Player Matchup

Hel
Hel
Bendo01
Hel
Level 83
God Stats
0W - 2L
1,297 SR
Queue Stats
3W - 7L
1,354 Elo+
Party 2
Thor
Thor
EANOWM
Thor
Level 47
God Stats
6W - 8L
1,273 SR
Queue Stats
82W - 97L
1,323 Elo+
Solo
Heimdallr
Heimdallr
MINATOBI
Heimdallr
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,482 Elo+
Party 2
Team Averages
Level 50
1,357 SR
1,386 Elo+

VS

Team Averages
Level 58
1,449 SR
1,400 Elo+
Mulan
Mulan
BacchusIam
Mulan
Level 98
God Stats
24W - 17L
1,634 SR
Queue Stats
38W - 33L
1,497 Elo+
Solo
Cthulhu
Cthulhu
Delife9794
Cthulhu
Level 9
God Stats
9W - 3L
1,518 SR
Queue Stats
27W - 36L
1,361 Elo+
Party 1
Baba Yaga
Baba Yaga
i00Pollo
Baba Yaga
Level 67
God Stats
2W - 0L
1,194 SR
Queue Stats
28W - 36L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
14
1 / 4 / 4
9,361
624
10,977
15,823
6,745
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
EANOWM
Thor
15
2 / 6 / 3
10,159
677
6,725
17,789
12,201
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heimdallr
MINATOBI
Heimdallr
14
4 / 6 / 1
10,022
668
14,575
18,284
8,256
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
17
9 / 2 / 4
11,726
782
13,943
16,289
21,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Delife9794
Cthulhu
16
5 / 1 / 10
11,574
772
15,246
18,186
27,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
i00Pollo
Baba Yaga
16
2 / 4 / 10
10,783
719
11,986
11,170
4,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
7
Kills
16
16
Deaths
7
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Mulan
9
2
4
5.5
L
Hel
1
4
4
0.75
W
Cthulhu
Delife9794
Cthulhu
5
1
10
10
L
Thor
EANOWM
Thor
2
6
3
0.58
L
Heimdallr
MINATOBI
Heimdallr
4
6
1
0.75
W
Baba Yaga
i00Pollo
Baba Yaga
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,277
Damage
41,175
51,896
Taken
45,645
27,202
Mitigated
54,185
10,764
Healing
8,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
13,943
1,263
0
3,036
16,289
21,437
1,116
3,698
12,591
0
33,973
L
Hel
10,977
368
3,217
5,033
15,823
6,745
57
7,492
7,491
35,146
0
W
Cthulhu
Delife9794
Cthulhu
15,246
1,631
430
2,963
18,186
27,824
408
3,334
14,852
38,512
0
L
Thor
EANOWM
Thor
6,725
1,717
0
29
17,789
12,201
96
8,647
7,753
0
27,502
L
Heimdallr
MINATOBI
Heimdallr
14,575
8,788
0
2,485
18,284
8,256
903
9,889
7,569
0
50,752
W
Baba Yaga
i00Pollo
Baba Yaga
11,986
466
571
1,393
11,170
4,924
1,654
4,733
6,437
50,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,542
Gold Earned
34,083
143
Minions Killed
157
0
Camps Cleared
0
733,405
Distance Traveled
934,127
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,726
782
32
2
0
300,197
0
L
Hel
9,361
624
36
2
0
232,339
0
W
Cthulhu
11,574
772
46
3
0
362,972
0
L
Thor
10,159
677
37
2
0
255,412
0
L
Heimdallr
10,022
668
70
5
0
245,654
0
W
Baba Yaga
10,783
719
79
5
0
270,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role