Player Matchup

Sun Wukong
Sun Wukong
PopeyedPanther
Sun Wukong
Level 157
God Stats
0W - 1L
1,469 SR
Queue Stats
20W - 11L
1,266 Elo+
Party 1
Amaterasu
Amaterasu
Shunnedtadpole
Amaterasu
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,266 Elo+
Party 1
Chaac
Chaac
cailunalovely
Chaac
Level 8
God Stats
1W - 6L
1,099 SR
Queue Stats
3W - 9L
1,266 Elo+
Party 1
Team Averages
Level 98
1,356 SR
1,266 Elo+

VS

Team Averages
Level 118
1,592 SR
1,467 Elo+
Ix Chel
Ix Chel
MageofLegend
Ix Chel
Level 167
God Stats
2W - 4L
1,500 SR
Queue Stats
118W - 119L
1,481 Elo+
Party 2
Loki
Loki
TheWholeMilkMan
Loki
Level 66
God Stats
11W - 7L
1,642 SR
Queue Stats
153W - 136L
1,545 Elo+
Party 2
King Arthur
King Arthur
jamer13g
King Arthur
Level 121
God Stats
28W - 21L
1,633 SR
Queue Stats
748W - 830L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
PopeyedPanther
Sun Wukong
14
6 / 2 / 1
9,453
788
18,251
15,229
12,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Amaterasu
Shunnedtadpole
Amaterasu
13
1 / 5 / 3
8,192
683
7,214
14,631
13,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 8 / 3
8,018
668
1,637
15,347
9,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
MageofLegend
Ix Chel
16
6 / 2 / 9
10,269
856
12,007
10,477
4,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
9 / 4 / 4
10,549
879
16,450
10,586
4,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

King Arthur
jamer13g
King Arthur
14
0 / 1 / 14
8,597
716
7,925
12,736
10,439
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
7
Kills
15
15
Deaths
7
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
MageofLegend
Ix Chel
6
2
9
5.25
L
Sun Wukong
PopeyedPanther
Sun Wukong
6
2
1
3.25
L
Amaterasu
Shunnedtadpole
Amaterasu
1
5
3
0.5
W
9
4
4
2.75
L
0
8
3
0.19
W
King Arthur
jamer13g
King Arthur
0
1
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,102
Damage
36,382
45,207
Taken
33,799
35,971
Mitigated
18,720
6,240
Healing
8,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
MageofLegend
Ix Chel
12,007
2,079
1,547
3,337
10,477
4,094
550
20
10,335
35,614
0
L
Sun Wukong
PopeyedPanther
Sun Wukong
18,251
3,907
0
3,677
15,229
12,715
0
4,301
10,928
0
47,501
L
Amaterasu
Shunnedtadpole
Amaterasu
7,214
2,289
375
1,150
14,631
13,563
0
4,175
10,456
0
21,770
W
16,450
4,157
0
130
10,586
4,187
652
12
10,189
0
53,516
L
1,637
263
0
1,038
15,347
9,693
34
3,581
11,766
0
14,385
W
King Arthur
jamer13g
King Arthur
7,925
698
0
3,559
12,736
10,439
138
24
12,395
0
25,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,663
Gold Earned
29,415
119
Minions Killed
168
0
Camps Cleared
0
604,989
Distance Traveled
663,841
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
10,269
856
65
5
0
224,459
0
L
Sun Wukong
9,453
788
60
5
0
236,024
0
L
Amaterasu
8,192
683
37
3
0
204,652
0
W
Loki
10,549
879
72
6
0
205,171
0
L
Chaac
8,018
668
22
2
0
164,313
0
W
King Arthur
8,597
716
31
3
0
234,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role