Player Matchup

Chaac
Chaac
A High Saiyan
Chaac
Level 180
God Stats
10W - 5L
1,708 SR
Queue Stats
317W - 328L
1,420 Elo+
Party 1
Ix Chel
Ix Chel
LIV3 NAK3D
Ix Chel
Level 167
God Stats
18W - 15L
1,641 SR
Queue Stats
266W - 280L
1,437 Elo+
Party 1
Da Ji
Da Ji
LoganZed8640
Da Ji
Level 125
God Stats
3W - 3L
1,380 SR
Queue Stats
186W - 185L
1,472 Elo+
Solo
Merlin
Merlin
PandoraTsuki
Merlin
Level 125
God Stats
3W - 1L
1,731 SR
Queue Stats
94W - 83L
1,519 Elo+
Solo
Izanami
Izanami
bulletbillmg
Izanami
Level 33
God Stats
11W - 3L
1,647 SR
Queue Stats
209W - 219L
1,424 Elo+
Party 1
Team Averages
Level 126
1,621 SR
1,455 Elo+

VS

Team Averages
Level 81
1,524 SR
1,437 Elo+
Surtr
Surtr
 
Surtr
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Back2theBack
Izanami
Level 65
God Stats
3W - 7L
1,541 SR
Queue Stats
55W - 78L
1,369 Elo+
Solo
Fenrir
Fenrir
Peytonsan
Fenrir
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,335 Elo+
Solo
Anubis
Anubis
psychokraken
Anubis
Level 88
God Stats
2W - 2L
1,577 SR
Queue Stats
98W - 76L
1,481 Elo+
Solo
Hel
Hel
x Mi Papi x
Hel
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 1
7,332
733
7,208
9,246
9,709
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ix Chel
LIV3 NAK3D
Ix Chel
9
3 / 3 / 1
5,947
595
4,854
8,273
2,414
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

9
3 / 1 / 2
5,793
579
3,535
7,360
2,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Merlin
10
1 / 1 / 2
5,851
585
2,416
3,672
1,510
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
bulletbillmg
Izanami
12
5 / 0 / 2
7,085
709
4,404
5,766
1,871
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
7
0 / 6 / 0
4,463
446
4,383
10,467
5,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Back2theBack
Izanami
8
1 / 5 / 1
4,993
499
3,251
7,278
2,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Fenrir
Peytonsan
Fenrir
8
1 / 4 / 0
5,056
506
2,455
8,185
3,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
9
1 / 4 / 0
5,231
523
4,072
7,379
3,563
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

7
1 / 1 / 2
4,834
483
2,042
4,195
1,210
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
19
Kills
4
5
Deaths
20
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
6
0
0
W
7
0
1
7.5
L
Izanami
Back2theBack
Izanami
1
5
1
0.3
W
Ix Chel
LIV3 NAK3D
Ix Chel
3
3
1
1.17
W
3
1
2
4
W
Merlin
1
1
2
2
L
Fenrir
Peytonsan
Fenrir
1
4
0
0.25
W
Izanami
bulletbillmg
Izanami
5
0
2
6
L
Anubis
1
4
0
0.25
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,417
Damage
16,203
34,317
Taken
37,504
17,985
Mitigated
16,395
13,613
Healing
8,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
4,383
2,546
0
1,145
10,467
5,682
0
0
10,467
323
18,983
W
7,208
2,808
0
4,577
9,246
9,709
566
180
9,066
0
45,100
L
Izanami
Back2theBack
Izanami
3,251
2,421
0
678
7,278
2,260
0
2,225
5,053
0
24,865
W
Ix Chel
LIV3 NAK3D
Ix Chel
4,854
775
100
2,409
8,273
2,414
911
2,004
6,269
30,904
0
W
3,535
945
0
1,738
7,360
2,481
0
980
6,380
0
27,354
W
Merlin
2,416
0
0
1,227
3,672
1,510
0
1,233
2,439
37,780
0
L
Fenrir
Peytonsan
Fenrir
2,455
901
0
2,162
8,185
3,680
0
178
8,007
0
27,687
W
Izanami
bulletbillmg
Izanami
4,404
3,091
0
3,562
5,766
1,871
1,290
1,897
3,869
0
52,071
L
Anubis
4,072
174
0
2,533
7,379
3,563
0
3,374
4,005
37,306
0
L
2,042
554
248
1,899
4,195
1,210
0
1,493
2,702
23,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,008
Gold Earned
24,577
333
Minions Killed
216
0
Camps Cleared
0
951,586
Distance Traveled
899,283
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
4,463
446
24
2
0
212,836
0
W
Chaac
7,332
733
84
8
0
169,917
0
L
Izanami
4,993
499
45
5
0
158,797
0
W
Ix Chel
5,947
595
56
6
0
187,598
0
W
Da Ji
5,793
579
39
4
0
214,661
3
W
Merlin
5,851
585
62
6
0
179,218
1
L
Fenrir
5,056
506
51
5
0
198,304
2
W
Izanami
7,085
709
92
9
0
200,192
0
L
Anubis
5,231
523
57
6
0
152,600
0
L
Hel
4,834
483
39
4
0
176,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role