Player Matchup

Ishtar
Ishtar
Biggeth
Ishtar
Level 35
God Stats
0W - 2L
1,278 SR
Queue Stats
15W - 20L
1,420 Elo+
Solo
Gilgamesh
Gilgamesh
DarkHemlock
Gilgamesh
Level 28
God Stats
1W - 4L
1,486 SR
Queue Stats
19W - 18L
1,505 Elo+
Party 1
Nu Wa
Nu Wa
IICorrilloPRII
Nu Wa
Level 17
God Stats
36W - 34L
1,427 SR
Queue Stats
110W - 130L
1,357 Elo+
Party 3
Cerberus
Cerberus
Lazark14
Cerberus
Level 129
God Stats
13W - 7L
1,662 SR
Queue Stats
327W - 348L
1,488 Elo+
Party 3
Ix Chel
Ix Chel
Zeipher157
Ix Chel
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 32L
1,480 Elo+
Party 1
Team Averages
Level 50
1,471 SR
1,450 Elo+

VS

Team Averages
Level 135
1,593 SR
1,429 Elo+
Ix Chel
Ix Chel
DonWon1up
Ix Chel
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 46L
1,415 Elo+
Party 2
Heimdallr
Heimdallr
KDuffleBag6
Heimdallr
Level 104
God Stats
2W - 0L
1,710 SR
Queue Stats
14W - 11L
1,435 Elo+
Party 2
King Arthur
King Arthur
Monk_on_bonks
King Arthur
Level 128
God Stats
2W - 2L
1,351 SR
Queue Stats
47W - 60L
1,468 Elo+
Party 2
Maui
Maui
hb_murder
Maui
Level 157
God Stats
6W - 4L
1,705 SR
Queue Stats
65W - 98L
1,427 Elo+
Party 2
Kali
Kali
iTz-Bepty
Kali
Level 139
God Stats
14W - 11L
1,699 SR
Queue Stats
142W - 161L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Biggeth
Ishtar
10
1 / 3 / 2
5,796
1,159
1,577
4,399
1,882
Gilgamesh
DarkHemlock
Gilgamesh
11
3 / 3 / 2
6,796
1,359
6,848
9,350
4,346
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 1 / 2
5,725
1,145
4,051
2,631
891
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Lazark14
Cerberus
11
0 / 1 / 5
6,584
1,317
4,100
8,807
8,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ix Chel
Zeipher157
Ix Chel
11
1 / 4 / 4
6,115
1,223
4,654
5,700
2,065
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

321

VS

Team 2 Tickets

391

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
DonWon1up
Ix Chel
11
2 / 2 / 8
6,584
1,317
5,743
4,285
1,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heimdallr
KDuffleBag6
Heimdallr
12
4 / 1 / 8
7,463
1,493
6,775
3,740
1,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
Monk_on_bonks
King Arthur
11
5 / 0 / 6
7,121
1,424
8,153
4,925
3,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Maui
11
1 / 1 / 10
6,289
1,258
4,492
4,627
4,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kali
11
0 / 1 / 8
5,945
1,189
2,970
7,297
3,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
52
5
Kills
12
12
Deaths
5
15
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Biggeth
Ishtar
1
3
2
0.67
L
Gilgamesh
DarkHemlock
Gilgamesh
3
3
2
1.33
W
Ix Chel
DonWon1up
Ix Chel
2
2
8
3
L
0
1
2
1
W
Heimdallr
KDuffleBag6
Heimdallr
4
1
8
8
L
Cerberus
Lazark14
Cerberus
0
1
5
2.5
W
King Arthur
Monk_on_bonks
King Arthur
5
0
6
8
L
Ix Chel
Zeipher157
Ix Chel
1
4
4
0.75
W
Maui
1
1
10
6
W
Kali
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,230
Damage
28,133
30,887
Taken
24,874
17,240
Mitigated
14,565
3,089
Healing
1,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Biggeth
Ishtar
1,577
549
0
2
4,399
1,882
0
1,489
2,910
0
4,948
L
Gilgamesh
DarkHemlock
Gilgamesh
6,848
1,920
0
185
9,350
4,346
0
1,860
7,490
0
14,927
W
Ix Chel
DonWon1up
Ix Chel
5,743
757
601
1
4,285
1,846
0
2,020
2,265
19,189
0
L
4,051
2,147
0
0
2,631
891
0
1,231
1,400
9,672
0
W
Heimdallr
KDuffleBag6
Heimdallr
6,775
3,829
0
415
3,740
1,639
0
2,475
1,265
0
20,081
L
Cerberus
Lazark14
Cerberus
4,100
0
51
2,205
8,807
8,056
0
3,492
5,315
17,242
0
W
King Arthur
Monk_on_bonks
King Arthur
8,153
2,270
0
448
4,925
3,291
0
2,926
1,999
0
16,609
L
Ix Chel
Zeipher157
Ix Chel
4,654
1,005
632
14
5,700
2,065
0
2,163
3,537
14,839
0
W
Maui
4,492
831
0
0
4,627
4,080
0
2,796
1,831
5,870
0
W
Kali
2,970
1,771
0
381
7,297
3,709
0
2,588
4,709
0
10,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,016
Gold Earned
33,402
85
Minions Killed
91
3
Camps Cleared
3
477,210
Distance Traveled
530,737
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,796
1,159
5
1
0
60,567
0
L
Gilgamesh
6,796
1,359
14
3
1
111,069
0
W
Ix Chel
6,584
1,317
29
6
0
99,474
0
L
Nu Wa
5,725
1,145
16
3
0
99,516
0
W
Heimdallr
7,463
1,493
27
5
1
93,634
0
L
Cerberus
6,584
1,317
34
7
0
114,115
0
W
King Arthur
7,121
1,424
16
3
0
117,006
0
L
Ix Chel
6,115
1,223
16
3
2
91,943
0
W
Maui
6,289
1,258
5
1
0
96,886
0
W
Kali
5,945
1,189
14
3
2
123,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role