Player Matchup

Hel
Hel
 
Hel
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
MonkeyDiAli
Zhong Kui
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 164L
1,431 Elo+
Solo
Bacchus
Bacchus
ThunderCaffo
Bacchus
Level 84
God Stats
28W - 19L
1,519 SR
Queue Stats
677W - 782L
1,361 Elo+
Party 1
Ishtar
Ishtar
Ww-CarTiier-wW
Ishtar
Level 107
God Stats
9W - 11L
1,631 SR
Queue Stats
233W - 281L
1,419 Elo+
Party 1
Arachne
Arachne
cocosesti9
Arachne
Level 42
God Stats
50W - 59L
1,591 SR
Queue Stats
81W - 103L
1,467 Elo+
Party 1
Team Averages
Level 91
1,548 SR
1,436 Elo+

VS

Team Averages
Level 76
1,548 SR
1,422 Elo+
Thor
Thor
AlpHa-BeWiSe
Thor
Level 49
God Stats
2W - 4L
1,594 SR
Queue Stats
77W - 148L
1,379 Elo+
Party 2
Cliodhna
Cliodhna
BlackKiIIer95
Cliodhna
Level 125
God Stats
18W - 13L
1,510 SR
Queue Stats
681W - 669L
1,455 Elo+
Party 3
Anubis
Anubis
Kieferdaddy
Anubis
Level 78
God Stats
12W - 15L
1,435 SR
Queue Stats
288W - 299L
1,449 Elo+
Solo
Vamana
Vamana
Miyaavik21
Vamana
Level 69
God Stats
3W - 4L
1,699 SR
Queue Stats
101W - 153L
1,383 Elo+
Party 2
Ix Chel
Ix Chel
Niccy88
Ix Chel
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 38L
1,443 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
7 / 1 / 0
8,844
680
10,165
9,819
3,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Zhong Kui
MonkeyDiAli
Zhong Kui
14
7 / 1 / 1
8,646
665
9,282
8,285
5,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
ThunderCaffo
Bacchus
12
2 / 1 / 9
7,228
556
4,651
8,464
9,496
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

12
4 / 2 / 0
7,592
584
5,295
7,232
2,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
cocosesti9
Arachne
12
3 / 1 / 6
8,088
622
7,483
12,909
4,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 1
6,067
467
3,039
9,730
4,533
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cliodhna
BlackKiIIer95
Cliodhna
12
2 / 4 / 2
7,406
570
7,381
12,239
4,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
12
0 / 5 / 2
6,990
538
2,947
9,551
4,460
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vamana
Miyaavik21
Vamana
12
1 / 4 / 0
6,889
530
6,951
13,431
9,483
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ix Chel
Niccy88
Ix Chel
9
1 / 7 / 3
6,129
471
4,667
9,834
3,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
23
Kills
5
6
Deaths
24
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
7
1
0
7
L
1
4
1
0.38
L
Cliodhna
BlackKiIIer95
Cliodhna
2
4
2
0.75
L
Anubis
0
5
2
0.2
L
Vamana
Miyaavik21
Vamana
1
4
0
0.25
W
Zhong Kui
MonkeyDiAli
Zhong Kui
7
1
1
7.5
L
Ix Chel
Niccy88
Ix Chel
1
7
3
0.36
W
Bacchus
ThunderCaffo
Bacchus
2
1
9
6.5
W
4
2
0
2
W
Arachne
cocosesti9
Arachne
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,876
Damage
24,985
46,709
Taken
54,785
26,240
Mitigated
25,880
21,603
Healing
10,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
10,165
801
889
7,021
9,819
3,750
791
129
9,690
60,758
0
L
3,039
382
0
810
9,730
4,533
0
3,858
5,872
0
17,270
L
Cliodhna
BlackKiIIer95
Cliodhna
7,381
564
0
2,192
12,239
4,165
0
3,953
8,286
0
41,988
L
Anubis
2,947
0
0
3,382
9,551
4,460
0
4,977
4,574
54,116
0
L
Vamana
Miyaavik21
Vamana
6,951
2,775
0
2,711
13,431
9,483
0
7,660
5,771
0
51,812
W
Zhong Kui
MonkeyDiAli
Zhong Kui
9,282
501
0
2,718
8,285
5,645
104
2,485
5,800
59,779
0
L
Ix Chel
Niccy88
Ix Chel
4,667
1,060
782
998
9,834
3,239
0
3,650
6,184
26,448
0
W
Bacchus
ThunderCaffo
Bacchus
4,651
443
446
3,605
8,464
9,496
117
2,009
6,455
19,386
0
W
5,295
3,186
75
2,638
7,232
2,722
3,297
1,972
5,260
0
46,123
W
Arachne
cocosesti9
Arachne
7,483
5,790
126
4,085
12,909
4,627
953
1,019
11,890
0
56,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,398
Gold Earned
33,481
386
Minions Killed
307
0
Camps Cleared
0
1,321,301
Distance Traveled
1,178,113
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,844
680
108
8
0
270,769
0
L
Thor
6,067
467
26
2
0
220,982
0
L
Cliodhna
7,406
570
69
5
0
279,987
0
L
Anubis
6,990
538
91
7
0
213,340
0
L
Vamana
6,889
530
78
6
0
252,899
3
W
Zhong Kui
8,646
665
100
8
0
254,498
0
L
Ix Chel
6,129
471
43
3
0
210,905
0
W
Bacchus
7,228
556
26
2
0
267,986
0
W
Ishtar
7,592
584
73
6
0
237,277
0
W
Arachne
8,088
622
79
6
0
290,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role