Player Matchup

Ah Puch
Ah Puch
Hameb
Ah Puch
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 32L
1,180 Elo+
Solo
Aphrodite
Aphrodite
IDecidedMyTag
Aphrodite
Level 17
God Stats
2W - 0L
1,740 SR
Queue Stats
21W - 30L
1,344 Elo+
Solo
Chiron
Chiron
KSI GHOSTxZMANx
Chiron
Level 15
God Stats
1W - 0L
1,315 SR
Queue Stats
12W - 11L
1,757 Elo+
Solo
Thoth
Thoth
X1n30hP
Thoth
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 26L
1,446 Elo+
Solo
Thor
Thor
Yeenbeansupreme
Thor
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 76L
1,580 Elo+
Solo
Team Averages
Level 18
1,511 SR
1,461 Elo+

VS

Team Averages
Level 26
1,457 SR
1,269 Elo+
Lancelot
Lancelot
Ashabud
Lancelot
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,047 Elo+
Party 1
Artemis
Artemis
BetoSpears
Artemis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,179 Elo+
Solo
Chiron
Chiron
FMJcaboose
Chiron
Level 18
God Stats
3W - 4L
1,500 SR
Queue Stats
176W - 163L
1,437 Elo+
Solo
Yemoja
Yemoja
Pirikitoiide
Yemoja
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 46L
1,410 Elo+
Solo
Agni
Agni
Snowingoutthere
Agni
Level 49
God Stats
0W - 1L
1,283 SR
Queue Stats
35W - 41L
1,272 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Hameb
Ah Puch
10
0 / 10 / 9
8,266
636
6,083
13,369
5,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
IDecidedMyTag
Aphrodite
18
3 / 4 / 17
11,106
854
6,411
14,721
9,269
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
6 / 3 / 12
11,388
876
18,367
13,665
7,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thoth
X1n30hP
Thoth
20
4 / 4 / 16
11,548
888
14,973
13,914
6,588
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

20
16 / 6 / 7
12,999
1,000
25,433
18,920
12,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Ashabud
Lancelot
14
1 / 11 / 15
9,347
719
4,789
18,392
7,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
BetoSpears
Artemis
15
1 / 5 / 10
9,221
709
8,730
12,321
4,462
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chiron
FMJcaboose
Chiron
20
16 / 5 / 7
12,890
992
22,301
19,635
8,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
17
2 / 2 / 14
9,528
733
5,308
11,109
5,760
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
7 / 6 / 9
11,043
849
16,304
17,287
6,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
82
29
Kills
27
27
Deaths
29
61
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Ashabud
Lancelot
1
11
15
0.77
L
Artemis
BetoSpears
Artemis
1
5
10
1.2
L
Chiron
FMJcaboose
Chiron
16
5
7
3.9
W
Ah Puch
Hameb
Ah Puch
0
10
9
0.45
W
Aphrodite
IDecidedMyTag
Aphrodite
3
4
17
2.88
W
6
3
12
4
L
Yemoja
2
2
14
4.5
L
7
6
9
1.92
W
Thoth
X1n30hP
Thoth
4
4
16
3
W
16
6
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,267
Damage
57,432
74,589
Taken
78,744
40,873
Mitigated
31,986
24,583
Healing
27,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Ashabud
Lancelot
4,789
1,496
533
700
18,392
7,347
0
6,725
11,667
0
9,078
L
Artemis
BetoSpears
Artemis
8,730
2,298
370
2,585
12,321
4,462
0
4,478
7,843
0
14,676
L
Chiron
FMJcaboose
Chiron
22,301
13,303
752
5,980
19,635
8,221
3,487
5,716
13,919
0
44,135
W
Ah Puch
Hameb
Ah Puch
6,083
92
71
270
13,369
5,149
504
3,861
9,508
11,387
0
W
Aphrodite
IDecidedMyTag
Aphrodite
6,411
1,014
9,697
6,773
14,721
9,269
1,416
5,473
9,248
18,532
0
W
18,367
6,189
951
2,875
13,665
7,101
3,854
4,849
8,816
0
39,389
L
Yemoja
5,308
387
6,786
3,553
11,109
5,760
23
5,341
5,768
13,867
0
L
16,304
1,778
1,387
4,800
17,287
6,196
646
5,207
12,080
30,787
0
W
Thoth
X1n30hP
Thoth
14,973
2,187
1,924
1,390
13,914
6,588
1,521
3,285
10,629
36,360
0
W
25,433
4,101
0
632
18,920
12,766
1,362
4,144
14,776
0
38,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,307
Gold Earned
52,029
148
Minions Killed
122
0
Camps Cleared
0
1,109,977
Distance Traveled
1,069,770
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
9,347
719
12
1
0
201,332
0
L
Artemis
9,221
709
20
2
0
217,978
0
L
Chiron
12,890
992
40
3
0
208,501
0
W
Ah Puch
8,266
636
7
1
0
204,449
0
W
Aphrodite
11,106
854
29
2
0
211,922
0
W
Chiron
11,388
876
42
3
0
244,372
0
L
Yemoja
9,528
733
8
1
0
223,315
0
L
Agni
11,043
849
42
3
0
218,644
0
W
Thoth
11,548
888
49
4
0
234,712
0
W
Thor
12,999
1,000
21
2
0
214,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role