Player Matchup

Ix Chel
Ix Chel
Sowen44
Ix Chel
Level 134
God Stats
22W - 16L
1,500 SR
Queue Stats
388W - 245L
1,782 Elo+
Party 1
Hou Yi
Hou Yi
Zemra1976
Hou Yi
Level 173
God Stats
5W - 2L
1,879 SR
Queue Stats
408W - 255L
1,789 Elo+
Party 1
Athena
Athena
Šeren
Athena
Level 147
God Stats
10W - 1L
1,825 SR
Queue Stats
292W - 183L
1,778 Elo+
Party 1
Team Averages
Level 151
1,735 SR
1,783 Elo+

VS

Team Averages
Level 129
1,674 SR
1,919 Elo+
Izanami
Izanami
VizThaKid
Izanami
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
customkiller010
Erlang Shen
Level 180
God Stats
1W - 1L
1,717 SR
Queue Stats
6W - 4L
2,311 Elo+
Party 2
Scylla
Scylla
thecatylyst
Scylla
Level 128
God Stats
0W - 2L
1,804 SR
Queue Stats
4W - 3L
1,945 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Sowen44
Ix Chel
15
5 / 1 / 6
9,357
851
13,108
7,732
3,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hou Yi
Zemra1976
Hou Yi
15
6 / 1 / 5
9,799
891
13,300
9,639
4,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
Šeren
Athena
14
1 / 3 / 11
9,394
854
6,831
18,672
18,961
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
VizThaKid
Izanami
13
1 / 4 / 2
8,151
741
7,194
11,216
4,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
customkiller010
Erlang Shen
13
1 / 4 / 2
7,761
706
9,014
16,664
19,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
14
2 / 4 / 1
8,320
756
6,409
9,507
4,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
12
Kills
4
5
Deaths
12
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Sowen44
Ix Chel
5
1
6
8
L
Izanami
VizThaKid
Izanami
1
4
2
0.5
W
Hou Yi
Zemra1976
Hou Yi
6
1
5
8.5
L
Erlang Shen
customkiller010
Erlang Shen
1
4
2
0.5
L
Scylla
2
4
1
0.63
W
Athena
Šeren
Athena
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,239
Damage
22,617
36,043
Taken
37,387
26,701
Mitigated
27,862
15,305
Healing
3,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Sowen44
Ix Chel
13,108
1,879
2,445
3,341
7,732
3,283
928
1,207
6,109
52,388
0
L
Izanami
VizThaKid
Izanami
7,194
5,339
0
949
11,216
4,821
0
6,946
4,270
0
35,590
W
Hou Yi
Zemra1976
Hou Yi
13,300
8,538
0
2,985
9,639
4,457
2,115
2,108
7,097
0
50,548
L
Erlang Shen
customkiller010
Erlang Shen
9,014
3,886
0
2,480
16,664
19,001
0
7,294
9,370
0
23,715
L
Scylla
6,409
999
0
0
9,507
4,040
0
5,802
3,705
28,492
0
W
Athena
Šeren
Athena
6,831
2,085
2,108
4,426
18,672
18,961
217
2,894
15,355
11,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,550
Gold Earned
24,232
155
Minions Killed
136
0
Camps Cleared
0
653,630
Distance Traveled
580,796
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
9,357
851
73
7
0
228,739
0
L
Izanami
8,151
741
56
5
0
194,020
0
W
Hou Yi
9,799
891
67
6
0
202,472
0
L
Erlang Shen
7,761
706
25
2
0
198,765
4
L
Scylla
8,320
756
55
5
0
188,011
0
W
Athena
9,394
854
15
1
0
222,419
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role