Player Matchup

Ares
Ares
 
Ares
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
DuckSnuggler
Persephone
Level 125
God Stats
3W - 5L
1,500 SR
Queue Stats
152W - 183L
1,536 Elo+
Party 1
Izanami
Izanami
I crispykream I
Izanami
Level 225
God Stats
17W - 11L
1,588 SR
Queue Stats
575W - 555L
1,544 Elo+
Party 1
Artio
Artio
SoulofArito
Artio
Level 158
God Stats
42W - 40L
1,487 SR
Queue Stats
146W - 163L
1,526 Elo+
Party 1
Pele
Pele
Twirly22
Pele
Level 89
God Stats
3W - 2L
1,720 SR
Queue Stats
5W - 5L
1,717 Elo+
Party 1
Team Averages
Level 143
1,559 SR
1,565 Elo+

VS

Team Averages
Level 147
1,486 SR
1,457 Elo+
Nemesis
Nemesis
Concauksion
Nemesis
Level 161
God Stats
11W - 11L
1,139 SR
Queue Stats
246W - 307L
1,455 Elo+
Party 2
Ix Chel
Ix Chel
IWSCAEBFT
Ix Chel
Level 153
God Stats
3W - 0L
1,500 SR
Queue Stats
34W - 35L
1,391 Elo+
Solo
Aphrodite
Aphrodite
MaliciousOdium
Aphrodite
Level 147
God Stats
5W - 6L
1,545 SR
Queue Stats
329W - 297L
1,481 Elo+
Solo
Medusa
Medusa
Not gayn8
Medusa
Level 128
God Stats
15W - 9L
1,627 SR
Queue Stats
467W - 408L
1,496 Elo+
Solo
Sobek
Sobek
Tsunomai
Sobek
Level 145
God Stats
26W - 26L
1,620 SR
Queue Stats
174W - 224L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
1 / 7 / 3
8,788
439
6,178
23,018
26,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Persephone
DuckSnuggler
Persephone
14
1 / 6 / 2
9,208
460
6,038
13,183
5,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
4 / 6 / 1
10,335
517
16,005
16,718
8,374
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
0 / 4 / 2
9,730
487
11,046
20,460
20,488
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pele
14
2 / 10 / 1
9,134
457
11,568
25,132
9,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Concauksion
Nemesis
19
22 / 0 / 5
13,770
689
20,745
15,218
8,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ix Chel
IWSCAEBFT
Ix Chel
18
5 / 0 / 14
12,168
608
17,434
10,653
5,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
MaliciousOdium
Aphrodite
18
1 / 4 / 9
11,952
598
11,319
23,730
15,128
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
Not gayn8
Medusa
18
3 / 1 / 16
11,602
580
13,401
16,696
8,567
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
Tsunomai
Sobek
14
2 / 5 / 14
10,227
511
4,399
27,471
32,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
91
8
Kills
33
33
Deaths
10
9
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
7
3
0.36
W
Nemesis
Concauksion
Nemesis
22
0
5
24.5
L
Persephone
DuckSnuggler
Persephone
1
6
2
0.33
L
4
6
1
0.75
W
Ix Chel
IWSCAEBFT
Ix Chel
5
0
14
12
W
Aphrodite
MaliciousOdium
Aphrodite
1
4
9
1.38
W
Medusa
Not gayn8
Medusa
3
1
16
11
L
0
4
2
0.25
W
Sobek
Tsunomai
Sobek
2
5
14
1.8
L
Pele
2
10
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,835
Damage
67,298
98,511
Taken
93,768
70,380
Mitigated
69,223
19,123
Healing
41,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
6,178
42
110
1,415
23,018
26,693
383
9,017
14,001
13,178
0
W
Nemesis
Concauksion
Nemesis
20,745
10,183
0
3,059
15,218
8,488
4,078
3,230
11,988
0
105,469
L
Persephone
DuckSnuggler
Persephone
6,038
184
0
2,278
13,183
5,178
0
5,917
7,233
61,378
0
L
16,005
11,166
0
3,014
16,718
8,374
4,041
1,740
14,978
0
103,925
W
Ix Chel
IWSCAEBFT
Ix Chel
17,434
2,354
3,026
5,570
10,653
5,011
143
4,107
6,546
107,572
0
W
Aphrodite
MaliciousOdium
Aphrodite
11,319
1,560
2,555
15,464
23,730
15,128
388
10,849
12,881
101,081
0
W
Medusa
Not gayn8
Medusa
13,401
8,196
0
6,483
16,696
8,567
3,146
3,075
13,621
0
116,031
L
11,046
355
0
6,095
20,460
20,488
0
7,732
12,728
78,792
0
W
Sobek
Tsunomai
Sobek
4,399
400
0
4,921
27,471
32,029
265
5,498
21,973
21,416
0
L
Pele
11,568
4,111
0
6,211
25,132
9,647
0
9,154
15,978
0
74,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,195
Gold Earned
59,719
498
Minions Killed
584
0
Camps Cleared
0
1,912,534
Distance Traveled
2,091,554
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,788
439
13
1
0
400,634
2
W
Nemesis
13,770
689
104
5
0
511,889
2
L
Persephone
9,208
460
105
5
0
360,500
1
L
Izanami
10,335
517
162
8
0
375,376
8
W
Ix Chel
12,168
608
148
7
0
419,307
8
W
Aphrodite
11,952
598
155
8
0
348,202
3
W
Medusa
11,602
580
153
8
0
398,488
1
L
Artio
9,730
487
126
6
0
400,069
4
W
Sobek
10,227
511
24
1
0
413,668
5
L
Pele
9,134
457
92
5
0
375,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role