Player Matchup

Yemoja
Yemoja
AJ3051
Yemoja
Level 84
God Stats
4W - 6L
1,371 SR
Queue Stats
26W - 46L
1,261 Elo+
Party 1
Ix Chel
Ix Chel
Cooler1276
Ix Chel
Level 158
God Stats
6W - 7L
1,525 SR
Queue Stats
103W - 127L
1,472 Elo+
Party 1
Chaac
Chaac
KryptonicAce27
Chaac
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 32L
1,462 Elo+
Party 1
Danzaburou
Danzaburou
RecklessTank585
Danzaburou
Level 153
God Stats
16W - 6L
1,702 SR
Queue Stats
108W - 129L
1,474 Elo+
Party 1
Susano
Susano
xCOLDxF4TE
Susano
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 30L
1,418 Elo+
Party 1
Team Averages
Level 139
1,520 SR
1,417 Elo+

VS

Team Averages
Level 128
1,492 SR
1,500 Elo+
Lancelot
Lancelot
G0ZLIN
Lancelot
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 65L
1,508 Elo+
Solo
Ah Puch
Ah Puch
Sjuan
Ah Puch
Level 124
God Stats
16W - 12L
1,447 SR
Queue Stats
329W - 346L
1,479 Elo+
Party 2
Ix Chel
Ix Chel
SoraIntegra
Ix Chel
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
271W - 309L
1,548 Elo+
Solo
Cu Chulainn
Cu Chulainn
goldthen hat13
Cu Chulainn
Level 124
God Stats
17W - 21L
1,402 SR
Queue Stats
545W - 547L
1,464 Elo+
Solo
Atlas
Atlas
ylau
Atlas
Level 115
God Stats
57W - 54L
1,612 SR
Queue Stats
381W - 376L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AJ3051
Yemoja
15
1 / 2 / 8
9,392
1,044
7,809
11,775
7,117
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ix Chel
Cooler1276
Ix Chel
16
4 / 0 / 12
10,529
1,170
21,090
6,592
3,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 1 / 7
9,658
1,073
10,344
16,308
19,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
RecklessTank585
Danzaburou
17
5 / 0 / 12
11,111
1,235
15,707
9,340
4,672
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

Susano
xCOLDxF4TE
Susano
15
4 / 1 / 9
9,865
1,096
14,666
8,674
4,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

317

VS

Team 2 Tickets

194

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
G0ZLIN
Lancelot
14
2 / 5 / 2
8,650
961
6,349
10,128
4,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Ah Puch
Sjuan
Ah Puch
14
1 / 2 / 3
9,187
1,021
11,889
14,302
6,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ix Chel
SoraIntegra
Ix Chel
14
1 / 5 / 2
8,868
985
9,607
13,102
5,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
goldthen hat13
Cu Chulainn
14
0 / 4 / 3
8,500
944
9,551
17,853
23,734
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Atlas
ylau
Atlas
14
0 / 2 / 4
8,634
959
9,077
18,305
20,844
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
18
18
Kills
4
4
Deaths
18
48
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Yemoja
AJ3051
Yemoja
1
2
8
2.5
W
Ix Chel
Cooler1276
Ix Chel
4
0
12
10
L
Lancelot
G0ZLIN
Lancelot
2
5
2
0.6
W
4
1
7
7.5
W
Danzaburou
RecklessTank585
Danzaburou
5
0
12
11
L
Ah Puch
Sjuan
Ah Puch
1
2
3
1.25
L
Ix Chel
SoraIntegra
Ix Chel
1
5
2
0.4
L
Cu Chulainn
goldthen hat13
Cu Chulainn
0
4
3
0.38
W
Susano
xCOLDxF4TE
Susano
4
1
9
8.5
L
Atlas
ylau
Atlas
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,616
Damage
46,473
52,689
Taken
73,690
39,190
Mitigated
61,317
13,577
Healing
5,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
AJ3051
Yemoja
7,809
882
3,667
1,497
11,775
7,117
0
8,170
3,605
12,613
0
W
Ix Chel
Cooler1276
Ix Chel
21,090
1,983
1,734
597
6,592
3,171
0
2,797
3,795
45,839
0
L
Lancelot
G0ZLIN
Lancelot
6,349
549
0
115
10,128
4,374
0
3,658
6,287
0
11,545
W
10,344
1,787
0
3,535
16,308
19,731
0
10,064
5,888
0
22,703
W
Danzaburou
RecklessTank585
Danzaburou
15,707
7,687
0
2,462
9,340
4,672
0
4,604
4,736
0
34,626
L
Ah Puch
Sjuan
Ah Puch
11,889
669
135
1,612
14,302
6,872
0
4,525
9,638
33,394
0
L
Ix Chel
SoraIntegra
Ix Chel
9,607
1,065
1,158
382
13,102
5,493
0
3,629
9,389
21,539
0
L
Cu Chulainn
goldthen hat13
Cu Chulainn
9,551
1,620
0
1,709
17,853
23,734
0
7,779
9,826
0
21,203
W
Susano
xCOLDxF4TE
Susano
14,666
3,678
0
85
8,674
4,499
0
4,269
4,405
0
26,632
L
Atlas
ylau
Atlas
9,077
3,045
0
177
18,305
20,844
0
9,308
8,727
20,060
669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,555
Gold Earned
43,839
184
Minions Killed
156
9
Camps Cleared
4
916,095
Distance Traveled
808,235
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,392
1,044
13
1
0
160,965
0
W
Ix Chel
10,529
1,170
55
6
1
190,107
0
L
Lancelot
8,650
961
9
1
1
141,801
0
W
Chaac
9,658
1,073
31
3
1
182,385
0
W
Danzaburou
11,111
1,235
52
6
4
183,395
0
L
Ah Puch
9,187
1,021
74
8
2
177,559
0
L
Ix Chel
8,868
985
25
3
1
145,266
0
L
Cu Chulainn
8,500
944
30
3
0
167,868
0
W
Susano
9,865
1,096
33
4
3
199,243
0
L
Atlas
8,634
959
18
2
0
175,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role