Player Matchup

Janus
Janus
 
Janus
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
Darwin173
Ix Chel
Level 156
God Stats
7W - 6L
1,496 SR
Queue Stats
306W - 329L
1,571 Elo+
Party 2
Neith
Neith
Illusoryman
Neith
Level 142
God Stats
0W - 1L
1,286 SR
Queue Stats
9W - 3L
1,779 Elo+
Party 1
Sun Wukong
Sun Wukong
Kxng Wxlf7302
Sun Wukong
Level 158
God Stats
0W - 1L
1,545 SR
Queue Stats
1W - 3L
1,738 Elo+
Party 1
Geb
Geb
Ylara
Geb
Level 141
God Stats
42W - 32L
1,682 SR
Queue Stats
325W - 364L
1,521 Elo+
Party 2
Team Averages
Level 157
1,502 SR
1,622 Elo+

VS

Team Averages
Level 159
1,534 SR
1,566 Elo+
Chang'e
Chang'e
 
Chang'e
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
PandieNomNom
Aphrodite
Level 183
God Stats
46W - 38L
1,706 SR
Queue Stats
104W - 103L
1,644 Elo+
Solo
Ix Chel
Ix Chel
Siffeon
Ix Chel
Level 158
God Stats
23W - 17L
1,463 SR
Queue Stats
31W - 21L
1,549 Elo+
Party 3
Ares
Ares
XND SYNDR0M3
Ares
Level 155
God Stats
3W - 2L
1,500 SR
Queue Stats
153W - 129L
1,575 Elo+
Solo
Nike
Nike
popthorn
Nike
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 45L
1,561 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
2 / 3 / 2
7,104
789
9,151
8,492
4,193
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ix Chel
Darwin173
Ix Chel
12
0 / 0 / 1
6,273
697
2,097
2,644
1,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 1 / 2
6,335
704
2,781
3,375
1,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sun Wukong
Kxng Wxlf7302
Sun Wukong
12
1 / 1 / 3
6,388
710
4,945
9,177
5,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Geb
Ylara
Geb
13
1 / 1 / 3
7,049
783
3,914
8,923
7,863
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
0 / 0 / 2
6,914
768
7,326
8,048
3,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
PandieNomNom
Aphrodite
13
0 / 1 / 2
6,734
748
2,187
6,925
3,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ix Chel
Siffeon
Ix Chel
15
5 / 0 / 1
8,115
902
9,851
4,382
1,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 2 / 1
6,643
738
3,207
9,246
6,645
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Nike
12
0 / 1 / 4
6,669
741
5,689
8,789
6,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
16
4
Kills
6
6
Deaths
4
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
3
2
1
W
Chang'e
 
Chang'e
0
0
2
1
L
Ix Chel
Darwin173
Ix Chel
0
0
1
0.5
L
0
1
2
1
L
Sun Wukong
Kxng Wxlf7302
Sun Wukong
1
1
3
2.5
W
Aphrodite
PandieNomNom
Aphrodite
0
1
2
1
W
Ix Chel
Siffeon
Ix Chel
5
0
1
5.5
W
1
2
1
0.75
L
Geb
Ylara
Geb
1
1
3
2.5
W
Nike
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,888
Damage
28,260
32,611
Taken
37,390
20,137
Mitigated
22,198
4,320
Healing
13,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
9,151
233
0
510
8,492
4,193
0
5,097
2,926
32,857
0
W
Chang'e
 
Chang'e
7,326
140
1,568
2,835
8,048
3,405
1,241
4,335
3,713
28,031
0
L
Ix Chel
Darwin173
Ix Chel
2,097
566
150
0
2,644
1,005
0
1,814
734
15,776
0
L
2,781
683
0
285
3,375
1,377
0
2,362
999
0
17,264
L
Sun Wukong
Kxng Wxlf7302
Sun Wukong
4,945
631
0
715
9,177
5,699
0
7,108
1,728
0
11,086
W
Aphrodite
PandieNomNom
Aphrodite
2,187
357
3,745
3,481
6,925
3,466
524
3,280
3,645
21,958
0
W
Ix Chel
Siffeon
Ix Chel
9,851
1,761
155
720
4,382
1,695
863
1,687
2,695
33,272
0
W
3,207
179
0
0
9,246
6,645
451
3,437
5,809
11,113
0
L
Geb
Ylara
Geb
3,914
132
1,043
1,617
8,923
7,863
0
5,567
2,900
15,001
0
W
Nike
5,689
81
0
595
8,789
6,987
0
2,423
6,366
0
14,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,149
Gold Earned
35,075
171
Minions Killed
210
0
Camps Cleared
0
936,626
Distance Traveled
1,023,677
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,104
789
62
7
0
194,424
0
W
Chang'e
6,914
768
58
6
0
213,012
0
L
Ix Chel
6,273
697
43
5
0
133,507
0
L
Neith
6,335
704
34
4
0
200,798
0
L
Sun Wukong
6,388
710
10
1
0
190,855
0
W
Aphrodite
6,734
748
38
4
0
186,961
0
W
Ix Chel
8,115
902
75
8
0
226,620
0
W
Ares
6,643
738
19
2
0
181,798
0
L
Geb
7,049
783
22
2
0
217,042
0
W
Nike
6,669
741
20
2
0
215,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role