Player Matchup

Ix Chel
Ix Chel
AsesinoSEALS
Ix Chel
Level 109
God Stats
1W - 4L
1,330 SR
Queue Stats
557W - 565L
1,468 Elo+
Party 1
Hou Yi
Hou Yi
ZNUKEMANZ
Hou Yi
Level 87
God Stats
3W - 4L
1,453 SR
Queue Stats
294W - 304L
1,485 Elo+
Party 1
Bacchus
Bacchus
riverito111
Bacchus
Level 39
God Stats
72W - 40L
1,742 SR
Queue Stats
396W - 395L
1,419 Elo+
Party 1
Team Averages
Level 78
1,508 SR
1,457 Elo+

VS

Team Averages
Level 67
1,762 SR
1,407 Elo+
Artemis
Artemis
LaMeraPaip4
Artemis
Level 66
God Stats
1W - 0L
1,847 SR
Queue Stats
10W - 18L
1,443 Elo+
Solo
Gilgamesh
Gilgamesh
WJVxMonkey
Gilgamesh
Level 46
God Stats
2W - 0L
1,720 SR
Queue Stats
15W - 20L
1,373 Elo+
Party 2
Hades
Hades
WJVxPain
Hades
Level 88
God Stats
2W - 0L
1,719 SR
Queue Stats
32W - 26L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
AsesinoSEALS
Ix Chel
12
0 / 5 / 0
7,651
589
3,795
11,651
6,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
ZNUKEMANZ
Hou Yi
12
0 / 3 / 0
7,404
570
4,828
10,629
7,140
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
riverito111
Bacchus
13
0 / 0 / 0
7,274
560
4,207
12,927
17,103
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
LaMeraPaip4
Artemis
15
1 / 0 / 5
8,925
687
5,770
5,589
2,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
WJVxMonkey
Gilgamesh
14
1 / 0 / 6
8,764
674
6,038
8,786
9,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hades
WJVxPain
Hades
16
6 / 0 / 2
10,082
776
18,757
11,449
6,915
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
8
8
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
AsesinoSEALS
Ix Chel
0
5
0
0
W
Artemis
LaMeraPaip4
Artemis
1
0
5
3.5
W
Gilgamesh
WJVxMonkey
Gilgamesh
1
0
6
4
W
Hades
WJVxPain
Hades
6
0
2
7
L
Hou Yi
ZNUKEMANZ
Hou Yi
0
3
0
0
L
Bacchus
riverito111
Bacchus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,830
Damage
30,565
35,207
Taken
25,824
30,377
Mitigated
18,909
5,462
Healing
12,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
AsesinoSEALS
Ix Chel
3,795
311
216
675
11,651
6,134
0
7,778
3,737
37,650
0
W
Artemis
LaMeraPaip4
Artemis
5,770
1,619
233
2,295
5,589
2,517
1,023
1,995
3,594
0
36,324
W
Gilgamesh
WJVxMonkey
Gilgamesh
6,038
1,419
0
1,467
8,786
9,477
424
3,207
5,579
0
19,635
W
Hades
WJVxPain
Hades
18,757
1,641
1,076
7,337
11,449
6,915
1,103
2,895
8,554
62,161
0
L
Hou Yi
ZNUKEMANZ
Hou Yi
4,828
1,574
0
1,962
10,629
7,140
26
5,814
4,625
0
25,312
L
Bacchus
riverito111
Bacchus
4,207
189
383
2,226
12,927
17,103
0
5,215
7,236
12,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,329
Gold Earned
27,771
119
Minions Killed
166
0
Camps Cleared
0
702,787
Distance Traveled
729,016
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,651
589
74
6
0
205,083
0
W
Artemis
8,925
687
48
4
0
229,852
0
W
Gilgamesh
8,764
674
39
3
0
262,918
0
W
Hades
10,082
776
79
6
0
236,246
0
L
Hou Yi
7,404
570
35
3
0
222,691
0
L
Bacchus
7,274
560
10
1
0
275,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role