Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Bamm cheeze IT
Kukulkan
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 101L
1,433 Elo+
Party 2
Hou Yi
Hou Yi
GalzaCat
Hou Yi
Level 68
God Stats
1W - 2L
1,282 SR
Queue Stats
154W - 145L
1,398 Elo+
Solo
Horus
Horus
WoodyWarrior250
Horus
Level 64
God Stats
14W - 11L
1,723 SR
Queue Stats
51W - 47L
1,443 Elo+
Solo
Bakasura
Bakasura
white-Death317
Bakasura
Level 69
God Stats
23W - 12L
1,589 SR
Queue Stats
187W - 203L
1,363 Elo+
Solo
Team Averages
Level 91
1,519 SR
1,428 Elo+

VS

Team Averages
Level 54
1,406 SR
1,380 Elo+
Cliodhna
Cliodhna
AllEyesOnKat
Cliodhna
Level 68
God Stats
7W - 13L
1,309 SR
Queue Stats
125W - 127L
1,425 Elo+
Solo
Ix Chel
Ix Chel
AverageGod16
Ix Chel
Level 63
God Stats
9W - 8L
1,500 SR
Queue Stats
812W - 793L
1,370 Elo+
Party 1
Hades
Hades
Darth2Milly
Hades
Level 45
God Stats
14W - 15L
1,254 SR
Queue Stats
73W - 94L
1,337 Elo+
Solo
Gilgamesh
Gilgamesh
IveBeenShot150
Gilgamesh
Level 29
God Stats
2W - 2L
1,210 SR
Queue Stats
188W - 189L
1,349 Elo+
Party 1
Danzaburou
Danzaburou
MkKjr
Danzaburou
Level 66
God Stats
5W - 3L
1,755 SR
Queue Stats
49W - 51L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
4 / 3 / 3
10,110
532
11,038
16,637
23,167
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
17
8 / 4 / 8
11,523
606
20,909
15,893
7,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
GalzaCat
Hou Yi
17
10 / 2 / 3
10,804
569
17,075
13,865
6,075
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 7 / 11
8,286
436
7,272
22,245
17,781
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Bakasura
19
8 / 2 / 3
12,254
645
11,437
18,717
9,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AllEyesOnKat
Cliodhna
15
4 / 4 / 5
9,449
497
8,729
15,348
7,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ix Chel
AverageGod16
Ix Chel
14
1 / 7 / 3
8,503
448
7,909
16,843
6,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
4 / 9 / 7
10,628
559
9,494
20,770
15,048
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
IveBeenShot150
Gilgamesh
14
1 / 5 / 1
8,842
465
8,974
22,311
23,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Danzaburou
MkKjr
Danzaburou
15
8 / 5 / 6
10,161
535
18,531
17,931
7,266
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
40
30
Kills
18
18
Deaths
30
28
Assists
22
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
4
3
3
1.83
L
Cliodhna
AllEyesOnKat
Cliodhna
4
4
5
1.63
L
Ix Chel
AverageGod16
Ix Chel
1
7
3
0.36
W
Kukulkan
8
4
8
3
L
4
9
7
0.83
W
Hou Yi
GalzaCat
Hou Yi
10
2
3
5.75
L
Gilgamesh
IveBeenShot150
Gilgamesh
1
5
1
0.3
L
Danzaburou
MkKjr
Danzaburou
8
5
6
2.2
W
0
7
11
0.79
W
Bakasura
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,731
Damage
53,637
87,357
Taken
93,203
64,358
Mitigated
59,908
22,679
Healing
17,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
11,038
2,197
0
707
16,637
23,167
0
586
15,981
0
70,358
L
Cliodhna
AllEyesOnKat
Cliodhna
8,729
0
0
2,484
15,348
7,598
0
4,044
11,135
0
52,693
L
Ix Chel
AverageGod16
Ix Chel
7,909
1,514
282
4,037
16,843
6,466
0
9,881
6,727
65,156
0
W
Kukulkan
20,909
2,419
0
930
15,893
7,765
0
3,767
11,682
90,348
0
L
9,494
1,542
579
4,775
20,770
15,048
598
1,490
18,211
65,002
0
W
Hou Yi
GalzaCat
Hou Yi
17,075
8,528
0
6,183
13,865
6,075
766
3,003
10,862
0
77,226
L
Gilgamesh
IveBeenShot150
Gilgamesh
8,974
2,401
0
2,197
22,311
23,530
0
2,649
19,396
0
61,707
L
Danzaburou
MkKjr
Danzaburou
18,531
11,035
0
3,107
17,931
7,266
558
2,533
15,044
0
58,830
W
7,272
4,161
1,534
6,440
22,245
17,781
246
5,841
16,189
0
38,025
W
Bakasura
11,437
8,205
0
6,885
18,717
9,570
0
5,092
13,538
0
106,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,977
Gold Earned
47,583
546
Minions Killed
404
0
Camps Cleared
0
1,924,856
Distance Traveled
1,765,120
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,110
532
91
5
0
400,794
1
L
Cliodhna
9,449
497
75
4
0
396,481
0
L
Ix Chel
8,503
448
82
4
0
352,304
1
W
Kukulkan
11,523
606
134
7
0
320,678
0
L
Hades
10,628
559
111
6
0
331,194
3
W
Hou Yi
10,804
569
118
6
0
364,621
0
L
Gilgamesh
8,842
465
72
4
0
321,654
0
L
Danzaburou
10,161
535
64
3
0
363,487
0
W
Horus
8,286
436
32
2
0
360,036
0
W
Bakasura
12,254
645
171
9
0
478,727
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role