Player Matchup

Ah Puch
Ah Puch
AP3XSadSack
Ah Puch
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,442 Elo+
Party 2
Aphrodite
Aphrodite
Frostnova122
Aphrodite
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,802 Elo+
Solo
Hou Yi
Hou Yi
IcemanO351
Hou Yi
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,446 Elo+
Party 2
Atlas
Atlas
Mizu8527
Atlas
Level 159
God Stats
2W - 1L
1,687 SR
Queue Stats
236W - 202L
1,470 Elo+
Solo
Ravana
Ravana
chunckerz5
Ravana
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,509 Elo+
Party 2
Team Averages
Level 118
1,537 SR
1,534 Elo+

VS

Team Averages
Level 116
1,562 SR
1,549 Elo+
Artemis
Artemis
Bilblowmybaggins
Artemis
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
131W - 107L
1,686 Elo+
Party 1
Charybdis
Charybdis
Hempwick
Charybdis
Level 143
God Stats
1W - 3L
1,500 SR
Queue Stats
320W - 298L
1,556 Elo+
Party 1
Zhong Kui
Zhong Kui
TheHumbss
Zhong Kui
Level 128
God Stats
15W - 10L
1,736 SR
Queue Stats
1,422W - 1,461L
1,530 Elo+
Solo
Hel
Hel
adrianst18
Hel
Level 69
God Stats
0W - 2L
1,798 SR
Queue Stats
135W - 124L
1,483 Elo+
Solo
Skadi
Skadi
seckxdiva
Skadi
Level 113
God Stats
1W - 2L
1,278 SR
Queue Stats
156W - 160L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AP3XSadSack
Ah Puch
20
9 / 3 / 14
12,341
823
29,556
20,742
11,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Frostnova122
Aphrodite
18
2 / 2 / 16
10,965
731
7,117
17,984
13,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Hou Yi
IcemanO351
Hou Yi
20
9 / 2 / 13
12,563
838
21,153
14,998
8,582
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Atlas
Mizu8527
Atlas
18
3 / 6 / 15
12,002
800
12,714
26,364
38,616
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ravana
chunckerz5
Ravana
16
1 / 3 / 15
10,895
726
4,324
17,189
24,755
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 7
10,803
720
21,139
14,964
7,560
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charybdis
Hempwick
Charybdis
17
2 / 4 / 11
10,420
695
10,063
13,729
6,367
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Zhong Kui
TheHumbss
Zhong Kui
19
8 / 5 / 6
11,796
786
20,035
20,128
20,001
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
0 / 6 / 7
9,572
638
8,577
16,899
9,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
seckxdiva
Skadi
17
3 / 5 / 9
10,588
706
18,741
15,867
7,490
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
56
24
Kills
16
16
Deaths
24
73
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
AP3XSadSack
Ah Puch
9
3
14
5.33
L
3
4
7
1.63
W
Aphrodite
Frostnova122
Aphrodite
2
2
16
5
L
Charybdis
Hempwick
Charybdis
2
4
11
1.88
W
Hou Yi
IcemanO351
Hou Yi
9
2
13
7.75
W
Atlas
Mizu8527
Atlas
3
6
15
1.75
L
Zhong Kui
TheHumbss
Zhong Kui
8
5
6
2.2
L
0
6
7
0.58
W
Ravana
chunckerz5
Ravana
1
3
15
2.83
L
Skadi
seckxdiva
Skadi
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,864
Damage
78,555
97,277
Taken
81,587
97,421
Mitigated
50,747
49,455
Healing
34,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
AP3XSadSack
Ah Puch
29,556
630
2,987
6,927
20,742
11,824
1,471
5,697
14,940
54,404
0
L
21,139
7,540
132
1,496
14,964
7,560
1,478
10,815
4,149
0
36,406
W
Aphrodite
Frostnova122
Aphrodite
7,117
1,609
17,988
11,291
17,984
13,644
849
3,884
14,059
22,088
0
L
Charybdis
Hempwick
Charybdis
10,063
5,050
585
2,447
13,729
6,367
1,139
7,455
6,274
0
21,956
W
Hou Yi
IcemanO351
Hou Yi
21,153
10,269
1,557
3,297
14,998
8,582
5,219
3,950
11,016
0
44,382
W
Atlas
Mizu8527
Atlas
12,714
2,515
568
2,992
26,364
38,616
0
10,037
16,179
29,951
0
L
Zhong Kui
TheHumbss
Zhong Kui
20,035
1,361
3,906
6,541
20,128
20,001
1,473
10,855
9,273
35,531
0
L
8,577
155
12,587
5,344
16,899
9,329
225
10,619
6,280
21,906
0
W
Ravana
chunckerz5
Ravana
4,324
602
730
1,118
17,189
24,755
240
4,596
12,471
1,518
4,928
L
Skadi
seckxdiva
Skadi
18,741
7,097
35
1,743
15,867
7,490
1,096
10,913
4,954
0
29,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,766
Gold Earned
53,179
170
Minions Killed
177
0
Camps Cleared
0
1,288,196
Distance Traveled
1,282,651
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,341
823
50
3
0
287,282
0
L
Artemis
10,803
720
30
2
0
283,739
0
W
Aphrodite
10,965
731
44
3
0
291,016
0
L
Charybdis
10,420
695
28
2
0
240,139
0
W
Hou Yi
12,563
838
50
3
0
279,560
0
W
Atlas
12,002
800
26
2
0
199,665
0
L
Zhong Kui
11,796
786
59
4
0
224,200
0
L
Hel
9,572
638
39
3
0
268,182
0
W
Ravana
10,895
726
0
0
0
230,673
0
L
Skadi
10,588
706
21
1
0
266,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role