Player Matchup

Danzaburou
Danzaburou
AscndedSaiyan-
Danzaburou
Level 89
God Stats
5W - 1L
1,927 SR
Queue Stats
75W - 97L
1,363 Elo+
Party 2
Da Ji
Da Ji
Drizten
Da Ji
Level 102
God Stats
1W - 1L
1,266 SR
Queue Stats
160W - 199L
1,362 Elo+
Party 2
Ix Chel
Ix Chel
ItsBabiiSnow
Ix Chel
Level 87
God Stats
4W - 10L
1,500 SR
Queue Stats
141W - 176L
1,361 Elo+
Party 2
Kumbhakarna
Kumbhakarna
NoirRaven7228
Kumbhakarna
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 102L
1,210 Elo+
Solo
Ao Kuang
Ao Kuang
SavageSquad
Ao Kuang
Level 24
God Stats
15W - 12L
1,457 SR
Queue Stats
49W - 51L
1,366 Elo+
Party 2
Team Averages
Level 67
1,530 SR
1,332 Elo+

VS

Team Averages
Level 36
1,391 SR
1,268 Elo+
Ganesha
Ganesha
Eznd
Ganesha
Level 40
God Stats
5W - 7L
1,364 SR
Queue Stats
128W - 131L
1,265 Elo+
Party 1
Yu Huang
Yu Huang
Fear TurtL
Yu Huang
Level 28
God Stats
1W - 5L
1,271 SR
Queue Stats
115W - 120L
1,216 Elo+
Party 1
Danzaburou
Danzaburou
Spoopy1705
Danzaburou
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 39L
1,308 Elo+
Solo
Thanatos
Thanatos
lts TayK
Thanatos
Level 18
God Stats
3W - 3L
1,348 SR
Queue Stats
69W - 66L
1,175 Elo+
Party 1
Artemis
Artemis
rolling_rocks33
Artemis
Level 49
God Stats
86W - 92L
1,474 SR
Queue Stats
91W - 113L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AscndedSaiyan-
Danzaburou
17
7 / 4 / 4
11,871
594
18,012
14,859
8,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Da Ji
Drizten
Da Ji
17
8 / 3 / 2
11,711
586
14,505
16,597
7,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ix Chel
ItsBabiiSnow
Ix Chel
13
0 / 4 / 7
8,879
444
9,564
12,389
4,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
NoirRaven7228
Kumbhakarna
13
0 / 6 / 11
9,330
467
5,714
23,385
25,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
SavageSquad
Ao Kuang
16
5 / 2 / 6
10,897
545
13,004
15,468
7,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Eznd
Ganesha
15
2 / 4 / 10
10,131
507
10,445
23,136
27,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yu Huang
Fear TurtL
Yu Huang
16
4 / 2 / 5
10,252
513
15,613
9,885
4,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Spoopy1705
Danzaburou
15
3 / 6 / 5
9,535
477
10,713
17,300
8,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
lts TayK
Thanatos
15
9 / 4 / 3
10,252
513
9,925
18,187
8,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
1 / 4 / 0
9,401
470
7,770
14,822
6,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
42
20
Kills
19
19
Deaths
20
30
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AscndedSaiyan-
Danzaburou
7
4
4
2.25
W
Da Ji
Drizten
Da Ji
8
3
2
3
L
Ganesha
Eznd
Ganesha
2
4
10
1.75
L
Yu Huang
Fear TurtL
Yu Huang
4
2
5
3.25
W
Ix Chel
ItsBabiiSnow
Ix Chel
0
4
7
0.88
W
Kumbhakarna
NoirRaven7228
Kumbhakarna
0
6
11
0.92
W
Ao Kuang
SavageSquad
Ao Kuang
5
2
6
4
L
Danzaburou
Spoopy1705
Danzaburou
3
6
5
0.92
L
Thanatos
lts TayK
Thanatos
9
4
3
2.63
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,799
Damage
54,466
82,698
Taken
83,330
52,234
Mitigated
55,504
27,481
Healing
25,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AscndedSaiyan-
Danzaburou
18,012
9,503
0
5,745
14,859
8,013
8,840
3,491
11,368
0
96,714
W
Da Ji
Drizten
Da Ji
14,505
3,622
0
6,244
16,597
7,316
0
5,147
11,450
0
81,480
L
Ganesha
Eznd
Ganesha
10,445
618
290
4,862
23,136
27,618
0
9,374
13,762
27,347
0
L
Yu Huang
Fear TurtL
Yu Huang
15,613
2,173
0
2,010
9,885
4,661
0
2,817
7,068
89,353
0
W
Ix Chel
ItsBabiiSnow
Ix Chel
9,564
1,326
1,849
2,965
12,389
4,472
330
4,859
7,530
52,098
0
W
Kumbhakarna
NoirRaven7228
Kumbhakarna
5,714
1,528
0
3,485
23,385
25,313
487
9,111
14,274
20,654
0
W
Ao Kuang
SavageSquad
Ao Kuang
13,004
4,439
92
7,101
15,468
7,120
1,578
3,450
12,018
52,440
0
L
Danzaburou
Spoopy1705
Danzaburou
10,713
5,957
0
3,334
17,300
8,597
0
5,752
11,548
0
65,877
L
Thanatos
lts TayK
Thanatos
9,925
1,794
0
10,320
18,187
8,271
0
2,966
15,221
0
73,729
L
7,770
4,018
0
4,624
14,822
6,357
1,098
7,373
7,449
0
69,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,688
Gold Earned
49,571
457
Minions Killed
460
0
Camps Cleared
0
1,944,908
Distance Traveled
1,953,388
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,871
594
150
8
0
388,067
2
W
Da Ji
11,711
586
111
6
0
449,861
0
L
Ganesha
10,131
507
14
1
0
382,988
0
L
Yu Huang
10,252
513
140
7
0
386,546
10
W
Ix Chel
8,879
444
88
4
0
351,557
7
W
Kumbhakarna
9,330
467
18
1
0
353,765
0
W
Ao Kuang
10,897
545
90
5
0
401,658
0
L
Danzaburou
9,535
477
102
5
0
367,853
2
L
Thanatos
10,252
513
95
5
0
446,538
0
L
Artemis
9,401
470
109
5
0
369,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role