Player Matchup

Morgan Le Fay
Morgan Le Fay
AgirRizgar
Morgan Le Fay
Level 128
God Stats
2W - 3L
1,746 SR
Queue Stats
293W - 288L
1,509 Elo+
Solo
Ravana
Ravana
CharlieDigw
Ravana
Level 85
God Stats
1W - 2L
1,819 SR
Queue Stats
140W - 147L
1,542 Elo+
Solo
Janus
Janus
RiasMilkJugsOP
Janus
Level 92
God Stats
0W - 1L
1,578 SR
Queue Stats
36W - 30L
1,611 Elo+
Solo
Sobek
Sobek
RickChar
Sobek
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,272 Elo+
Solo
Guan Yu
Guan Yu
Shipura
Guan Yu
Level 51
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 89L
1,484 Elo+
Solo
Team Averages
Level 74
1,629 SR
1,483 Elo+

VS

Team Averages
Level 107
1,547 SR
1,524 Elo+
Thanatos
Thanatos
DaddySniff
Thanatos
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
189W - 167L
1,545 Elo+
Party 1
Vamana
Vamana
GloomySquabbler
Vamana
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 82L
1,483 Elo+
Solo
Vulcan
Vulcan
OnlyHamsz
Vulcan
Level 104
God Stats
8W - 2L
1,624 SR
Queue Stats
221W - 196L
1,547 Elo+
Party 1
Terra
Terra
TheRealRyanTW
Terra
Level 107
God Stats
5W - 4L
1,453 SR
Queue Stats
330W - 329L
1,562 Elo+
Solo
Poseidon
Poseidon
xDaca
Poseidon
Level 37
God Stats
3W - 1L
1,658 SR
Queue Stats
55W - 53L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AgirRizgar
Morgan Le Fay
13
1 / 5 / 4
7,866
715
13,594
11,153
4,540
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
15
2 / 4 / 4
8,641
786
9,329
15,205
15,646
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
3 / 4 / 4
9,010
819
13,687
14,120
6,162
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sobek
RickChar
Sobek
13
1 / 7 / 2
8,198
745
2,775
18,915
17,798
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Guan Yu
Shipura
Guan Yu
13
2 / 6 / 4
8,676
789
11,507
20,357
18,653
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DaddySniff
Thanatos
17
13 / 2 / 10
10,496
954
22,444
12,905
6,019
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
3 / 3 / 19
9,502
864
16,113
15,829
14,430
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
OnlyHamsz
Vulcan
15
1 / 2 / 18
8,822
802
9,919
10,301
4,586
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 1 / 18
9,871
897
6,182
15,615
12,831
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Poseidon
xDaca
Poseidon
17
7 / 1 / 16
10,089
917
17,326
8,513
4,113
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
107
9
Kills
26
26
Deaths
9
18
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AgirRizgar
Morgan Le Fay
1
5
4
0.6
L
Ravana
2
4
4
1
W
Thanatos
DaddySniff
Thanatos
13
2
10
9
W
3
3
19
4.17
W
Vulcan
OnlyHamsz
Vulcan
1
2
18
5
L
3
4
4
1.25
L
Sobek
RickChar
Sobek
1
7
2
0.29
L
Guan Yu
Shipura
Guan Yu
2
6
4
0.67
W
2
1
18
11
W
Poseidon
xDaca
Poseidon
7
1
16
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,892
Damage
71,984
79,750
Taken
63,163
62,799
Mitigated
41,979
23,466
Healing
37,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AgirRizgar
Morgan Le Fay
13,594
658
2,218
1,280
11,153
4,540
0
4,305
6,687
23,125
0
L
Ravana
9,329
1,321
1,146
1,042
15,205
15,646
0
6,492
8,451
0
16,067
W
Thanatos
DaddySniff
Thanatos
22,444
4,938
1,626
9,082
12,905
6,019
2,129
4,258
8,442
0
30,610
W
16,113
8,731
2,908
3,904
15,829
14,430
555
6,796
8,520
0
29,268
W
Vulcan
OnlyHamsz
Vulcan
9,919
4,266
1,320
1,436
10,301
4,586
1,196
5,598
4,470
23,499
0
L
13,687
502
1,189
3,224
14,120
6,162
0
7,034
6,826
37,659
0
L
Sobek
RickChar
Sobek
2,775
166
1,571
2,166
18,915
17,798
0
6,848
11,724
5,323
0
L
Guan Yu
Shipura
Guan Yu
11,507
1,355
5,551
4,079
20,357
18,653
0
7,182
12,635
0
18,441
W
6,182
1,206
8,390
7,042
15,615
12,831
884
7,241
7,821
10,703
0
W
Poseidon
xDaca
Poseidon
17,326
3,301
196
1,219
8,513
4,113
1,766
4,376
3,854
31,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,391
Gold Earned
48,780
121
Minions Killed
125
0
Camps Cleared
0
1,057,739
Distance Traveled
1,156,113
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,866
715
26
2
0
208,338
0
L
Ravana
8,641
786
18
2
0
212,329
0
W
Thanatos
10,496
954
22
2
0
239,407
0
W
Vamana
9,502
864
23
2
0
216,701
0
W
Vulcan
8,822
802
28
3
0
227,766
0
L
Janus
9,010
819
64
6
0
206,104
0
L
Sobek
8,198
745
5
0
0
200,685
0
L
Guan Yu
8,676
789
8
1
0
230,283
0
W
Terra
9,871
897
10
1
0
237,617
0
W
Poseidon
10,089
917
42
4
0
234,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role