Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
ItsMishMish
Aphrodite
Level 141
God Stats
50W - 46L
1,436 SR
Queue Stats
341W - 332L
1,405 Elo+
Party 3
Ix Chel
Ix Chel
Lumabest
Ix Chel
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
146W - 155L
1,467 Elo+
Party 1
Osiris
Osiris
ShadowSensei007
Osiris
Level 85
God Stats
3W - 1L
1,628 SR
Queue Stats
12W - 18L
1,399 Elo+
Solo
Achilles
Achilles
TurtleinaToga
Achilles
Level 89
God Stats
18W - 27L
1,449 SR
Queue Stats
117W - 132L
1,455 Elo+
Party 1
Team Averages
Level 109
1,503 SR
1,445 Elo+

VS

Team Averages
Level 138
1,546 SR
1,452 Elo+
Skadi
Skadi
 
Skadi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Hun Batz
Hun Batz
EitoPlay
Hun Batz
Level 157
God Stats
4W - 5L
1,500 SR
Queue Stats
397W - 405L
1,398 Elo+
Party 4
Ix Chel
Ix Chel
Emirated
Ix Chel
Level 128
God Stats
7W - 8L
1,732 SR
Queue Stats
319W - 318L
1,508 Elo+
Party 2
Ymir
Ymir
FullTimeVillain
Ymir
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 126L
1,442 Elo+
Party 2
Pele
Pele
Halfredo
Pele
Level 143
God Stats
1W - 5L
1,500 SR
Queue Stats
309W - 310L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
0 / 1 / 1
5,119
512
3,960
5,582
2,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
ItsMishMish
Aphrodite
9
1 / 2 / 4
5,130
513
4,371
5,804
3,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Ix Chel
Lumabest
Ix Chel
10
6 / 2 / 4
6,240
624
9,260
8,018
2,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
5 / 1 / 7
6,638
664
5,047
8,825
5,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
TurtleinaToga
Achilles
10
4 / 0 / 3
6,747
675
6,353
8,533
7,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
2 / 0 / 1
5,798
580
4,295
4,474
1,493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
EitoPlay
Hun Batz
9
1 / 5 / 1
5,385
539
3,574
10,792
3,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ix Chel
Emirated
Ix Chel
8
1 / 4 / 1
5,133
513
2,842
5,951
2,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 3 / 2
4,639
464
1,947
9,422
5,808
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pele
9
2 / 4 / 2
5,656
566
5,640
11,157
3,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
16
Kills
6
6
Deaths
16
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
0
1
1
0.5
L
Skadi
 
Skadi
2
0
1
2.5
L
Hun Batz
EitoPlay
Hun Batz
1
5
1
0.3
L
Ix Chel
Emirated
Ix Chel
1
4
1
0.38
L
0
3
2
0.33
L
Pele
2
4
2
0.75
W
Aphrodite
ItsMishMish
Aphrodite
1
2
4
1.5
W
Ix Chel
Lumabest
Ix Chel
6
2
4
4
W
5
1
7
8.5
W
Achilles
TurtleinaToga
Achilles
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,991
Damage
18,298
36,762
Taken
41,796
21,323
Mitigated
17,270
12,826
Healing
7,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
3,960
900
0
1,799
5,582
2,172
0
302
5,280
0
35,522
L
Skadi
 
Skadi
4,295
1,775
0
500
4,474
1,493
0
552
3,922
0
43,703
L
Hun Batz
EitoPlay
Hun Batz
3,574
891
0
1,919
10,792
3,821
0
2,171
8,621
0
27,535
L
Ix Chel
Emirated
Ix Chel
2,842
267
50
595
5,951
2,176
0
3,623
2,328
30,693
0
L
1,947
303
1,024
1,697
9,422
5,808
0
4,461
4,961
7,503
0
L
Pele
5,640
1,477
0
2,170
11,157
3,972
0
3,183
7,974
0
35,785
W
Aphrodite
ItsMishMish
Aphrodite
4,371
476
2,581
2,662
5,804
3,889
0
986
4,818
21,471
0
W
Ix Chel
Lumabest
Ix Chel
9,260
1,538
687
1,485
8,018
2,725
0
1,957
6,061
32,176
0
W
5,047
2,318
0
1,900
8,825
5,521
0
931
7,894
0
45,793
W
Achilles
TurtleinaToga
Achilles
6,353
1,747
0
1,712
8,533
7,016
153
613
7,920
467
41,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,874
Gold Earned
26,611
285
Minions Killed
242
0
Camps Cleared
0
1,003,798
Distance Traveled
991,633
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,119
512
62
6
0
187,083
4
L
Skadi
5,798
580
83
8
0
210,622
0
L
Hun Batz
5,385
539
44
4
0
188,975
0
L
Ix Chel
5,133
513
50
5
0
170,319
2
L
Ymir
4,639
464
11
1
0
196,439
0
L
Pele
5,656
566
54
5
0
225,278
0
W
Aphrodite
5,130
513
41
4
0
194,117
2
W
Ix Chel
6,240
624
47
5
0
214,800
0
W
Osiris
6,638
664
74
7
0
245,503
0
W
Achilles
6,747
675
61
6
0
162,295
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role