Player Matchup

Ix Chel
Ix Chel
MontoToronto
Ix Chel
Level 110
God Stats
8W - 5L
1,639 SR
Queue Stats
48W - 47L
1,527 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Wisharoni
Ah Muzen Cab
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 41L
1,467 Elo+
Solo
Bellona
Bellona
Woachim
Bellona
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,624 Elo+
Party 1
Kukulkan
Kukulkan
ZzZ MUTE ZzZ
Kukulkan
Level 147
God Stats
7W - 6L
1,432 SR
Queue Stats
79W - 83L
1,447 Elo+
Solo
Arachne
Arachne
cocowhite131
Arachne
Level 84
God Stats
2W - 3L
1,472 SR
Queue Stats
140W - 127L
1,339 Elo+
Solo
Team Averages
Level 97
1,509 SR
1,481 Elo+

VS

Team Averages
Level 127
1,457 SR
1,416 Elo+
Medusa
Medusa
 
Medusa
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
DRDUG9512
Fenrir
Level 66
God Stats
2W - 3L
1,333 SR
Queue Stats
40W - 43L
1,392 Elo+
Solo
Ix Chel
Ix Chel
Lord_Mantis20
Ix Chel
Level 141
God Stats
12W - 8L
1,500 SR
Queue Stats
417W - 409L
1,389 Elo+
Solo
Aphrodite
Aphrodite
ces_br_falco
Aphrodite
Level 152
God Stats
213W - 210L
1,449 SR
Queue Stats
310W - 332L
1,345 Elo+
Solo
Guan Yu
Guan Yu
l0rdp4nc4k3s
Guan Yu
Level 129
God Stats
12W - 11L
1,505 SR
Queue Stats
158W - 149L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
MontoToronto
Ix Chel
13
0 / 7 / 4
8,456
423
13,589
17,584
5,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
Wisharoni
Ah Muzen Cab
12
0 / 2 / 1
7,761
388
5,183
8,949
3,005
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
Woachim
Bellona
12
0 / 4 / 3
7,676
384
6,560
18,598
14,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
ZzZ MUTE ZzZ
Kukulkan
17
4 / 0 / 5
10,648
532
9,012
5,434
2,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Arachne
cocowhite131
Arachne
16
9 / 5 / 3
10,502
525
16,569
24,386
8,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
2 / 3 / 9
9,197
460
7,443
16,164
7,005
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
DRDUG9512
Fenrir
14
4 / 7 / 5
9,382
469
11,413
18,328
8,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ix Chel
18
6 / 3 / 5
11,036
552
14,879
13,088
6,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Aphrodite
ces_br_falco
Aphrodite
16
2 / 0 / 5
10,020
501
8,923
13,711
14,359
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Guan Yu
l0rdp4nc4k3s
Guan Yu
15
4 / 0 / 10
9,211
461
9,061
13,816
14,927
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
52
13
Kills
18
18
Deaths
13
16
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
3
9
2.17
W
Fenrir
DRDUG9512
Fenrir
4
7
5
0.93
W
Ix Chel
6
3
5
2.83
L
Ix Chel
MontoToronto
Ix Chel
0
7
4
0.29
L
Ah Muzen Cab
Wisharoni
Ah Muzen Cab
0
2
1
0.25
L
Bellona
Woachim
Bellona
0
4
3
0.38
L
Kukulkan
ZzZ MUTE ZzZ
Kukulkan
4
0
5
6.5
W
Aphrodite
ces_br_falco
Aphrodite
2
0
5
4.5
L
Arachne
cocowhite131
Arachne
9
5
3
2.1
W
Guan Yu
l0rdp4nc4k3s
Guan Yu
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,913
Damage
51,719
74,951
Taken
75,107
34,248
Mitigated
51,347
18,146
Healing
30,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
7,443
2,539
469
6,419
16,164
7,005
788
4,836
11,324
0
76,178
W
Fenrir
DRDUG9512
Fenrir
11,413
3,704
0
1,664
18,328
8,819
0
3,568
14,758
0
68,619
W
Ix Chel
14,879
1,599
532
2,123
13,088
6,237
428
4,866
8,222
98,887
0
L
Ix Chel
MontoToronto
Ix Chel
13,589
1,549
346
3,564
17,584
5,306
244
4,567
13,017
71,867
0
L
Ah Muzen Cab
Wisharoni
Ah Muzen Cab
5,183
928
0
805
8,949
3,005
554
2,073
6,876
0
45,459
L
Bellona
Woachim
Bellona
6,560
1,692
26
1,993
18,598
14,730
0
9,035
9,563
0
38,783
L
Kukulkan
ZzZ MUTE ZzZ
Kukulkan
9,012
412
0
2,932
5,434
2,445
0
2,382
3,052
92,075
0
W
Aphrodite
ces_br_falco
Aphrodite
8,923
1,393
4,672
9,514
13,711
14,359
327
3,510
10,201
75,954
0
L
Arachne
cocowhite131
Arachne
16,569
12,001
0
8,480
24,386
8,762
16
5,745
18,641
0
75,886
W
Guan Yu
l0rdp4nc4k3s
Guan Yu
9,061
1,141
1,454
3,592
13,816
14,927
0
6,214
7,596
0
31,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,043
Gold Earned
48,846
452
Minions Killed
550
0
Camps Cleared
0
1,816,390
Distance Traveled
1,937,805
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,197
460
115
6
0
357,769
0
W
Fenrir
9,382
469
86
4
0
402,396
0
W
Ix Chel
11,036
552
157
8
0
384,225
0
L
Ix Chel
8,456
423
101
5
0
363,615
0
L
Ah Muzen Cab
7,761
388
70
4
0
274,907
2
L
Bellona
7,676
384
50
3
0
332,257
0
L
Kukulkan
10,648
532
143
7
0
406,400
0
W
Aphrodite
10,020
501
146
7
0
340,492
2
L
Arachne
10,502
525
88
4
0
439,211
3
W
Guan Yu
9,211
461
46
2
0
452,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role