Player Matchup

Ishtar
Ishtar
DrGotcho
Ishtar
Level 88
God Stats
1W - 1L
1,739 SR
Queue Stats
14W - 15L
1,435 Elo+
Party 3
Ao Kuang
Ao Kuang
OnesOwnGoal
Ao Kuang
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,414 Elo+
Party 3
Skadi
Skadi
SammieJojo
Skadi
Level 142
God Stats
1W - 1L
1,762 SR
Queue Stats
22W - 26L
1,409 Elo+
Party 3
Aphrodite
Aphrodite
santdavid
Aphrodite
Level 146
God Stats
11W - 8L
1,286 SR
Queue Stats
65W - 69L
1,581 Elo+
Solo
Ix Chel
Ix Chel
snooZr
Ix Chel
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 24L
1,415 Elo+
Party 3
Team Averages
Level 119
1,558 SR
1,451 Elo+

VS

Team Averages
Level 112
1,402 SR
1,504 Elo+
Chaac
Chaac
 
Chaac
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
Alexaine
Hera
Level 69
God Stats
1W - 2L
1,285 SR
Queue Stats
7W - 8L
1,448 Elo+
Party 1
Ix Chel
Ix Chel
Fatal44
Ix Chel
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 87L
1,551 Elo+
Party 2
Maui
Maui
Gueloto
Maui
Level 125
God Stats
2W - 3L
1,044 SR
Queue Stats
37W - 38L
1,487 Elo+
Party 2
Charybdis
Charybdis
TheMatador855
Charybdis
Level 140
God Stats
3W - 2L
1,681 SR
Queue Stats
70W - 76L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
DrGotcho
Ishtar
7
0 / 3 / 0
4,453
445
2,656
6,320
2,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ao Kuang
OnesOwnGoal
Ao Kuang
9
1 / 3 / 1
5,403
540
2,711
9,646
3,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Skadi
10
1 / 3 / 1
5,548
555
3,459
6,488
2,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
santdavid
Aphrodite
11
1 / 2 / 0
5,835
584
3,110
7,684
2,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ix Chel
snooZr
Ix Chel
7
0 / 4 / 0
4,648
465
455
7,273
3,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
0 / 2 / 3
5,471
547
3,275
9,029
4,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hera
10
4 / 2 / 0
6,075
608
2,750
3,765
1,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ix Chel
Fatal44
Ix Chel
12
3 / 0 / 0
6,952
695
5,333
4,469
1,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
Gueloto
Maui
9
1 / 1 / 6
6,368
637
2,651
6,510
5,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
TheMatador855
Charybdis
12
6 / 0 / 1
7,243
724
9,055
4,568
2,217
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
3
Kills
14
15
Deaths
5
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
2
3
0.75
W
Hera
4
2
0
2
L
Ishtar
DrGotcho
Ishtar
0
3
0
0
W
Ix Chel
Fatal44
Ix Chel
3
0
0
3
W
Maui
Gueloto
Maui
1
1
6
4
L
Ao Kuang
OnesOwnGoal
Ao Kuang
1
3
1
0.5
L
Skadi
1
3
1
0.5
W
Charybdis
TheMatador855
Charybdis
6
0
1
6.5
L
Aphrodite
santdavid
Aphrodite
1
2
0
0.5
L
Ix Chel
snooZr
Ix Chel
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,391
Damage
23,064
37,411
Taken
28,341
14,387
Mitigated
14,947
6,891
Healing
10,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
3,275
1,137
0
3,718
9,029
4,438
168
1,493
7,536
0
34,322
W
Hera
2,750
903
0
805
3,765
1,169
216
309
3,456
28,435
0
L
Ishtar
DrGotcho
Ishtar
2,656
1,668
0
1,019
6,320
2,016
0
735
5,585
0
22,270
W
Ix Chel
Fatal44
Ix Chel
5,333
794
50
1,090
4,469
1,740
0
2,441
1,999
57,417
0
W
Maui
Gueloto
Maui
2,651
284
0
1,728
6,510
5,383
237
1,460
5,041
15,058
0
L
Ao Kuang
OnesOwnGoal
Ao Kuang
2,711
912
0
380
9,646
3,614
0
2,755
6,891
33,382
0
L
Skadi
3,459
1,588
0
314
6,488
2,648
0
1,798
4,690
0
33,449
W
Charybdis
TheMatador855
Charybdis
9,055
5,136
0
3,169
4,568
2,217
316
535
4,033
0
68,946
L
Aphrodite
santdavid
Aphrodite
3,110
555
186
3,397
7,684
2,930
0
4,515
3,169
41,566
0
L
Ix Chel
snooZr
Ix Chel
455
84
161
1,434
7,273
3,179
0
931
6,342
9,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,887
Gold Earned
32,109
251
Minions Killed
351
0
Camps Cleared
0
917,150
Distance Traveled
999,767
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,471
547
57
6
0
199,090
0
W
Hera
6,075
608
53
5
0
178,508
0
L
Ishtar
4,453
445
42
4
0
205,632
0
W
Ix Chel
6,952
695
110
11
0
214,217
2
W
Maui
6,368
637
12
1
0
203,858
0
L
Ao Kuang
5,403
540
58
6
0
221,548
0
L
Skadi
5,548
555
58
6
0
163,461
0
W
Charybdis
7,243
724
119
12
0
204,094
0
L
Aphrodite
5,835
584
76
8
0
188,357
4
L
Ix Chel
4,648
465
17
2
0
138,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role