Player Matchup

Ix Chel
Ix Chel
EbanTeban
Ix Chel
Level 158
God Stats
33W - 15L
1,720 SR
Queue Stats
608W - 571L
1,545 Elo+
Party 1
Bacchus
Bacchus
Kennysly12
Bacchus
Level 68
God Stats
51W - 64L
1,517 SR
Queue Stats
102W - 123L
1,449 Elo+
Party 1
Izanami
Izanami
LordKarna44
Izanami
Level 29
God Stats
6W - 11L
1,500 SR
Queue Stats
23W - 39L
1,232 Elo+
Party 1
Bakasura
Bakasura
Yukiwargr_320
Bakasura
Level 125
God Stats
3W - 4L
1,412 SR
Queue Stats
54W - 87L
1,376 Elo+
Party 1
King Arthur
King Arthur
witchbch
King Arthur
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 86L
1,355 Elo+
Party 1
Team Averages
Level 101
1,530 SR
1,391 Elo+

VS

Team Averages
Level 123
1,547 SR
1,483 Elo+
Pele
Pele
AstroworldJones
Pele
Level 87
God Stats
15W - 10L
1,640 SR
Queue Stats
582W - 548L
1,494 Elo+
Solo
Cernunnos
Cernunnos
CheeksMclapn
Cernunnos
Level 148
God Stats
3W - 3L
1,444 SR
Queue Stats
49W - 51L
1,536 Elo+
Solo
Aphrodite
Aphrodite
Eerikki Kyle
Aphrodite
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 113L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Girbralter
Heimdallr
Level 97
God Stats
2W - 0L
1,753 SR
Queue Stats
47W - 57L
1,380 Elo+
Solo
Ix Chel
Ix Chel
RemThunderKnife
Ix Chel
Level 128
God Stats
4W - 6L
1,396 SR
Queue Stats
90W - 89L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
EbanTeban
Ix Chel
11
1 / 5 / 1
6,747
519
8,094
9,612
3,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
Kennysly12
Bacchus
9
0 / 4 / 4
5,747
442
2,722
11,208
10,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
LordKarna44
Izanami
10
1 / 4 / 3
5,989
461
6,178
9,200
3,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bakasura
Yukiwargr_320
Bakasura
14
5 / 0 / 1
7,953
612
7,268
9,901
4,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
witchbch
King Arthur
11
1 / 2 / 0
6,511
501
6,490
11,263
8,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 6
6,966
536
6,179
11,876
4,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cernunnos
CheeksMclapn
Cernunnos
13
2 / 1 / 0
7,429
571
6,458
9,968
8,586
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
Eerikki Kyle
Aphrodite
11
2 / 0 / 2
6,626
510
2,893
5,673
3,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Heimdallr
Girbralter
Heimdallr
11
4 / 2 / 3
6,767
521
11,902
10,879
4,956
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
5 / 2 / 2
7,844
603
6,137
8,306
3,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
28
8
Kills
15
15
Deaths
8
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
3
6
1.67
W
Cernunnos
CheeksMclapn
Cernunnos
2
1
0
2
L
Ix Chel
EbanTeban
Ix Chel
1
5
1
0.3
W
Aphrodite
Eerikki Kyle
Aphrodite
2
0
2
3
W
Heimdallr
Girbralter
Heimdallr
4
2
3
2.75
L
Bacchus
Kennysly12
Bacchus
0
4
4
0.5
L
Izanami
LordKarna44
Izanami
1
4
3
0.63
W
5
2
2
3
L
Bakasura
Yukiwargr_320
Bakasura
5
0
1
5.5
L
King Arthur
witchbch
King Arthur
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,752
Damage
33,569
51,184
Taken
46,702
30,536
Mitigated
24,543
13,012
Healing
16,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,179
1,185
0
2,146
11,876
4,260
64
3,009
8,483
0
52,697
W
Cernunnos
CheeksMclapn
Cernunnos
6,458
3,707
0
2,818
9,968
8,586
0
56
9,256
0
51,185
L
Ix Chel
EbanTeban
Ix Chel
8,094
850
12
988
9,612
3,739
106
3,534
5,822
51,579
0
W
Aphrodite
Eerikki Kyle
Aphrodite
2,893
399
2,116
3,379
5,673
3,565
216
1,766
3,907
24,597
0
W
Heimdallr
Girbralter
Heimdallr
11,902
5,748
0
2,709
10,879
4,956
712
3,204
7,090
0
47,920
L
Bacchus
Kennysly12
Bacchus
2,722
256
0
2,362
11,208
10,435
0
1,723
9,460
14,298
0
L
Izanami
LordKarna44
Izanami
6,178
4,528
0
2,153
9,200
3,444
210
2,211
6,949
110
42,863
W
6,137
808
953
2,213
8,306
3,176
132
2,935
5,054
57,327
0
L
Bakasura
Yukiwargr_320
Bakasura
7,268
5,301
0
3,694
9,901
4,056
0
1,195
8,660
0
55,164
L
King Arthur
witchbch
King Arthur
6,490
1,543
0
3,803
11,263
8,862
0
0
11,263
246
37,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,947
Gold Earned
35,632
336
Minions Killed
374
0
Camps Cleared
0
1,383,010
Distance Traveled
1,159,078
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,966
536
68
5
0
281,743
1
W
Cernunnos
7,429
571
90
7
0
196,515
0
L
Ix Chel
6,747
519
72
6
0
223,739
3
W
Aphrodite
6,626
510
31
2
0
219,117
4
W
Heimdallr
6,767
521
64
5
0
230,520
0
L
Bacchus
5,747
442
21
2
0
299,940
0
L
Izanami
5,989
461
65
5
0
245,605
0
W
Ix Chel
7,844
603
121
9
0
231,183
0
L
Bakasura
7,953
612
118
9
0
365,325
2
L
King Arthur
6,511
501
60
5
0
248,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role