Player Matchup

Ymir
Ymir
CaptnHoek
Ymir
Level 85
God Stats
1W - 4L
1,502 SR
Queue Stats
10W - 20L
1,437 Elo+
Party 1
Discordia
Discordia
ColorBlind44
Discordia
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 11L
1,411 Elo+
Party 1
Cernunnos
Cernunnos
Corcillium
Cernunnos
Level 111
God Stats
1W - 2L
1,582 SR
Queue Stats
63W - 58L
1,573 Elo+
Party 1
Set
Set
Fortis49
Set
Level 81
God Stats
0W - 3L
1,314 SR
Queue Stats
9W - 13L
1,549 Elo+
Party 1
Gilgamesh
Gilgamesh
Lightinged
Gilgamesh
Level 105
God Stats
4W - 6L
1,608 SR
Queue Stats
123W - 93L
1,631 Elo+
Solo
Team Averages
Level 90
1,501 SR
1,520 Elo+

VS

Team Averages
Level 116
1,804 SR
1,526 Elo+
Ix Chel
Ix Chel
Limbo047
Ix Chel
Level 155
God Stats
3W - 0L
1,824 SR
Queue Stats
100W - 88L
1,539 Elo+
Party 2
Bastet
Bastet
MrLoskii
Bastet
Level 29
God Stats
16W - 2L
1,854 SR
Queue Stats
276W - 255L
1,540 Elo+
Party 2
Khepri
Khepri
Ncestiguana
Khepri
Level 129
God Stats
2W - 3L
1,744 SR
Queue Stats
212W - 198L
1,511 Elo+
Party 3
Nike
Nike
NotSoSpooky
Nike
Level 122
God Stats
4W - 1L
1,848 SR
Queue Stats
133W - 126L
1,460 Elo+
Party 3
Izanami
Izanami
SKLZiiMoRTaL
Izanami
Level 145
God Stats
1W - 0L
1,752 SR
Queue Stats
110W - 84L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
2 / 5 / 1
5,186
519
1,845
8,913
5,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
ColorBlind44
Discordia
9
2 / 3 / 3
5,208
521
4,467
6,878
2,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Corcillium
Cernunnos
9
0 / 2 / 3
5,140
514
7,080
8,261
2,657
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
2 / 3 / 1
5,542
554
2,904
9,908
4,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
Lightinged
Gilgamesh
11
1 / 0 / 0
6,577
658
4,441
5,075
2,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Limbo047
Ix Chel
9
4 / 3 / 5
5,719
572
8,706
8,141
3,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
MrLoskii
Bastet
9
4 / 2 / 4
5,794
579
4,507
6,699
2,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Khepri
8
1 / 1 / 6
5,258
526
2,801
8,238
6,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
0 / 1 / 0
5,483
548
2,462
7,856
6,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
SKLZiiMoRTaL
Izanami
11
4 / 0 / 2
6,833
683
5,758
3,326
1,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
7
Kills
13
13
Deaths
7
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ymir
2
5
1
0.5
L
Discordia
ColorBlind44
Discordia
2
3
3
1.17
L
Cernunnos
Corcillium
Cernunnos
0
2
3
0.75
L
2
3
1
0.83
L
Gilgamesh
Lightinged
Gilgamesh
1
0
0
1
W
Ix Chel
Limbo047
Ix Chel
4
3
5
2.17
W
Bastet
MrLoskii
Bastet
4
2
4
3
W
Khepri
1
1
6
4
W
0
1
0
0
W
Izanami
SKLZiiMoRTaL
Izanami
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,737
Damage
24,234
39,035
Taken
34,260
17,347
Mitigated
19,929
8,748
Healing
12,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
1,845
159
138
1,130
8,913
5,643
0
2,204
6,709
12,056
0
L
Discordia
ColorBlind44
Discordia
4,467
0
0
1,533
6,878
2,184
0
3,619
3,259
26,921
0
L
Cernunnos
Corcillium
Cernunnos
7,080
3,234
0
2,711
8,261
2,657
0
2,121
6,140
0
40,911
L
2,904
1,412
0
1,292
9,908
4,133
0
3,563
6,345
0
26,757
L
Gilgamesh
Lightinged
Gilgamesh
4,441
1,513
0
1,944
5,075
2,730
0
0
5,075
0
52,734
W
Ix Chel
Limbo047
Ix Chel
8,706
1,157
1,444
3,071
8,141
3,685
398
3,090
5,051
40,716
0
W
Bastet
MrLoskii
Bastet
4,507
1,214
0
1,494
6,699
2,525
91
1,138
5,561
0
23,199
W
Khepri
2,801
165
0
1,812
8,238
6,503
0
1,997
6,241
12,318
0
W
2,462
435
0
2,180
7,856
6,080
0
0
7,260
0
35,301
W
Izanami
SKLZiiMoRTaL
Izanami
5,758
4,309
0
2,034
3,326
1,136
263
87
3,239
0
62,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,653
Gold Earned
29,087
276
Minions Killed
299
0
Camps Cleared
0
932,404
Distance Traveled
922,897
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,186
519
14
1
0
178,368
4
L
Discordia
5,208
521
48
5
0
198,156
0
L
Cernunnos
5,140
514
66
7
0
183,812
0
L
Set
5,542
554
51
5
0
197,506
0
L
Gilgamesh
6,577
658
97
10
0
174,562
0
W
Ix Chel
5,719
572
52
5
0
189,860
2
W
Bastet
5,794
579
43
4
0
203,239
1
W
Khepri
5,258
526
19
2
0
180,683
1
W
Nike
5,483
548
76
8
0
170,383
2
W
Izanami
6,833
683
109
11
0
178,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role