Player Matchup

Loki
Loki
Lonezlitika
Loki
Level 128
God Stats
5W - 8L
1,408 SR
Queue Stats
99W - 124L
1,413 Elo+
Party 2
Hercules
Hercules
Sligzy
Hercules
Level 116
God Stats
1W - 6L
1,122 SR
Queue Stats
95W - 117L
1,473 Elo+
Party 2
Geb
Geb
Warsgods01
Geb
Level 85
God Stats
1W - 1L
1,297 SR
Queue Stats
17W - 23L
1,442 Elo+
Solo
Hou Yi
Hou Yi
lilsnootsnoot
Hou Yi
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 40L
1,378 Elo+
Party 2
Ix Chel
Ix Chel
xXNikeElite29Xx
Ix Chel
Level 108
God Stats
2W - 3L
1,518 SR
Queue Stats
72W - 87L
1,410 Elo+
Party 2
Team Averages
Level 101
1,369 SR
1,423 Elo+

VS

Team Averages
Level 102
1,604 SR
1,542 Elo+
Serqet
Serqet
Dahg0s
Serqet
Level 100
God Stats
5W - 3L
1,842 SR
Queue Stats
67W - 74L
1,510 Elo+
Solo
Athena
Athena
HighTide67
Athena
Level 100
God Stats
13W - 7L
1,500 SR
Queue Stats
125W - 96L
1,599 Elo+
Party 1
Danzaburou
Danzaburou
Jissipi
Danzaburou
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 123L
1,602 Elo+
Party 1
Shiva
Shiva
MeatHeadRobLowe
Shiva
Level 95
God Stats
15W - 4L
1,649 SR
Queue Stats
170W - 132L
1,527 Elo+
Solo
Baron Samedi
Baron Samedi
bringthesauce
Baron Samedi
Level 89
God Stats
5W - 8L
1,526 SR
Queue Stats
380W - 335L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
4,346
543
1,323
3,639
997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
Sligzy
Hercules
9
2 / 0 / 0
5,294
662
5,170
4,982
2,868
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 1 / 3
4,405
551
1,884
5,274
2,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 2 / 0
4,310
539
1,630
5,409
1,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
2 / 0 / 1
4,910
614
2,870
2,699
795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Dahg0s
Serqet
9
0 / 1 / 1
4,846
606
1,476
6,255
2,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
HighTide67
Athena
7
0 / 0 / 2
4,622
578
1,665
5,064
2,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
Jissipi
Danzaburou
8
3 / 0 / 0
4,992
624
4,178
2,859
1,148
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
0 / 2 / 0
4,160
520
2,779
5,782
2,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
bringthesauce
Baron Samedi
8
0 / 3 / 0
4,574
572
1,125
4,397
1,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
6
6
Kills
3
3
Deaths
6
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Serqet
Dahg0s
Serqet
0
1
1
0.5
L
Athena
HighTide67
Athena
0
0
2
1
L
Danzaburou
Jissipi
Danzaburou
3
0
0
3
W
1
0
0
1
L
0
2
0
0
W
Hercules
Sligzy
Hercules
2
0
0
2
W
0
1
3
1.5
L
Baron Samedi
bringthesauce
Baron Samedi
0
3
0
0
W
1
2
0
0.5
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,877
Damage
11,223
22,003
Taken
24,357
9,389
Mitigated
10,261
8,921
Healing
8,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Dahg0s
Serqet
1,476
61
0
3,188
6,255
2,308
0
920
5,261
0
33,504
L
Athena
HighTide67
Athena
1,665
716
0
1,262
5,064
2,984
0
646
4,418
12,826
0
L
Danzaburou
Jissipi
Danzaburou
4,178
1,858
0
1,485
2,859
1,148
0
223
2,636
0
30,040
W
1,323
534
0
1,961
3,639
997
0
574
3,065
0
18,414
L
2,779
737
0
1,400
5,782
2,232
0
0
5,782
0
20,759
W
Hercules
Sligzy
Hercules
5,170
2,391
0
2,010
4,982
2,868
0
416
4,566
0
38,259
W
1,884
221
0
1,707
5,274
2,919
0
749
4,525
11,948
0
L
Baron Samedi
bringthesauce
Baron Samedi
1,125
80
78
658
4,397
1,589
0
2,679
1,506
29,901
0
W
1,630
850
0
2,046
5,409
1,810
0
378
5,031
0
20,352
W
2,870
203
136
1,061
2,699
795
0
673
1,918
27,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,265
Gold Earned
23,194
210
Minions Killed
237
0
Camps Cleared
0
755,643
Distance Traveled
781,688
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
4,846
606
72
9
0
191,766
0
L
Athena
4,622
578
23
3
0
177,294
1
L
Danzaburou
4,992
624
51
6
0
157,286
2
W
Loki
4,346
543
45
6
0
184,349
0
L
Shiva
4,160
520
30
4
0
117,389
0
W
Hercules
5,294
662
67
8
0
142,242
0
W
Geb
4,405
551
6
1
0
146,262
0
L
Baron Samedi
4,574
572
61
8
0
137,953
2
W
Hou Yi
4,310
539
37
5
0
142,270
0
W
Ix Chel
4,910
614
55
7
0
140,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role