Player Matchup

Athena
Athena
ANGRY KAYHON
Athena
Level 78
God Stats
17W - 7L
1,686 SR
Queue Stats
111W - 151L
1,469 Elo+
Party 1
Ix Chel
Ix Chel
Cooler1276
Ix Chel
Level 158
God Stats
6W - 7L
1,670 SR
Queue Stats
103W - 127L
1,497 Elo+
Party 1
Ymir
Ymir
KryptonicAce27
Ymir
Level 149
God Stats
2W - 3L
1,499 SR
Queue Stats
22W - 32L
1,494 Elo+
Party 1
Ravana
Ravana
RecklessTank585
Ravana
Level 153
God Stats
0W - 3L
1,500 SR
Queue Stats
108W - 129L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
stronggorgon
Heimdallr
Level 159
God Stats
5W - 2L
1,719 SR
Queue Stats
297W - 333L
1,517 Elo+
Solo
Team Averages
Level 139
1,615 SR
1,495 Elo+

VS

Team Averages
Level 157
1,591 SR
1,519 Elo+
Nox
Nox
 
Nox
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
AlanBeatlesRock
Ix Chel
Level 157
God Stats
4W - 1L
1,346 SR
Queue Stats
133W - 122L
1,526 Elo+
Solo
Hun Batz
Hun Batz
Royal Madness9
Hun Batz
Level 146
God Stats
5W - 1L
1,934 SR
Queue Stats
282W - 283L
1,519 Elo+
Solo
Fafnir
Fafnir
iwashere4O8
Fafnir
Level 175
God Stats
4W - 5L
1,722 SR
Queue Stats
343W - 334L
1,529 Elo+
Solo
Hou Yi
Hou Yi
thebossangelo
Hou Yi
Level 151
God Stats
2W - 6L
1,453 SR
Queue Stats
326W - 319L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
10
1 / 1 / 1
6,047
1,209
2,702
7,557
5,557
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ix Chel
Cooler1276
Ix Chel
10
1 / 1 / 1
6,062
1,212
5,381
3,459
1,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 2 / 0
5,169
1,034
990
7,103
6,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 1 / 2
5,421
1,084
2,900
4,420
2,207
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
stronggorgon
Heimdallr
9
0 / 0 / 0
4,811
962
0
0
0
Team 1 Tickets

388

VS

Team 2 Tickets

392

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
10
1 / 0 / 4
5,692
1,138
2,698
1,275
527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

10
0 / 0 / 3
5,346
1,069
4,140
3,072
1,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hun Batz
10
1 / 1 / 4
5,597
1,119
4,643
2,361
917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
10
1 / 0 / 4
5,804
1,161
2,180
3,338
4,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

10
2 / 1 / 2
6,022
1,204
6,248
4,072
1,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
2
Kills
5
5
Deaths
2
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
1
0
4
3
L
Athena
1
1
1
1.5
W
0
0
3
1.5
L
Ix Chel
Cooler1276
Ix Chel
1
1
1
1.5
L
0
2
0
0
L
0
1
2
1
W
Hun Batz
1
1
4
3
W
Fafnir
1
0
4
3
L
Heimdallr
stronggorgon
Heimdallr
0
0
0
0
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,973
Damage
19,909
22,539
Taken
14,118
15,120
Mitigated
8,388
3,193
Healing
3,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
2,698
367
0
0
1,275
527
0
571
704
13,767
0
L
Athena
2,702
274
857
587
7,557
5,557
0
3,416
4,014
8,843
0
W
4,140
590
605
521
3,072
1,180
0
2,436
636
12,481
0
L
Ix Chel
Cooler1276
Ix Chel
5,381
577
1,216
322
3,459
1,294
0
488
2,854
24,401
0
L
990
38
0
0
7,103
6,062
0
3,233
3,746
4,224
0
L
2,900
580
0
211
4,420
2,207
0
1,398
2,907
0
9,441
W
Hun Batz
4,643
0
0
0
2,361
917
0
1,439
922
0
9,254
W
Fafnir
2,180
626
0
1,104
3,338
4,076
0
2,015
1,323
6,241
0
L
Heimdallr
stronggorgon
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
W
6,248
3,853
0
1,010
4,072
1,688
0
2,612
1,460
0
13,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,510
Gold Earned
28,461
92
Minions Killed
81
3
Camps Cleared
3
401,790
Distance Traveled
454,184
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
5,692
1,138
26
5
0
83,354
0
L
Athena
6,047
1,209
11
2
1
112,897
0
W
Ix Chel
5,346
1,069
15
3
2
93,892
0
L
Ix Chel
6,062
1,212
49
10
1
88,111
0
L
Ymir
5,169
1,034
12
2
0
85,407
0
L
Ravana
5,421
1,084
20
4
1
115,375
0
W
Hun Batz
5,597
1,119
12
2
0
99,155
0
W
Fafnir
5,804
1,161
6
1
0
97,875
0
L
Heimdallr
4,811
962
0
0
0
0
0
W
Hou Yi
6,022
1,204
22
4
1
79,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role