Player Matchup

Ares
Ares
 
Ares
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
DarkCrazy6u
Sun Wukong
Level 87
God Stats
15W - 10L
1,345 SR
Queue Stats
174W - 212L
1,387 Elo+
Party 3
Danzaburou
Danzaburou
SNOOOP_BRR
Danzaburou
Level 79
God Stats
12W - 6L
1,621 SR
Queue Stats
88W - 109L
1,381 Elo+
Party 3
Ra
Ra
VitorCN03
Ra
Level 100
God Stats
35W - 36L
1,504 SR
Queue Stats
354W - 356L
1,406 Elo+
Solo
Arachne
Arachne
metallicaghost
Arachne
Level 104
God Stats
40W - 28L
1,500 SR
Queue Stats
201W - 197L
1,342 Elo+
Party 2
Team Averages
Level 104
1,494 SR
1,403 Elo+

VS

Team Averages
Level 93
1,413 SR
1,400 Elo+
Ix Chel
Ix Chel
Ghostt_Riider
Ix Chel
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 94L
1,423 Elo+
Party 4
Cthulhu
Cthulhu
MAX_LIMA_2001
Cthulhu
Level 46
God Stats
0W - 2L
1,225 SR
Queue Stats
165W - 179L
1,389 Elo+
Party 1
Izanami
Izanami
Rhardss
Izanami
Level 106
God Stats
39W - 59L
1,402 SR
Queue Stats
39W - 60L
1,380 Elo+
Solo
Medusa
Medusa
Sky_NoobX
Medusa
Level 88
God Stats
5W - 9L
1,486 SR
Queue Stats
32W - 43L
1,416 Elo+
Party 4
Bastet
Bastet
dark-captain373
Bastet
Level 100
God Stats
6W - 7L
1,451 SR
Queue Stats
436W - 435L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
1 / 0 / 7
6,094
554
4,540
11,222
7,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
DarkCrazy6u
Sun Wukong
12
2 / 1 / 1
6,513
592
4,396
7,050
3,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
SNOOOP_BRR
Danzaburou
10
3 / 1 / 3
6,462
587
6,044
5,492
2,246
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
5 / 0 / 2
6,810
619
4,530
4,476
1,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 1 / 4
5,677
516
4,444
7,648
2,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
11
0 / 4 / 0
6,146
559
5,644
6,900
2,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
8
0 / 3 / 0
5,251
477
3,851
9,865
6,044
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
Rhardss
Izanami
9
0 / 2 / 1
5,808
528
2,079
6,389
1,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
Sky_NoobX
Medusa
10
0 / 1 / 1
5,596
509
3,811
5,537
2,036
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
3 / 2 / 0
5,988
544
5,298
9,965
3,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
12
Kills
3
3
Deaths
12
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
0
7
4.5
W
Sun Wukong
DarkCrazy6u
Sun Wukong
2
1
1
2.5
L
Ix Chel
0
4
0
0
L
Cthulhu
0
3
0
0
L
Izanami
Rhardss
Izanami
0
2
1
0.25
W
Danzaburou
SNOOOP_BRR
Danzaburou
3
1
3
4.5
L
Medusa
Sky_NoobX
Medusa
0
1
1
0.5
W
5
0
2
6
L
3
2
0
1.5
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,954
Damage
20,683
35,888
Taken
38,656
17,845
Mitigated
15,993
14,632
Healing
11,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
4,540
493
0
4,985
11,222
7,514
0
5,347
5,875
17,536
0
W
Sun Wukong
DarkCrazy6u
Sun Wukong
4,396
1,064
0
1,948
7,050
3,489
0
0
7,050
0
44,800
L
Ix Chel
5,644
955
780
1,182
6,900
2,637
0
3,146
3,702
53,620
0
L
Cthulhu
3,851
832
1,130
2,391
9,865
6,044
0
3,539
6,203
18,609
0
L
Izanami
Rhardss
Izanami
2,079
1,677
0
2,400
6,389
1,927
0
287
6,102
0
43,452
W
Danzaburou
SNOOOP_BRR
Danzaburou
6,044
2,498
0
2,661
5,492
2,246
0
998
4,494
0
36,660
L
Medusa
Sky_NoobX
Medusa
3,811
1,876
0
1,860
5,537
2,036
0
1,466
4,071
0
34,939
W
4,530
174
672
2,086
4,476
1,865
0
2,097
2,379
51,169
0
L
5,298
1,578
0
1,934
9,965
3,349
0
457
9,508
0
39,870
W
4,444
3,446
0
2,280
7,648
2,731
0
1,053
6,595
0
25,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,556
Gold Earned
28,789
296
Minions Killed
327
0
Camps Cleared
0
1,099,972
Distance Traveled
1,047,660
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,094
554
16
1
0
219,936
0
W
Sun Wukong
6,513
592
72
7
0
202,693
0
L
Ix Chel
6,146
559
104
9
0
223,512
0
L
Cthulhu
5,251
477
24
2
0
221,656
0
L
Izanami
5,808
528
76
7
0
120,109
0
W
Danzaburou
6,462
587
68
6
0
201,115
1
L
Medusa
5,596
509
58
5
0
223,843
0
W
Ra
6,810
619
99
9
0
231,977
2
L
Bastet
5,988
544
65
6
0
258,540
0
W
Arachne
5,677
516
41
4
0
244,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role