Player Matchup

Heimdallr
Heimdallr
DDemon BBK
Heimdallr
Level 128
God Stats
2W - 3L
1,500 SR
Queue Stats
201W - 196L
1,536 Elo+
Party 1
Sobek
Sobek
N9NTHofNosgoth
Sobek
Level 97
God Stats
4W - 3L
1,500 SR
Queue Stats
78W - 91L
1,255 Elo+
Party 1
Ra
Ra
That_0dd_k1d
Ra
Level 64
God Stats
0W - 2L
1,277 SR
Queue Stats
14W - 16L
1,426 Elo+
Party 1
Team Averages
Level 96
1,426 SR
1,406 Elo+

VS

Team Averages
Level 121
1,528 SR
1,426 Elo+
Ix Chel
Ix Chel
AngryGhostKing
Ix Chel
Level 200
God Stats
28W - 21L
1,500 SR
Queue Stats
309W - 310L
1,459 Elo+
Party 2
Thor
Thor
HEADINTHECLOUDDS
Thor
Level 116
God Stats
12W - 12L
1,702 SR
Queue Stats
451W - 454L
1,422 Elo+
Solo
Mulan
Mulan
Josie0017
Mulan
Level 48
God Stats
18W - 19L
1,382 SR
Queue Stats
99W - 110L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DDemon BBK
Heimdallr
14
5 / 2 / 1
8,561
856
11,965
9,135
4,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 4 / 5
6,745
675
5,031
9,923
6,817
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
2 / 7 / 5
7,266
727
6,270
10,451
4,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 7
8,990
899
11,657
6,915
2,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
2 / 3 / 8
8,150
815
7,524
10,671
4,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
Josie0017
Mulan
13
6 / 3 / 6
8,681
868
6,570
12,279
12,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
34
7
Kills
13
13
Deaths
7
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
5
1
7
8.5
L
Heimdallr
DDemon BBK
Heimdallr
5
2
1
2.75
W
2
3
8
2
W
Mulan
Josie0017
Mulan
6
3
6
3
L
0
4
5
0.63
L
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,266
Damage
25,751
29,509
Taken
29,865
15,652
Mitigated
19,710
4,369
Healing
5,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,657
1,308
831
2,191
6,915
2,837
437
2,926
3,925
44,347
0
L
Heimdallr
DDemon BBK
Heimdallr
11,965
5,727
0
1,530
9,135
4,646
0
3,007
6,033
0
34,756
W
7,524
1,263
0
1,388
10,671
4,594
512
3,260
7,411
0
27,268
W
Mulan
Josie0017
Mulan
6,570
750
0
1,139
12,279
12,279
87
4,937
7,184
971
15,475
L
5,031
315
0
375
9,923
6,817
0
5,056
4,625
18,983
0
L
6,270
287
940
1,524
10,451
4,189
0
4,193
5,881
18,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,572
Gold Earned
25,821
106
Minions Killed
136
0
Camps Cleared
0
512,055
Distance Traveled
612,230
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,990
899
76
8
0
196,497
0
L
Heimdallr
8,561
856
56
6
0
174,501
0
W
Thor
8,150
815
38
4
0
198,673
0
W
Mulan
8,681
868
22
2
0
217,060
0
L
Sobek
6,745
675
21
2
0
174,039
0
L
Ra
7,266
727
29
3
0
163,515
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role