Player Matchup

Kukulkan
Kukulkan
BeanoTheBricky
Kukulkan
Level 118
God Stats
35W - 22L
1,740 SR
Queue Stats
435W - 426L
1,550 Elo+
Party 1
Mercury
Mercury
ITAzUnknit10
Mercury
Level 157
God Stats
3W - 0L
1,561 SR
Queue Stats
92W - 69L
1,649 Elo+
Party 2
Fenrir
Fenrir
ItazVUOTO
Fenrir
Level 61
God Stats
1W - 0L
1,514 SR
Queue Stats
40W - 35L
1,480 Elo+
Party 2
Thor
Thor
SixTimesInMadrid
Thor
Level 157
God Stats
30W - 21L
1,676 SR
Queue Stats
598W - 564L
1,579 Elo+
Party 1
Chiron
Chiron
anonymosoctopus
Chiron
Level 158
God Stats
1W - 5L
1,246 SR
Queue Stats
249W - 219L
1,551 Elo+
Solo
Team Averages
Level 130
1,547 SR
1,562 Elo+

VS

Team Averages
Level 130
1,561 SR
1,488 Elo+
Cupid
Cupid
 
Cupid
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
Dr3aMzZ_MaGiiC_-
Scylla
Level 150
God Stats
5W - 6L
1,455 SR
Queue Stats
312W - 347L
1,512 Elo+
Party 3
Atlas
Atlas
Er_epal
Atlas
Level 113
God Stats
1W - 2L
1,526 SR
Queue Stats
709W - 751L
1,441 Elo+
Party 3
Ix Chel
Ix Chel
Rinshura
Ix Chel
Level 111
God Stats
4W - 6L
1,500 SR
Queue Stats
325W - 326L
1,480 Elo+
Solo
Chaac
Chaac
jaicaza26
Chaac
Level 120
God Stats
6W - 3L
1,822 SR
Queue Stats
216W - 222L
1,505 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
2 / 2 / 0
7,298
521
5,866
5,968
2,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
ITAzUnknit10
Mercury
12
2 / 0 / 3
6,974
498
7,615
10,001
3,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
ItazVUOTO
Fenrir
10
1 / 1 / 4
6,720
480
5,425
12,566
8,981
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
1 / 0 / 0
7,917
566
4,968
11,325
5,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
2 / 0 / 2
7,358
526
5,896
6,352
2,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
0 / 3 / 0
6,747
482
3,323
7,785
3,405
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

13
0 / 1 / 1
7,293
521
2,293
8,093
2,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
Er_epal
Atlas
10
0 / 2 / 1
6,328
452
3,065
11,477
9,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ix Chel
Rinshura
Ix Chel
13
3 / 2 / 0
7,699
550
8,779
8,302
4,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
jaicaza26
Chaac
13
0 / 0 / 0
7,912
565
8,879
10,147
11,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
8
Kills
3
3
Deaths
8
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
3
0
0
W
Kukulkan
2
2
0
1
L
0
1
1
0.5
L
Atlas
Er_epal
Atlas
0
2
1
0.25
W
Mercury
ITAzUnknit10
Mercury
2
0
3
3.5
W
Fenrir
ItazVUOTO
Fenrir
1
1
4
3
L
Ix Chel
Rinshura
Ix Chel
3
2
0
1.5
W
1
0
0
1
W
2
0
2
3
L
Chaac
jaicaza26
Chaac
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,770
Damage
26,339
46,212
Taken
45,804
22,699
Mitigated
31,754
15,613
Healing
15,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
3,323
1,499
29
2,140
7,785
3,405
0
74
7,711
0
49,277
W
Kukulkan
5,866
440
0
2,572
5,968
2,171
0
3,381
2,587
66,860
0
L
2,293
123
0
4,476
8,093
2,816
0
243
7,850
60,611
0
L
Atlas
Er_epal
Atlas
3,065
1,756
0
2,430
11,477
9,514
0
2,948
8,529
15,844
0
W
Mercury
ITAzUnknit10
Mercury
7,615
3,975
0
1,196
10,001
3,767
0
2,085
7,916
0
53,719
W
Fenrir
ItazVUOTO
Fenrir
5,425
706
1,491
3,123
12,566
8,981
0
6,349
6,217
0
18,153
L
Ix Chel
Rinshura
Ix Chel
8,779
1,379
1,050
2,278
8,302
4,086
0
1,977
6,325
73,782
0
W
4,968
406
0
4,706
11,325
5,056
0
638
10,687
0
68,965
W
5,896
2,649
531
1,994
6,352
2,724
0
1,684
4,668
0
60,432
L
Chaac
jaicaza26
Chaac
8,879
733
0
3,156
10,147
11,933
0
624
9,523
0
73,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,267
Gold Earned
35,979
465
Minions Killed
471
0
Camps Cleared
0
1,438,323
Distance Traveled
1,375,347
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,747
482
87
6
0
264,210
2
W
Kukulkan
7,298
521
122
9
0
267,830
0
L
Scylla
7,293
521
107
8
0
306,235
0
L
Atlas
6,328
452
15
1
0
265,508
5
W
Mercury
6,974
498
84
6
0
344,615
2
W
Fenrir
6,720
480
18
1
0
290,122
4
L
Ix Chel
7,699
550
129
9
0
274,541
9
W
Thor
7,917
566
129
9
0
268,743
2
W
Chiron
7,358
526
112
8
0
267,013
5
L
Chaac
7,912
565
133
10
0
264,853
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role