Player Matchup

Ix Chel
Ix Chel
Agentp223
Ix Chel
Level 111
God Stats
1W - 2L
1,285 SR
Queue Stats
21W - 20L
1,465 Elo+
Solo
Artemis
Artemis
KoUnTrY2445
Artemis
Level 69
God Stats
3W - 3L
1,684 SR
Queue Stats
47W - 57L
1,282 Elo+
Party 1
King Arthur
King Arthur
OshunMann
King Arthur
Level 103
God Stats
3W - 4L
1,500 SR
Queue Stats
106W - 106L
1,495 Elo+
Party 1
Team Averages
Level 94
1,489 SR
1,414 Elo+

VS

Team Averages
Level 129
1,474 SR
1,311 Elo+
Ix Chel
Ix Chel
TesraKumo
Ix Chel
Level 117
God Stats
1W - 1L
1,279 SR
Queue Stats
25W - 30L
1,205 Elo+
Party 2
Artemis
Artemis
TheMuiracle
Artemis
Level 139
God Stats
10W - 10L
1,500 SR
Queue Stats
181W - 169L
1,468 Elo+
Solo
Yemoja
Yemoja
Windeviate
Yemoja
Level 130
God Stats
3W - 4L
1,642 SR
Queue Stats
28W - 32L
1,261 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Agentp223
Ix Chel
15
0 / 4 / 0
8,057
671
11,739
12,556
5,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
KoUnTrY2445
Artemis
9
0 / 3 / 0
6,987
582
2,107
7,737
2,933
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
OshunMann
King Arthur
12
0 / 3 / 0
7,190
599
3,576
11,250
7,666
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
TesraKumo
Ix Chel
16
5 / 0 / 5
9,720
810
9,366
7,705
3,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
TheMuiracle
Artemis
15
5 / 0 / 5
9,901
825
14,199
9,565
5,319
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
Windeviate
Yemoja
14
0 / 0 / 9
9,185
765
2,008
8,546
7,988
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
29
0
Kills
10
10
Deaths
0
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
Agentp223
Ix Chel
0
4
0
0
L
Artemis
KoUnTrY2445
Artemis
0
3
0
0
L
King Arthur
OshunMann
King Arthur
0
3
0
0
W
Ix Chel
TesraKumo
Ix Chel
5
0
5
7.5
W
Artemis
TheMuiracle
Artemis
5
0
5
7.5
W
Yemoja
Windeviate
Yemoja
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,422
Damage
25,573
31,543
Taken
25,816
16,548
Mitigated
17,199
5,759
Healing
14,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
Agentp223
Ix Chel
11,739
1,170
424
1,941
12,556
5,949
0
5,037
7,519
49,528
0
L
Artemis
KoUnTrY2445
Artemis
2,107
284
0
1,090
7,737
2,933
0
2,397
5,340
0
8,528
L
King Arthur
OshunMann
King Arthur
3,576
250
0
2,304
11,250
7,666
150
3,968
7,282
0
16,741
W
Ix Chel
TesraKumo
Ix Chel
9,366
1,370
641
2,146
7,705
3,892
749
3,533
4,172
47,604
0
W
Artemis
TheMuiracle
Artemis
14,199
5,142
0
3,192
9,565
5,319
1,652
4,973
4,592
0
51,455
W
Yemoja
Windeviate
Yemoja
2,008
494
6,074
2,568
8,546
7,988
601
3,600
4,946
11,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,234
Gold Earned
28,806
126
Minions Killed
148
0
Camps Cleared
0
516,508
Distance Traveled
668,352
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
8,057
671
80
7
0
213,729
0
L
Artemis
6,987
582
16
1
0
101,780
0
L
King Arthur
7,190
599
30
3
0
200,999
0
W
Ix Chel
9,720
810
69
6
0
226,716
0
W
Artemis
9,901
825
64
5
0
222,065
0
W
Yemoja
9,185
765
15
1
0
219,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role