Player Matchup

Surtr
Surtr
CurryKing32
Surtr
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 48L
1,152 Elo+
Solo
Scylla
Scylla
Nario242
Scylla
Level 66
God Stats
1W - 4L
1,280 SR
Queue Stats
215W - 232L
1,436 Elo+
Solo
Ishtar
Ishtar
Sarevox
Ishtar
Level 110
God Stats
8W - 9L
1,544 SR
Queue Stats
29W - 33L
1,484 Elo+
Party 1
Atlas
Atlas
Synisyst
Atlas
Level 84
God Stats
0W - 3L
1,411 SR
Queue Stats
3W - 8L
1,149 Elo+
Party 1
Nemesis
Nemesis
prenutbutter8
Nemesis
Level 74
God Stats
4W - 5L
1,500 SR
Queue Stats
133W - 140L
1,454 Elo+
Solo
Team Averages
Level 76
1,447 SR
1,335 Elo+

VS

Team Averages
Level 62
1,507 SR
1,412 Elo+
Neith
Neith
AstroWack
Neith
Level 79
God Stats
12W - 2L
1,844 SR
Queue Stats
267W - 201L
1,545 Elo+
Solo
Chronos
Chronos
AudioChurro
Chronos
Level 54
God Stats
1W - 2L
1,232 SR
Queue Stats
164W - 226L
1,361 Elo+
Solo
Hercules
Hercules
MegaLaDawng
Hercules
Level 60
God Stats
10W - 9L
1,457 SR
Queue Stats
95W - 100L
1,446 Elo+
Party 2
Jormungandr
Jormungandr
SlipperyMo2
Jormungandr
Level 56
God Stats
5W - 2L
1,500 SR
Queue Stats
45W - 56L
1,307 Elo+
Party 2
Ix Chel
Ix Chel
TuneFruit
Ix Chel
Level 63
God Stats
7W - 4L
1,500 SR
Queue Stats
165W - 188L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 8 / 0
7,684
480
9,336
17,775
14,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
Nario242
Scylla
13
1 / 2 / 1
7,673
480
6,641
9,050
3,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
Sarevox
Ishtar
14
3 / 2 / 2
8,244
515
8,861
9,958
4,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atlas
Synisyst
Atlas
13
3 / 2 / 2
8,001
500
7,057
13,932
11,276
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
14
2 / 4 / 2
8,426
527
6,091
13,429
5,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AstroWack
Neith
14
4 / 3 / 0
8,708
544
6,475
10,695
4,704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chronos
AudioChurro
Chronos
15
3 / 3 / 3
8,652
541
7,603
15,091
5,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
MegaLaDawng
Hercules
16
6 / 1 / 3
10,142
634
12,318
14,118
15,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jormungandr
SlipperyMo2
Jormungandr
11
1 / 3 / 3
7,167
448
9,092
13,499
8,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ix Chel
TuneFruit
Ix Chel
15
4 / 1 / 1
9,482
593
8,935
10,497
4,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
28
11
Kills
18
18
Deaths
11
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Neith
AstroWack
Neith
4
3
0
1.33
W
Chronos
AudioChurro
Chronos
3
3
3
1.5
L
2
8
0
0.25
W
Hercules
MegaLaDawng
Hercules
6
1
3
7.5
L
Scylla
Nario242
Scylla
1
2
1
0.75
L
Ishtar
Sarevox
Ishtar
3
2
2
2
W
Jormungandr
SlipperyMo2
Jormungandr
1
3
3
0.83
L
Atlas
Synisyst
Atlas
3
2
2
2
W
Ix Chel
TuneFruit
Ix Chel
4
1
1
4.5
L
Nemesis
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,986
Damage
44,423
64,144
Taken
63,900
38,779
Mitigated
38,405
12,111
Healing
18,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AstroWack
Neith
6,475
2,974
0
3,777
10,695
4,704
0
1,320
9,375
0
66,254
W
Chronos
AudioChurro
Chronos
7,603
2,952
0
6,040
15,091
5,607
444
3,022
11,903
68,884
0
L
9,336
4,769
0
3,130
17,775
14,494
4
1,435
15,470
277
51,778
W
Hercules
MegaLaDawng
Hercules
12,318
5,726
0
5,648
14,118
15,494
534
221
13,897
0
79,923
L
Scylla
Nario242
Scylla
6,641
830
0
619
9,050
3,483
798
6,170
2,880
61,288
0
L
Ishtar
Sarevox
Ishtar
8,861
6,048
224
2,828
9,958
4,040
0
5,458
4,500
0
55,834
W
Jormungandr
SlipperyMo2
Jormungandr
9,092
4,191
250
631
13,499
8,352
224
3,631
9,838
44,730
0
L
Atlas
Synisyst
Atlas
7,057
3,214
1,629
2,404
13,932
11,276
0
7,500
6,432
28,168
0
W
Ix Chel
TuneFruit
Ix Chel
8,935
1,298
220
2,257
10,497
4,248
0
5,311
4,968
75,076
0
L
Nemesis
6,091
2,213
0
1,277
13,429
5,486
0
5,067
8,333
0
64,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,028
Gold Earned
44,151
406
Minions Killed
527
0
Camps Cleared
0
1,602,870
Distance Traveled
1,531,862
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,708
544
101
6
0
274,982
3
W
Chronos
8,652
541
107
7
0
348,024
2
L
Surtr
7,684
480
74
5
0
314,536
0
W
Hercules
10,142
634
129
8
0
282,311
6
L
Scylla
7,673
480
107
7
0
305,850
0
L
Ishtar
8,244
515
89
6
0
300,348
0
W
Jormungandr
7,167
448
61
4
0
297,026
0
L
Atlas
8,001
500
32
2
0
318,438
5
W
Ix Chel
9,482
593
129
8
0
329,519
3
L
Nemesis
8,426
527
104
7
0
363,698
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role