Player Matchup

Kumbhakarna
Kumbhakarna
BernacciRoberto0
Kumbhakarna
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,292 Elo+
Solo
Danzaburou
Danzaburou
HIGHpotenuse417
Danzaburou
Level 85
God Stats
3W - 0L
1,645 SR
Queue Stats
33W - 43L
1,397 Elo+
Party 1
Pele
Pele
WhyUxSoMadd
Pele
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 28L
1,372 Elo+
Party 1
Ix Chel
Ix Chel
YT_jelopop
Ix Chel
Level 83
God Stats
7W - 9L
1,500 SR
Queue Stats
169W - 169L
1,420 Elo+
Solo
Odin
Odin
ZammZaddee
Odin
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,469 Elo+
Party 1
Team Averages
Level 75
1,529 SR
1,390 Elo+

VS

Team Averages
Level 95
1,463 SR
1,328 Elo+
Ra
Ra
Chiz798
Ra
Level 43
God Stats
4W - 9L
1,281 SR
Queue Stats
4W - 9L
1,220 Elo+
Solo
Hades
Hades
LacedCatnip
Hades
Level 157
God Stats
10W - 7L
1,534 SR
Queue Stats
198W - 196L
1,453 Elo+
Solo
Anhur
Anhur
NzCelta
Anhur
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,182 Elo+
Solo
Guan Yu
Guan Yu
Ranvisey
Guan Yu
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 107L
1,414 Elo+
Solo
Mercury
Mercury
WaxOnTap
Mercury
Level 143
God Stats
2W - 12L
1,500 SR
Queue Stats
159W - 159L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BernacciRoberto0
Kumbhakarna
14
2 / 1 / 4
9,738
513
3,606
21,584
19,779
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Danzaburou
HIGHpotenuse417
Danzaburou
18
8 / 0 / 0
12,047
634
15,521
10,962
5,010
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 5 / 5
8,969
472
8,147
17,308
6,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ix Chel
YT_jelopop
Ix Chel
15
2 / 5 / 5
9,554
503
12,686
13,019
6,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
2 / 0 / 0
9,807
516
7,017
11,183
10,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 2
9,345
492
10,983
9,630
8,515
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
4 / 2 / 3
8,988
473
9,970
20,926
21,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anhur
NzCelta
Anhur
12
0 / 2 / 0
7,534
397
2,259
7,590
2,611
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Ranvisey
Guan Yu
14
1 / 3 / 0
8,231
433
7,412
15,721
19,054
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
WaxOnTap
Mercury
16
1 / 7 / 5
9,823
517
11,974
21,174
8,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
21
16
Kills
11
11
Deaths
16
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
BernacciRoberto0
Kumbhakarna
2
1
4
4
L
5
2
2
3
W
Danzaburou
HIGHpotenuse417
Danzaburou
8
0
0
8
L
4
2
3
2.75
L
Anhur
NzCelta
Anhur
0
2
0
0
L
Guan Yu
Ranvisey
Guan Yu
1
3
0
0.33
L
Mercury
WaxOnTap
Mercury
1
7
5
0.5
W
2
5
5
0.9
W
Ix Chel
YT_jelopop
Ix Chel
2
5
5
0.9
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,977
Damage
42,598
74,056
Taken
75,041
48,523
Mitigated
60,703
18,200
Healing
16,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
BernacciRoberto0
Kumbhakarna
3,606
393
2,706
5,837
21,584
19,779
402
6,331
15,142
19,174
0
L
10,983
1,669
2,136
2,101
9,630
8,515
348
4,785
4,845
68,074
0
W
Danzaburou
HIGHpotenuse417
Danzaburou
15,521
8,210
0
4,584
10,962
5,010
4,132
2,018
8,842
0
112,101
L
9,970
853
588
6,440
20,926
21,675
44
5,557
15,369
41,120
0
L
Anhur
NzCelta
Anhur
2,259
1,315
0
407
7,590
2,611
0
187
7,403
0
33,514
L
Guan Yu
Ranvisey
Guan Yu
7,412
1,662
551
3,375
15,721
19,054
0
1,175
13,687
0
44,237
L
Mercury
WaxOnTap
Mercury
11,974
6,697
0
1,251
21,174
8,848
1,015
4,588
16,483
0
114,460
W
8,147
2,133
0
1,547
17,308
6,661
1,720
6,230
11,078
0
47,851
W
Ix Chel
YT_jelopop
Ix Chel
12,686
717
833
2,058
13,019
6,226
1,463
5,926
6,858
75,113
0
W
7,017
2,536
0
635
11,183
10,847
0
0
11,183
0
60,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,115
Gold Earned
43,921
429
Minions Killed
447
0
Camps Cleared
0
1,771,107
Distance Traveled
1,694,608
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
9,738
513
18
1
0
376,854
0
L
Ra
9,345
492
107
6
0
335,599
0
W
Danzaburou
12,047
634
174
9
0
337,809
7
L
Hades
8,988
473
52
3
0
296,390
2
L
Anhur
7,534
397
64
3
0
310,216
0
L
Guan Yu
8,231
433
70
4
0
346,452
0
L
Mercury
9,823
517
154
8
0
405,951
0
W
Pele
8,969
472
61
3
0
398,688
0
W
Ix Chel
9,554
503
89
5
0
349,940
0
W
Odin
9,807
516
87
5
0
307,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role