Player Matchup

Cthulhu
Cthulhu
ProfeSsorlax
Cthulhu
Level 129
God Stats
6W - 5L
1,539 SR
Queue Stats
112W - 93L
1,531 Elo+
Party 2
Hercules
Hercules
Ser Reksalot
Hercules
Level 108
God Stats
26W - 18L
1,557 SR
Queue Stats
125W - 110L
1,486 Elo+
Party 2
Charybdis
Charybdis
SpectralAmbience
Charybdis
Level 156
God Stats
8W - 7L
1,508 SR
Queue Stats
42W - 50L
1,445 Elo+
Solo
Ix Chel
Ix Chel
YGGDRASILXVI
Ix Chel
Level 128
God Stats
14W - 10L
1,691 SR
Queue Stats
169W - 175L
1,627 Elo+
Solo
Nemesis
Nemesis
stewaye0
Nemesis
Level 124
God Stats
3W - 1L
1,500 SR
Queue Stats
264W - 260L
1,572 Elo+
Solo
Team Averages
Level 129
1,559 SR
1,532 Elo+

VS

Team Averages
Level 121
1,523 SR
1,462 Elo+
Anubis
Anubis
Cookiezombie361
Anubis
Level 126
God Stats
5W - 6L
1,540 SR
Queue Stats
301W - 341L
1,456 Elo+
Party 1
Thor
Thor
Dxvilmaycry
Thor
Level 114
God Stats
0W - 3L
1,500 SR
Queue Stats
109W - 138L
1,471 Elo+
Party 1
Hades
Hades
ICEZephyr
Hades
Level 126
God Stats
8W - 12L
1,714 SR
Queue Stats
257W - 310L
1,470 Elo+
Party 1
Danzaburou
Danzaburou
Kitto1011
Danzaburou
Level 106
God Stats
10W - 13L
1,362 SR
Queue Stats
428W - 450L
1,448 Elo+
Party 1
Ix Chel
Ix Chel
amonkeybrain
Ix Chel
Level 132
God Stats
1W - 2L
1,500 SR
Queue Stats
145W - 162L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ProfeSsorlax
Cthulhu
8
1 / 0 / 2
4,707
672
3,295
5,320
3,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hercules
Ser Reksalot
Hercules
8
1 / 2 / 1
4,435
634
2,916
6,671
3,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charybdis
8
2 / 0 / 1
4,429
633
3,958
3,861
1,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
YGGDRASILXVI
Ix Chel
9
1 / 2 / 1
4,757
680
1,703
2,591
621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
stewaye0
Nemesis
9
2 / 0 / 2
4,732
676
2,117
4,961
1,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 2
4,921
703
1,063
3,987
1,510
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
3 / 1 / 0
4,887
698
1,712
4,710
1,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hades
ICEZephyr
Hades
8
1 / 2 / 0
5,045
721
4,521
5,608
3,240
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
Kitto1011
Danzaburou
4
0 / 2 / 0
3,289
470
1,548
3,752
1,126
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ix Chel
amonkeybrain
Ix Chel
6
0 / 1 / 0
3,827
547
1,471
5,204
2,896
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
7
Kills
4
4
Deaths
8
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
L
3
1
0
3
L
Hades
ICEZephyr
Hades
1
2
0
0.5
L
Danzaburou
Kitto1011
Danzaburou
0
2
0
0
W
Cthulhu
ProfeSsorlax
Cthulhu
1
0
2
2
W
Hercules
Ser Reksalot
Hercules
1
2
1
0.75
W
Charybdis
2
0
1
2.5
W
Ix Chel
YGGDRASILXVI
Ix Chel
1
2
1
0.75
L
Ix Chel
amonkeybrain
Ix Chel
0
1
0
0
W
Nemesis
stewaye0
Nemesis
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,989
Damage
10,315
23,404
Taken
23,261
9,702
Mitigated
10,259
7,966
Healing
7,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,063
170
0
1,639
3,987
1,510
0
1,565
2,422
33,748
0
L
1,712
488
0
423
4,710
1,487
0
244
4,466
0
21,081
L
Hades
ICEZephyr
Hades
4,521
402
40
2,082
5,608
3,240
0
0
5,393
34,221
0
L
Danzaburou
Kitto1011
Danzaburou
1,548
589
0
1,204
3,752
1,126
0
1,210
2,542
0
10,791
W
Cthulhu
ProfeSsorlax
Cthulhu
3,295
436
98
2,369
5,320
3,359
29
929
4,391
14,851
0
W
Hercules
Ser Reksalot
Hercules
2,916
1,543
0
1,579
6,671
3,277
0
4,195
2,476
0
24,579
W
Charybdis
3,958
2,254
0
2,544
3,861
1,136
561
542
3,319
0
33,245
W
Ix Chel
YGGDRASILXVI
Ix Chel
1,703
247
50
360
2,591
621
0
588
2,003
28,993
0
L
Ix Chel
amonkeybrain
Ix Chel
1,471
330
205
2,310
5,204
2,896
0
1,979
3,225
13,928
0
W
Nemesis
stewaye0
Nemesis
2,117
512
0
966
4,961
1,309
0
801
4,160
0
24,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,060
Gold Earned
21,969
229
Minions Killed
214
0
Camps Cleared
0
783,390
Distance Traveled
703,635
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,921
703
62
9
0
154,602
0
L
Thor
4,887
698
40
6
0
170,136
0
L
Hades
5,045
721
68
10
0
147,241
0
L
Danzaburou
3,289
470
23
3
0
90,104
0
W
Cthulhu
4,707
672
31
4
0
154,940
2
W
Hercules
4,435
634
40
6
0
168,588
0
W
Charybdis
4,429
633
55
8
0
123,752
0
W
Ix Chel
4,757
680
64
9
0
144,502
1
L
Ix Chel
3,827
547
21
3
0
141,552
0
W
Nemesis
4,732
676
39
6
0
191,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role