Player Matchup

Ishtar
Ishtar
Alejandro645301
Ishtar
Level 94
God Stats
1W - 1L
1,295 SR
Queue Stats
381W - 396L
1,472 Elo+
Solo
Ix Chel
Ix Chel
Echii Ryu101
Ix Chel
Level 155
God Stats
13W - 12L
1,500 SR
Queue Stats
698W - 722L
1,467 Elo+
Party 2
Arachne
Arachne
SettlingUncle15
Arachne
Level 166
God Stats
3W - 6L
1,047 SR
Queue Stats
667W - 695L
1,473 Elo+
Party 2
Team Averages
Level 138
1,281 SR
1,471 Elo+

VS

Team Averages
Level 131
1,567 SR
1,470 Elo+
Hera
Hera
Bonsiah
Hera
Level 126
God Stats
2W - 1L
1,487 SR
Queue Stats
8W - 11L
1,246 Elo+
Solo
Cthulhu
Cthulhu
STANKYMUNKYY
Cthulhu
Level 139
God Stats
1W - 0L
1,715 SR
Queue Stats
8W - 11L
1,491 Elo+
Party 1
Hou Yi
Hou Yi
oH thats Diirty
Hou Yi
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 35L
1,672 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 0
9,277
618
10,434
11,958
6,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ix Chel
Echii Ryu101
Ix Chel
15
0 / 2 / 3
9,583
639
9,410
12,121
5,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 3 / 1
10,332
689
3,822
25,400
18,413
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Bonsiah
Hera
16
2 / 2 / 5
10,012
667
13,294
9,534
3,794
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
STANKYMUNKYY
Cthulhu
13
1 / 1 / 4
9,441
629
7,440
10,211
9,047
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
5 / 0 / 2
10,766
718
18,248
9,429
4,273
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
3
Kills
8
8
Deaths
3
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Hera
Bonsiah
Hera
2
2
5
2.25
L
Ix Chel
Echii Ryu101
Ix Chel
0
2
3
0.75
W
Cthulhu
STANKYMUNKYY
Cthulhu
1
1
4
3
L
2
3
1
0.83
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,666
Damage
38,982
49,479
Taken
29,174
30,181
Mitigated
17,114
16,422
Healing
7,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,434
5,935
0
3,133
11,958
6,020
67
4,517
7,441
0
49,285
W
Hera
Bonsiah
Hera
13,294
2,640
137
2,725
9,534
3,794
863
2,869
6,383
51,883
0
L
Ix Chel
Echii Ryu101
Ix Chel
9,410
88
2,938
2,333
12,121
5,748
0
6,747
5,374
51,389
0
W
Cthulhu
STANKYMUNKYY
Cthulhu
7,440
78
654
546
10,211
9,047
362
3,137
6,821
22,818
0
L
3,822
2,144
0
8,018
25,400
18,413
0
9,545
15,855
0
11,190
W
18,248
8,046
0
3,027
9,429
4,273
2,265
2,647
6,524
0
66,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,192
Gold Earned
30,219
171
Minions Killed
225
0
Camps Cleared
0
775,234
Distance Traveled
731,675
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
9,277
618
75
5
0
219,976
0
W
Hera
10,012
667
80
5
0
255,948
2
L
Ix Chel
9,583
639
84
6
0
275,338
0
W
Cthulhu
9,441
629
40
3
0
206,639
0
L
Arachne
10,332
689
12
1
0
279,920
0
W
Hou Yi
10,766
718
105
7
0
269,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role