Player Matchup

Bastet
Bastet
Dismayhem199
Bastet
Level 127
God Stats
2W - 0L
1,769 SR
Queue Stats
55W - 42L
1,570 Elo+
Party 2
Anubis
Anubis
KobeBeanBurrito
Anubis
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,549 Elo+
Solo
Ix Chel
Ix Chel
Nerf_BabaYaga--
Ix Chel
Level 157
God Stats
1W - 3L
1,500 SR
Queue Stats
79W - 69L
1,516 Elo+
Solo
Chiron
Chiron
TheReclaimer343
Chiron
Level 149
God Stats
2W - 2L
1,362 SR
Queue Stats
49W - 55L
1,501 Elo+
Party 2
Atlas
Atlas
WeAreElysian
Atlas
Level 123
God Stats
37W - 25L
1,663 SR
Queue Stats
73W - 73L
1,555 Elo+
Party 2
Team Averages
Level 139
1,559 SR
1,538 Elo+

VS

Team Averages
Level 148
1,674 SR
1,608 Elo+
Xing Tian
Xing Tian
DDylaxn
Xing Tian
Level 149
God Stats
0W - 1L
1,737 SR
Queue Stats
97W - 91L
1,609 Elo+
Party 1
Fenrir
Fenrir
V0i1DD
Fenrir
Level 148
God Stats
12W - 10L
1,705 SR
Queue Stats
348W - 321L
1,602 Elo+
Party 1
Chernobog
Chernobog
barleysober
Chernobog
Level 147
God Stats
7W - 7L
1,500 SR
Queue Stats
224W - 207L
1,622 Elo+
Solo
Ymir
Ymir
hubadubdub
Ymir
Level 155
God Stats
2W - 2L
1,787 SR
Queue Stats
232W - 217L
1,601 Elo+
Party 1
Ix Chel
Ix Chel
malwurm
Ix Chel
Level 142
God Stats
16W - 19L
1,641 SR
Queue Stats
179W - 164L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
12
7 / 1 / 3
7,126
713
5,728
8,290
3,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
4 / 4 / 4
6,800
680
9,268
8,777
4,625
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
5 / 1 / 1
6,929
693
7,903
5,764
2,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 1 / 3
5,175
518
4,525
6,037
1,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

9
1 / 1 / 5
5,697
570
5,409
9,085
5,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DDylaxn
Xing Tian
11
3 / 3 / 4
6,477
648
4,267
9,194
3,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
V0i1DD
Fenrir
8
1 / 2 / 2
5,265
527
6,163
11,416
6,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chernobog
barleysober
Chernobog
9
1 / 4 / 1
5,551
555
4,025
7,946
2,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
3 / 6 / 1
6,364
636
4,955
11,488
3,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ix Chel
malwurm
Ix Chel
11
0 / 3 / 0
5,850
585
3,347
6,158
2,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
18
Kills
8
8
Deaths
18
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
DDylaxn
Xing Tian
3
3
4
1.67
W
Bastet
7
1
3
8.5
W
4
4
4
1.5
W
5
1
1
5.5
W
1
1
3
2.5
L
Fenrir
V0i1DD
Fenrir
1
2
2
1
W
1
1
5
3.5
L
Chernobog
barleysober
Chernobog
1
4
1
0.38
L
3
6
1
0.58
L
Ix Chel
malwurm
Ix Chel
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,833
Damage
22,757
37,953
Taken
46,202
16,919
Mitigated
18,680
10,549
Healing
9,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
DDylaxn
Xing Tian
4,267
465
0
1,689
9,194
3,428
0
3,732
5,462
30,180
0
W
Bastet
5,728
1,552
0
2,534
8,290
3,074
0
1,881
6,347
0
47,857
W
9,268
518
0
2,940
8,777
4,625
0
5,829
2,594
49,403
0
W
7,903
1,173
185
637
5,764
2,184
0
3,012
2,752
48,315
0
W
4,525
2,386
357
1,258
6,037
1,962
34
0
6,037
0
28,981
L
Fenrir
V0i1DD
Fenrir
6,163
2,140
0
3,151
11,416
6,726
0
6,428
4,988
0
14,620
W
5,409
2,922
0
2,638
9,085
5,074
0
1,431
7,654
16,858
0
L
Chernobog
barleysober
Chernobog
4,025
2,711
0
1,474
7,946
2,575
0
1,564
6,382
0
36,178
L
4,955
1,223
0
1,781
11,488
3,645
0
6,780
4,708
25,705
0
L
Ix Chel
malwurm
Ix Chel
3,347
382
205
1,298
6,158
2,306
0
4,076
2,082
48,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,727
Gold Earned
29,507
295
Minions Killed
264
0
Camps Cleared
0
1,079,829
Distance Traveled
1,045,446
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,477
648
45
5
0
209,957
0
W
Bastet
7,126
713
85
9
0
224,564
0
W
Anubis
6,800
680
66
7
0
187,976
3
W
Ix Chel
6,929
693
80
8
0
214,733
2
W
Chiron
5,175
518
49
5
0
229,543
0
L
Fenrir
5,265
527
16
2
0
229,792
4
W
Atlas
5,697
570
15
2
0
223,013
0
L
Chernobog
5,551
555
63
6
0
207,382
2
L
Ymir
6,364
636
48
5
0
198,802
0
L
Ix Chel
5,850
585
92
9
0
199,513
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role