Player Matchup

Hercules
Hercules
Aendarr
Hercules
Level 138
God Stats
2W - 6L
1,721 SR
Queue Stats
297W - 289L
1,429 Elo+
Solo
Heimdallr
Heimdallr
Epaminondas42
Heimdallr
Level 138
God Stats
3W - 4L
1,484 SR
Queue Stats
209W - 216L
1,467 Elo+
Solo
Chaac
Chaac
LeRoyEstMort
Chaac
Level 143
God Stats
8W - 5L
1,318 SR
Queue Stats
267W - 270L
1,503 Elo+
Solo
Odin
Odin
PixieQueen11
Odin
Level 129
God Stats
1W - 2L
1,513 SR
Queue Stats
220W - 233L
1,472 Elo+
Solo
Jing Wei
Jing Wei
TinyToastGhost
Jing Wei
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 150L
1,468 Elo+
Solo
Team Averages
Level 140
1,507 SR
1,468 Elo+

VS

Team Averages
Level 87
1,457 SR
1,454 Elo+
Lancelot
Lancelot
BOB SAGET 147
Lancelot
Level 94
God Stats
9W - 10L
1,715 SR
Queue Stats
420W - 417L
1,463 Elo+
Solo
Bacchus
Bacchus
Bomb3rdude6991
Bacchus
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 30L
1,476 Elo+
Party 1
Freya
Freya
Ponyo015
Freya
Level 115
God Stats
3W - 4L
1,431 SR
Queue Stats
556W - 578L
1,482 Elo+
Solo
Serqet
Serqet
Qrimedog
Serqet
Level 104
God Stats
3W - 5L
1,218 SR
Queue Stats
147W - 163L
1,458 Elo+
Solo
Kukulkan
Kukulkan
iBomB3rmaN
Kukulkan
Level 89
God Stats
2W - 0L
1,422 SR
Queue Stats
124W - 179L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Aendarr
Hercules
12
1 / 1 / 2
6,154
879
3,679
6,147
5,814
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
Epaminondas42
Heimdallr
11
0 / 4 / 3
6,003
858
4,960
7,873
4,139
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 2 / 3
5,622
803
5,297
4,141
2,784
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

10
2 / 2 / 1
6,242
892
1,691
5,323
5,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
12
0 / 2 / 2
6,060
866
2,381
5,276
2,189
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BOB SAGET 147
Lancelot
13
3 / 1 / 7
7,271
1,039
4,040
5,357
3,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 0 / 8
7,121
1,017
4,255
7,742
11,044
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Freya
Ponyo015
Freya
13
4 / 1 / 6
7,095
1,014
5,950
5,257
3,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Serqet
Qrimedog
Serqet
12
1 / 0 / 8
6,952
993
2,837
4,140
5,544
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
iBomB3rmaN
Kukulkan
13
1 / 1 / 8
6,850
979
6,872
3,278
2,220
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
3
Kills
11
11
Deaths
3
11
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Hercules
Aendarr
Hercules
1
1
2
2
W
Lancelot
BOB SAGET 147
Lancelot
3
1
7
6.5
W
2
0
8
6
L
Heimdallr
Epaminondas42
Heimdallr
0
4
3
0.38
L
0
2
3
0.75
L
2
2
1
1.25
W
Freya
Ponyo015
Freya
4
1
6
7
W
Serqet
Qrimedog
Serqet
1
0
8
5
L
Jing Wei
0
2
2
0.5
W
Kukulkan
iBomB3rmaN
Kukulkan
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,008
Damage
23,954
28,760
Taken
25,774
20,475
Mitigated
25,922
7,901
Healing
10,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Aendarr
Hercules
3,679
401
795
2,595
6,147
5,814
0
3,523
2,480
0
9,394
W
Lancelot
BOB SAGET 147
Lancelot
4,040
128
510
1,097
5,357
3,712
0
0
5,357
0
11,102
W
4,255
259
2,364
2,656
7,742
11,044
725
0
7,742
4,766
0
L
Heimdallr
Epaminondas42
Heimdallr
4,960
1,514
231
915
7,873
4,139
0
6,377
1,368
0
15,026
L
5,297
741
118
820
4,141
2,784
0
2,000
2,141
0
12,415
L
1,691
427
518
581
5,323
5,549
0
2,816
2,507
0
2,459
W
Freya
Ponyo015
Freya
5,950
1,701
1,612
1,388
5,257
3,402
428
0
5,257
13,168
0
W
Serqet
Qrimedog
Serqet
2,837
327
0
595
4,140
5,544
143
0
4,140
0
5,290
L
Jing Wei
2,381
1,992
271
1,057
5,276
2,189
0
2,361
2,915
0
10,601
W
Kukulkan
iBomB3rmaN
Kukulkan
6,872
381
158
8
3,278
2,220
378
0
3,278
21,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,081
Gold Earned
35,289
71
Minions Killed
81
0
Camps Cleared
0
633,841
Distance Traveled
874,752
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,154
879
18
3
0
155,092
0
W
Lancelot
7,271
1,039
16
2
0
170,322
0
W
Bacchus
7,121
1,017
1
0
0
162,422
0
L
Heimdallr
6,003
858
25
4
0
120,048
0
L
Chaac
5,622
803
14
2
0
105,092
0
L
Odin
6,242
892
0
0
0
114,362
0
W
Freya
7,095
1,014
18
3
0
160,837
0
W
Serqet
6,952
993
8
1
0
224,460
0
L
Jing Wei
6,060
866
14
2
0
139,247
0
W
Kukulkan
6,850
979
38
5
0
156,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role