Player Matchup

Cabrakan
Cabrakan
JumpMastaTcz
Cabrakan
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,518 Elo+
Party 2
Ix Chel
Ix Chel
Kami UwU4793
Ix Chel
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,311 Elo+
Party 2
Arachne
Arachne
KapnKooter2U
Arachne
Level 48
God Stats
1W - 2L
1,546 SR
Queue Stats
30W - 49L
1,368 Elo+
Party 3
Tyr
Tyr
LankyFerSher
Tyr
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 18L
1,248 Elo+
Party 3
Baron Samedi
Baron Samedi
paintskittens
Baron Samedi
Level 71
God Stats
6W - 4L
1,641 SR
Queue Stats
112W - 114L
1,500 Elo+
Solo
Team Averages
Level 69
1,537 SR
1,389 Elo+

VS

Team Averages
Level 58
1,472 SR
1,426 Elo+
Kukulkan
Kukulkan
Bduds
Kukulkan
Level 14
God Stats
4W - 8L
1,292 SR
Queue Stats
5W - 16L
1,437 Elo+
Party 1
Charybdis
Charybdis
DH4RT GOKV4D
Charybdis
Level 87
God Stats
3W - 1L
1,513 SR
Queue Stats
166W - 171L
1,472 Elo+
Solo
Ix Chel
Ix Chel
LordOsif
Ix Chel
Level 84
God Stats
13W - 10L
1,503 SR
Queue Stats
149W - 157L
1,475 Elo+
Solo
Cthulhu
Cthulhu
NothingSlays
Cthulhu
Level 27
God Stats
1W - 3L
1,350 SR
Queue Stats
77W - 103L
1,391 Elo+
Party 1
Pele
Pele
PuncakE3
Pele
Level 79
God Stats
10W - 8L
1,702 SR
Queue Stats
198W - 205L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
JumpMastaTcz
Cabrakan
13
0 / 5 / 1
7,498
625
7,522
11,782
10,023
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ix Chel
Kami UwU4793
Ix Chel
15
2 / 5 / 4
8,376
698
4,173
10,903
4,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
KapnKooter2U
Arachne
14
1 / 3 / 2
8,256
688
5,875
12,174
13,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 5 / 3
7,719
643
5,606
11,169
11,305
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
paintskittens
Baron Samedi
16
4 / 5 / 2
8,691
724
10,824
11,899
7,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bduds
Kukulkan
15
2 / 2 / 7
8,721
727
5,300
6,377
2,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
DH4RT GOKV4D
Charybdis
16
3 / 0 / 6
9,201
767
8,028
10,582
4,846
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
LordOsif
Ix Chel
17
7 / 3 / 7
10,053
838
7,491
9,633
4,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
NothingSlays
Cthulhu
15
3 / 1 / 10
8,947
746
9,086
9,995
9,483
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Pele
16
8 / 3 / 6
9,868
822
16,249
13,085
5,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
59
8
Kills
23
23
Deaths
9
12
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Bduds
Kukulkan
2
2
7
2.75
W
Charybdis
DH4RT GOKV4D
Charybdis
3
0
6
6
L
Cabrakan
JumpMastaTcz
Cabrakan
0
5
1
0.1
L
Ix Chel
Kami UwU4793
Ix Chel
2
5
4
0.8
L
Arachne
KapnKooter2U
Arachne
1
3
2
0.67
L
1
5
3
0.5
W
Ix Chel
LordOsif
Ix Chel
7
3
7
3.5
W
Cthulhu
NothingSlays
Cthulhu
3
1
10
8
W
Pele
8
3
6
3.67
L
Baron Samedi
paintskittens
Baron Samedi
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,000
Damage
46,154
57,927
Taken
49,672
46,536
Mitigated
27,523
7,425
Healing
7,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Bduds
Kukulkan
5,300
632
0
57
6,377
2,990
996
3,019
3,309
17,410
0
W
Charybdis
DH4RT GOKV4D
Charybdis
8,028
4,472
0
1,353
10,582
4,846
5,412
5,586
4,924
0
49,314
L
Cabrakan
JumpMastaTcz
Cabrakan
7,522
1,107
0
974
11,782
10,023
0
3,372
8,410
21,050
0
L
Ix Chel
Kami UwU4793
Ix Chel
4,173
365
375
557
10,903
4,589
310
5,514
5,384
15,014
0
L
Arachne
KapnKooter2U
Arachne
5,875
3,453
0
1,776
12,174
13,457
308
4,536
7,635
0
15,432
L
5,606
618
0
1,080
11,169
11,305
0
5,197
5,972
0
12,880
W
Ix Chel
LordOsif
Ix Chel
7,491
732
1,279
2,181
9,633
4,553
776
2,301
7,216
31,590
0
W
Cthulhu
NothingSlays
Cthulhu
9,086
1,618
72
1,032
9,995
9,483
663
5,217
4,677
19,184
0
W
Pele
16,249
6,173
0
1,127
13,085
5,651
125
6,320
6,570
0
34,173
L
Baron Samedi
paintskittens
Baron Samedi
10,824
559
416
2,247
11,899
7,162
0
3,250
8,649
36,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,540
Gold Earned
46,790
155
Minions Killed
243
0
Camps Cleared
0
1,036,153
Distance Traveled
1,297,399
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,721
727
39
3
0
251,651
0
W
Charybdis
9,201
767
69
6
0
260,065
0
L
Cabrakan
7,498
625
32
3
0
162,033
0
L
Ix Chel
8,376
698
22
2
0
222,367
0
L
Arachne
8,256
688
39
3
0
184,712
0
L
Tyr
7,719
643
14
1
0
255,549
0
W
Ix Chel
10,053
838
55
5
0
252,475
3
W
Cthulhu
8,947
746
30
3
0
265,133
0
W
Pele
9,868
822
50
4
0
268,075
0
L
Baron Samedi
8,691
724
48
4
0
211,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role