Player Matchup

Bakasura
Bakasura
Scleiger
Bakasura
Level 158
God Stats
5W - 1L
1,715 SR
Queue Stats
301W - 303L
1,573 Elo+
Party 1
Maui
Maui
SlothMonke
Maui
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
272W - 266L
1,544 Elo+
Party 1
Olorun
Olorun
TVcasualty77
Olorun
Level 146
God Stats
4W - 6L
1,785 SR
Queue Stats
376W - 404L
1,398 Elo+
Solo
Cabrakan
Cabrakan
XToxicDragon420
Cabrakan
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 51L
1,555 Elo+
Party 1
Anhur
Anhur
ogMASTER B
Anhur
Level 164
God Stats
9W - 7L
1,500 SR
Queue Stats
1,267W - 1,329L
1,435 Elo+
Solo
Team Averages
Level 146
1,600 SR
1,501 Elo+

VS

Team Averages
Level 112
1,539 SR
1,525 Elo+
Merlin
Merlin
A_Mad_Shark_
Merlin
Level 94
God Stats
3W - 0L
1,715 SR
Queue Stats
80W - 87L
1,472 Elo+
Solo
Agni
Agni
Eric3000gt
Agni
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
337W - 351L
1,492 Elo+
Solo
Kumbhakarna
Kumbhakarna
HenriqueDutra026
Kumbhakarna
Level 153
God Stats
6W - 3L
1,554 SR
Queue Stats
379W - 379L
1,462 Elo+
Solo
Baron Samedi
Baron Samedi
KINGBOBBY6353
Baron Samedi
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,795 Elo+
Solo
Hades
Hades
lobthe
Hades
Level 124
God Stats
1W - 0L
1,424 SR
Queue Stats
79W - 77L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Scleiger
Bakasura
17
7 / 3 / 6
9,393
854
10,757
11,930
14,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 3 / 7
8,831
803
5,417
13,584
21,134
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
14
3 / 5 / 4
8,567
779
10,057
10,096
4,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cabrakan
14
1 / 8 / 4
8,382
762
5,832
17,547
29,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
14
3 / 6 / 8
8,416
765
12,133
11,707
6,024
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
6 / 2 / 13
9,851
896
12,334
8,911
4,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
5 / 4 / 12
9,112
828
12,164
10,997
5,162
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
HenriqueDutra026
Kumbhakarna
14
0 / 3 / 17
8,852
805
4,455
12,597
12,425
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baron Samedi
KINGBOBBY6353
Baron Samedi
17
7 / 4 / 11
10,011
910
12,966
10,675
5,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
lobthe
Hades
15
7 / 3 / 12
9,234
839
13,096
14,000
9,699
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
90
16
Kills
25
25
Deaths
16
29
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Merlin
6
2
13
6.25
W
5
4
12
2.75
W
Kumbhakarna
HenriqueDutra026
Kumbhakarna
0
3
17
2.83
W
Baron Samedi
KINGBOBBY6353
Baron Samedi
7
4
11
3.13
L
Bakasura
Scleiger
Bakasura
7
3
6
3.33
L
2
3
7
1.83
L
Olorun
3
5
4
1
L
Cabrakan
1
8
4
0.38
W
Hades
lobthe
Hades
7
3
12
4.33
L
Anhur
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,196
Damage
55,015
64,864
Taken
57,180
74,808
Mitigated
38,092
14,205
Healing
21,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
12,334
1,988
1,547
1,864
8,911
4,831
1,176
3,160
5,264
28,597
0
W
12,164
1,331
336
1,370
10,997
5,162
408
3,836
6,894
25,419
0
W
Kumbhakarna
HenriqueDutra026
Kumbhakarna
4,455
410
3,004
2,409
12,597
12,425
0
4,136
7,329
6,929
0
W
Baron Samedi
KINGBOBBY6353
Baron Samedi
12,966
1,799
2,576
2,814
10,675
5,975
55
4,646
5,709
22,443
0
L
Bakasura
Scleiger
Bakasura
10,757
6,833
144
3,631
11,930
14,139
0
9,889
2,041
0
15,156
L
5,417
1,457
1,686
3,061
13,584
21,134
0
10,592
2,992
12,751
0
L
Olorun
10,057
5,948
318
1,753
10,096
4,476
0
9,688
408
21,924
0
L
Cabrakan
5,832
484
308
1,585
17,547
29,035
0
14,589
2,958
11,323
0
W
Hades
lobthe
Hades
13,096
464
1,488
4,089
14,000
9,699
176
5,528
8,048
23,664
0
L
Anhur
12,133
6,382
235
1,484
11,707
6,024
0
10,257
1,450
0
20,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,589
Gold Earned
47,060
112
Minions Killed
131
0
Camps Cleared
0
786,529
Distance Traveled
932,091
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,851
896
34
3
0
168,759
0
W
Agni
9,112
828
31
3
0
197,131
0
W
Kumbhakarna
8,852
805
7
1
0
190,068
0
W
Baron Samedi
10,011
910
33
3
0
188,216
0
L
Bakasura
9,393
854
27
2
0
190,406
0
L
Maui
8,831
803
11
1
0
171,454
0
L
Olorun
8,567
779
34
3
0
129,909
0
L
Cabrakan
8,382
762
19
2
0
149,787
0
W
Hades
9,234
839
26
2
0
187,917
0
L
Anhur
8,416
765
21
2
0
144,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role