Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
ItsNotMe1000000
Ix Chel
Level 98
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 68L
1,470 Elo+
Solo
Ne Zha
Ne Zha
KhronosMMG
Ne Zha
Level 124
God Stats
8W - 5L
1,500 SR
Queue Stats
248W - 249L
1,408 Elo+
Solo
Martichoras
Martichoras
x Mi Papi x
Martichoras
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,251 Elo+
Solo
Mulan
Mulan
x_MizfitApollo
Mulan
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,290 Elo+
Solo
Team Averages
Level 118
1,500 SR
1,384 Elo+

VS

Team Averages
Level 117
1,564 SR
1,423 Elo+
Loki
Loki
Blueberreze
Loki
Level 143
God Stats
8W - 6L
1,649 SR
Queue Stats
343W - 348L
1,410 Elo+
Party 1
Cu Chulainn
Cu Chulainn
DittoME2
Cu Chulainn
Level 94
God Stats
27W - 23L
1,573 SR
Queue Stats
326W - 328L
1,443 Elo+
Party 1
Jormungandr
Jormungandr
DopeSickNasty93
Jormungandr
Level 85
God Stats
12W - 8L
1,598 SR
Queue Stats
13W - 13L
1,438 Elo+
Solo
Hera
Hera
Jevoux
Hera
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 30L
1,433 Elo+
Solo
Hou Yi
Hou Yi
Warshak
Hou Yi
Level 180
God Stats
1W - 0L
1,500 SR
Queue Stats
302W - 289L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
6
0 / 1 / 0
3,986
498
1,301
4,495
3,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

8
2 / 3 / 1
4,836
605
3,390
5,073
1,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
KhronosMMG
Ne Zha
9
1 / 1 / 0
5,127
641
1,826
7,395
2,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Martichoras
x Mi Papi x
Martichoras
7
0 / 0 / 0
4,023
503
1,828
2,417
845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

6
0 / 1 / 0
3,659
457
1,727
5,150
3,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 0 / 0
4,994
624
1,169
4,629
1,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cu Chulainn
DittoME2
Cu Chulainn
8
0 / 0 / 1
4,930
616
2,852
4,333
2,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
DopeSickNasty93
Jormungandr
7
2 / 0 / 0
4,777
597
3,251
5,769
3,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hera
Jevoux
Hera
7
0 / 3 / 0
4,000
500
2,958
3,487
1,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hou Yi
Warshak
Hou Yi
7
0 / 0 / 2
4,379
547
2,614
3,531
1,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
8
3
Kills
5
6
Deaths
3
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
1
0
0
W
3
0
0
3
W
Cu Chulainn
DittoME2
Cu Chulainn
0
0
1
0.5
W
Jormungandr
DopeSickNasty93
Jormungandr
2
0
0
2
L
2
3
1
0.83
W
Hera
Jevoux
Hera
0
3
0
0
L
Ne Zha
KhronosMMG
Ne Zha
1
1
0
1
W
Hou Yi
Warshak
Hou Yi
0
0
2
1
L
Martichoras
x Mi Papi x
Martichoras
0
0
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,072
Damage
12,844
24,530
Taken
21,749
12,234
Mitigated
9,544
6,137
Healing
7,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
1,301
162
215
2,173
4,495
3,715
0
1,268
3,227
13,137
0
W
1,169
99
0
1,985
4,629
1,200
0
32
4,597
0
20,536
W
Cu Chulainn
DittoME2
Cu Chulainn
2,852
598
0
1,216
4,333
2,524
0
0
4,056
0
26,457
W
Jormungandr
DopeSickNasty93
Jormungandr
3,251
1,014
151
2,296
5,769
3,662
0
1,594
4,127
18,128
0
L
3,390
260
50
249
5,073
1,763
0
2,351
2,722
26,829
0
W
Hera
Jevoux
Hera
2,958
455
96
305
3,487
1,117
0
2,404
1,062
17,169
0
L
Ne Zha
KhronosMMG
Ne Zha
1,826
615
0
1,764
7,395
2,728
0
1,532
5,863
0
30,194
W
Hou Yi
Warshak
Hou Yi
2,614
958
0
1,250
3,531
1,041
0
624
2,901
0
20,260
L
Martichoras
x Mi Papi x
Martichoras
1,828
639
0
781
2,417
845
0
603
1,814
0
22,250
L
1,727
567
0
905
5,150
3,183
0
455
4,695
0
11,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,631
Gold Earned
23,080
156
Minions Killed
167
0
Camps Cleared
0
763,500
Distance Traveled
800,741
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
3,986
498
14
2
0
153,947
4
W
Loki
4,994
624
42
5
0
195,067
0
W
Cu Chulainn
4,930
616
42
5
0
151,547
2
W
Jormungandr
4,777
597
36
5
0
142,621
0
L
Ix Chel
4,836
605
43
5
0
176,711
2
W
Hera
4,000
500
15
2
0
161,863
2
L
Ne Zha
5,127
641
48
6
0
163,171
0
W
Hou Yi
4,379
547
32
4
0
149,643
1
L
Martichoras
4,023
503
40
5
0
140,110
2
L
Mulan
3,659
457
11
1
0
129,561
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role