Player Matchup

Anubis
Anubis
Narutobsc
Anubis
Level 39
God Stats
0W - 1L
1,244 SR
Queue Stats
11W - 23L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
lEljunisl
Hou Yi
Level 84
God Stats
6W - 8L
1,483 SR
Queue Stats
66W - 76L
1,521 Elo+
Solo
Pele
Pele
soymaloalfonia
Pele
Level 24
God Stats
0W - 1L
1,209 SR
Queue Stats
7W - 22L
1,500 Elo+
Party 2
Team Averages
Level 49
1,312 SR
1,507 Elo+

VS

Team Averages
Level 84
1,566 SR
1,359 Elo+
Ix Chel
Ix Chel
CozendeySuperman
Ix Chel
Level 142
God Stats
12W - 8L
1,500 SR
Queue Stats
314W - 319L
1,371 Elo+
Party 1
Odin
Odin
LucasRichiter
Odin
Level 65
God Stats
23W - 12L
1,610 SR
Queue Stats
51W - 66L
1,342 Elo+
Party 1
Hachiman
Hachiman
lVreuzl
Hachiman
Level 46
God Stats
7W - 6L
1,588 SR
Queue Stats
92W - 128L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Narutobsc
Anubis
15
1 / 3 / 3
9,990
666
7,739
10,157
5,487
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
lEljunisl
Hou Yi
15
4 / 5 / 2
10,171
678
11,307
17,756
7,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 3 / 3
9,844
656
4,517
12,791
5,233
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 1
11,238
749
15,681
11,021
4,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 2 / 9
11,150
743
12,142
16,228
18,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
lVreuzl
Hachiman
15
3 / 2 / 2
9,892
659
8,575
8,313
3,619
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
23
8
Kills
11
11
Deaths
8
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
6
4
1
1.63
W
2
2
9
3.25
L
Anubis
Narutobsc
Anubis
1
3
3
0.83
L
Hou Yi
lEljunisl
Hou Yi
4
5
2
1
W
Hachiman
lVreuzl
Hachiman
3
2
2
2
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,563
Damage
36,398
40,704
Taken
35,562
18,419
Mitigated
26,656
5,365
Healing
6,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,681
177
1,592
1,558
11,021
4,664
680
1,830
9,191
34,243
0
W
12,142
1,252
18
1,314
16,228
18,373
0
4,878
11,350
0
39,751
L
Anubis
Narutobsc
Anubis
7,739
824
0
737
10,157
5,487
54
4,267
5,256
46,826
0
L
Hou Yi
lEljunisl
Hou Yi
11,307
7,590
0
3,112
17,756
7,699
0
5,218
11,532
0
45,558
W
Hachiman
lVreuzl
Hachiman
8,575
3,558
0
2,392
8,313
3,619
0
1,054
7,259
0
40,859
L
4,517
1,101
0
1,516
12,791
5,233
0
5,105
6,919
0
16,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,005
Gold Earned
32,280
177
Minions Killed
162
0
Camps Cleared
0
762,474
Distance Traveled
829,493
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
11,238
749
49
3
0
249,728
0
W
Odin
11,150
743
57
4
0
311,064
0
L
Anubis
9,990
666
89
6
0
268,562
9
L
Hou Yi
10,171
678
71
5
0
238,206
1
W
Hachiman
9,892
659
56
4
0
268,701
0
L
Pele
9,844
656
17
1
0
255,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role