Player Matchup

Ix Chel
Ix Chel
De-motivate
Ix Chel
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 12L
1,708 Elo+
Party 2
Arachne
Arachne
DistortedFame
Arachne
Level 65
God Stats
5W - 3L
1,473 SR
Queue Stats
21W - 15L
1,446 Elo+
Party 2
Cernunnos
Cernunnos
EPIC_BEASTEM
Cernunnos
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 33L
1,467 Elo+
Party 2
Xing Tian
Xing Tian
Kalumanovinsmoke
Xing Tian
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 29L
1,490 Elo+
Party 2
Chaac
Chaac
Machi07Avelli08
Chaac
Level 125
God Stats
2W - 0L
1,585 SR
Queue Stats
74W - 49L
1,501 Elo+
Solo
Team Averages
Level 97
1,511 SR
1,522 Elo+

VS

Team Averages
Level 60
1,380 SR
1,346 Elo+
Bakasura
Bakasura
ApSc_God
Bakasura
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,131 Elo+
Party 1
Aphrodite
Aphrodite
Happy-Vibes-
Aphrodite
Level 65
God Stats
1W - 2L
1,439 SR
Queue Stats
1W - 5L
1,288 Elo+
Party 1
Chiron
Chiron
KnightofCommence
Chiron
Level 94
God Stats
6W - 7L
1,405 SR
Queue Stats
110W - 122L
1,454 Elo+
Solo
Nu Wa
Nu Wa
XeroEffort
Nu Wa
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Surtr
Surtr
chevy0314
Surtr
Level 27
God Stats
0W - 2L
1,055 SR
Queue Stats
1W - 4L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
De-motivate
Ix Chel
16
1 / 8 / 10
11,797
492
11,066
17,231
6,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
20
4 / 2 / 8
14,498
604
9,297
28,570
16,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
EPIC_BEASTEM
Cernunnos
20
14 / 1 / 5
14,365
599
28,509
21,237
9,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Xing Tian
17
1 / 4 / 16
11,305
471
9,599
22,358
21,137
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
16 / 1 / 8
16,562
690
44,463
29,080
46,099
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ApSc_God
Bakasura
16
1 / 7 / 6
10,156
423
3,410
26,852
13,870
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
Happy-Vibes-
Aphrodite
17
4 / 5 / 2
10,429
435
11,311
25,843
14,422
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

17
4 / 7 / 5
10,887
454
16,476
25,759
11,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
17
3 / 6 / 4
10,674
445
13,138
21,339
10,322
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Surtr
chevy0314
Surtr
19
3 / 11 / 0
11,135
464
9,964
25,796
15,451
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
32
36
Kills
15
16
Deaths
36
47
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bakasura
ApSc_God
Bakasura
1
7
6
0.57
W
Ix Chel
De-motivate
Ix Chel
1
8
10
0.75
W
Arachne
4
2
8
4
W
Cernunnos
EPIC_BEASTEM
Cernunnos
14
1
5
16.5
L
Aphrodite
Happy-Vibes-
Aphrodite
4
5
2
1
W
Xing Tian
1
4
16
2.25
L
4
7
5
0.93
W
16
1
8
20
L
Nu Wa
3
6
4
0.83
L
Surtr
chevy0314
Surtr
3
11
0
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,934
Damage
54,299
118,476
Taken
125,589
99,390
Mitigated
65,665
54,537
Healing
30,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
ApSc_God
Bakasura
3,410
2,198
0
6,960
26,852
13,870
394
3,368
23,484
0
42,727
W
Ix Chel
De-motivate
Ix Chel
11,066
873
1,790
3,056
17,231
6,837
2,610
6,257
10,931
71,111
0
W
Arachne
9,297
6,825
384
15,615
28,570
16,023
956
5,101
21,985
0
151,809
W
Cernunnos
EPIC_BEASTEM
Cernunnos
28,509
19,686
0
14,497
21,237
9,294
7,253
5,802
14,925
0
140,749
L
Aphrodite
Happy-Vibes-
Aphrodite
11,311
2,281
6,665
6,811
25,843
14,422
34
4,771
21,072
47,348
0
W
Xing Tian
9,599
638
731
4,891
22,358
21,137
210
7,444
14,904
49,687
0
L
16,476
8,630
607
5,687
25,759
11,600
181
5,918
19,841
0
89,538
W
44,463
7,346
0
13,573
29,080
46,099
3,088
5,859
23,142
0
177,289
L
Nu Wa
13,138
2,493
0
0
21,339
10,322
0
4,266
17,073
81,090
0
L
Surtr
chevy0314
Surtr
9,964
4,283
0
3,561
25,796
15,451
1,667
2,342
23,454
537
61,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,527
Gold Earned
53,281
736
Minions Killed
491
0
Camps Cleared
0
2,381,451
Distance Traveled
2,080,786
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,156
423
82
3
0
474,661
0
W
Ix Chel
11,797
492
100
4
0
454,184
2
W
Arachne
14,498
604
200
8
0
538,483
0
W
Cernunnos
14,365
599
126
5
0
436,761
0
L
Aphrodite
10,429
435
59
2
0
408,815
7
W
Xing Tian
11,305
471
49
2
0
461,367
0
L
Chiron
10,887
454
123
5
0
412,653
0
W
Chaac
16,562
690
261
11
0
490,656
0
L
Nu Wa
10,674
445
139
6
0
387,139
2
L
Surtr
11,135
464
88
4
0
397,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role