Player Matchup

Ratatoskr
Ratatoskr
BanishedYeti
Ratatoskr
Level 69
God Stats
17W - 8L
1,462 SR
Queue Stats
41W - 29L
1,408 Elo+
Party 1
Ra
Ra
BelKimS
Ra
Level 109
God Stats
23W - 27L
1,459 SR
Queue Stats
1,431W - 1,534L
1,433 Elo+
Solo
Ix Chel
Ix Chel
ZabuzaNoKijin
Ix Chel
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 6L
1,335 Elo+
Party 1
Team Averages
Level 69
1,474 SR
1,392 Elo+

VS

Team Averages
Level 75
1,531 SR
1,460 Elo+
Ix Chel
Ix Chel
BigMacDeleter
Ix Chel
Level 119
God Stats
2W - 3L
1,724 SR
Queue Stats
47W - 48L
1,531 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
NothingSlays
Ah Muzen Cab
Level 27
God Stats
2W - 3L
1,648 SR
Queue Stats
18W - 16L
1,508 Elo+
Party 2
Cabrakan
Cabrakan
PuncakE3
Cabrakan
Level 78
God Stats
0W - 2L
1,221 SR
Queue Stats
65W - 74L
1,341 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
BanishedYeti
Ratatoskr
17
9 / 1 / 9
11,074
852
13,059
15,458
15,218
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
5 / 3 / 8
10,353
796
10,678
10,245
4,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ix Chel
16
4 / 0 / 11
10,282
791
13,756
8,588
3,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
13
2 / 7 / 0
8,539
657
7,756
13,304
5,510
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
NothingSlays
Ah Muzen Cab
14
1 / 4 / 3
8,548
658
9,300
11,977
5,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
PuncakE3
Cabrakan
13
1 / 7 / 3
8,408
647
7,342
17,222
21,172
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
18
Kills
4
4
Deaths
18
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
BanishedYeti
Ratatoskr
9
1
9
13.5
W
5
3
8
3
L
Ix Chel
2
7
0
0.29
L
Ah Muzen Cab
NothingSlays
Ah Muzen Cab
1
4
3
0.63
L
Cabrakan
PuncakE3
Cabrakan
1
7
3
0.36
W
Ix Chel
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,493
Damage
24,398
34,291
Taken
42,503
23,613
Mitigated
31,802
17,824
Healing
4,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
BanishedYeti
Ratatoskr
13,059
3,600
0
4,494
15,458
15,218
892
6,712
8,746
0
38,100
W
10,678
992
827
4,866
10,245
4,677
1,520
4,415
5,830
48,811
0
L
Ix Chel
7,756
1,213
559
2,621
13,304
5,510
0
7,346
5,958
40,887
0
L
Ah Muzen Cab
NothingSlays
Ah Muzen Cab
9,300
3,349
0
94
11,977
5,120
0
7,517
4,300
0
35,723
L
Cabrakan
PuncakE3
Cabrakan
7,342
1,197
86
1,067
17,222
21,172
0
9,262
7,797
17,086
924
W
Ix Chel
13,756
1,512
2,853
4,784
8,588
3,718
339
3,113
5,475
48,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,709
Gold Earned
25,495
201
Minions Killed
142
0
Camps Cleared
0
729,252
Distance Traveled
614,662
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
11,074
852
46
4
0
257,436
0
W
Ra
10,353
796
84
6
0
218,006
0
L
Ix Chel
8,539
657
63
5
0
180,941
3
L
Ah Muzen Cab
8,548
658
60
5
0
216,643
0
L
Cabrakan
8,408
647
19
1
0
217,078
0
W
Ix Chel
10,282
791
71
5
0
253,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role