276
2,131
18,723
24,406
362
6,089
12,375
0
16,773
W
Anubis
Kentaren
Anubis
14,426
705
1,159
1,425
10,796
6,189
270
3,436
7,309
28,962
0
L
King Arthur
RequitedFob620
King Arthur
6,339
475
562
2,339
20,244
20,587
0
5,881
14,092
0
10,086
W
15,406
12,004
1,917
972
10,409
4,768
448
4,271
6,042
0
25,585
W
Bellona
XXKangRellXX
Bellona
8,499
1,354
1,164
1,629
16,993
19,803
416
4,559
12,220
0
15,818
L
6,090
965
0
500
18,942
20,173
400
4,808
13,777
0
8,054
W
Xing Tian
lBiG Z
Xing Tian
10,992
401
3,059
5,064
19,796
28,422
358
5,941
13,579
20,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,405
Gold Earned
57,467
119
Minions Killed
161
0
Camps Cleared
0
1,167,530
Distance Traveled
1,202,661
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,341
810
67
5
0
232,099
0
L
Tsukuyomi
10,050
718
14
1
0
230,565
0
W
Izanami
13,928
995
68
5
0
225,476
0
L
Sun Wukong
10,389
742
20
1
0
246,422
0
W
Anubis
10,958
783
38
3
0
229,785
1
L
King Arthur
9,079
649
12
1
0
222,216
0
W
Rama
11,255
804
28
2
0
210,921
0
W
Bellona
10,604
757
16
1
0
230,704
0
L
Fenrir
9,546
682
6
0
0
236,228
0
W
Xing Tian
10,722
766
11
1
0
305,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role