Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Gatozo
Sol
Level 44
God Stats
0W - 2L
1,896 SR
Queue Stats
13W - 24L
1,277 Elo+
Party 1
Kukulkan
Kukulkan
Zomboy002
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,388 Elo+
Party 1
Team Averages
Level 64
1,632 SR
1,389 Elo+

VS

Team Averages
Level 51
1,488 SR
1,416 Elo+
Neith
Neith
ExBlacktar
Neith
Level 58
God Stats
20W - 22L
1,463 SR
Queue Stats
221W - 216L
1,491 Elo+
Solo
Cthulhu
Cthulhu
tyresetty
Cthulhu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,287 Elo+
Party 2
Nox
Nox
xXCruelLoverXx
Nox
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
1 / 3 / 0
9,634
602
7,903
12,722
6,535
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sol
Gatozo
Sol
15
0 / 2 / 1
9,519
595
11,647
10,472
4,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
Zomboy002
Kukulkan
12
0 / 6 / 1
8,785
549
8,322
12,931
5,217
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
18
6 / 0 / 4
11,391
712
13,488
11,301
5,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
tyresetty
Cthulhu
16
3 / 0 / 7
10,676
667
10,457
11,311
15,354
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
2 / 1 / 9
10,489
656
7,485
10,755
5,821
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
1
Kills
11
11
Deaths
1
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
3
0
0.33
W
Neith
6
0
4
8
L
Sol
Gatozo
Sol
0
2
1
0.25
L
Kukulkan
Zomboy002
Kukulkan
0
6
1
0.08
W
Cthulhu
tyresetty
Cthulhu
3
0
7
6.5
W
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,872
Damage
31,430
36,125
Taken
33,367
16,070
Mitigated
26,922
7,794
Healing
4,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
7,903
214
941
1,537
12,722
6,535
144
6,823
5,899
38,313
0
W
Neith
13,488
5,211
0
2,243
11,301
5,747
2,474
9,218
2,083
0
61,959
L
Sol
Gatozo
Sol
11,647
452
265
3,817
10,472
4,318
809
5,441
5,031
32,197
0
L
Kukulkan
Zomboy002
Kukulkan
8,322
1,126
112
1,122
12,931
5,217
256
5,709
7,222
25,731
0
W
Cthulhu
tyresetty
Cthulhu
10,457
191
497
663
11,311
15,354
173
9,287
2,024
34,502
0
W
7,485
370
435
627
10,755
5,821
614
9,454
1,301
40,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,938
Gold Earned
32,556
156
Minions Killed
198
0
Camps Cleared
0
731,248
Distance Traveled
862,079
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,634
602
57
4
0
254,401
0
W
Neith
11,391
712
85
5
0
298,296
0
L
Sol
9,519
595
50
3
0
270,675
0
L
Kukulkan
8,785
549
49
3
0
206,172
0
W
Cthulhu
10,676
667
53
3
0
302,184
0
W
Nox
10,489
656
60
4
0
261,599
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role