Player Matchup

Ix Chel
Ix Chel
AscendedSlav
Ix Chel
Level 69
God Stats
4W - 2L
1,469 SR
Queue Stats
67W - 109L
1,422 Elo+
Party 2
Charybdis
Charybdis
BearLax17
Charybdis
Level 108
God Stats
6W - 6L
1,399 SR
Queue Stats
88W - 107L
1,485 Elo+
Party 2
Ne Zha
Ne Zha
ThisXavierMac
Ne Zha
Level 82
God Stats
2W - 4L
1,711 SR
Queue Stats
103W - 143L
1,420 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Tired Meheecan
Morgan Le Fay
Level 72
God Stats
21W - 10L
1,579 SR
Queue Stats
159W - 172L
1,497 Elo+
Party 2
Maui
Maui
WhiteTpsen
Maui
Level 30
God Stats
2W - 1L
1,407 SR
Queue Stats
62W - 91L
1,400 Elo+
Party 2
Team Averages
Level 72
1,513 SR
1,445 Elo+

VS

Team Averages
Level 60
1,418 SR
1,408 Elo+
Ganesha
Ganesha
CryNFeed23
Ganesha
Level 61
God Stats
1W - 3L
1,312 SR
Queue Stats
18W - 20L
1,555 Elo+
Solo
Ix Chel
Ix Chel
Doctor Who2425
Ix Chel
Level 54
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 51L
1,385 Elo+
Solo
Horus
Horus
OnePumpRaw
Horus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 69L
1,405 Elo+
Party 1
Neith
Neith
Samuelp344
Neith
Level 32
God Stats
0W - 1L
1,279 SR
Queue Stats
14W - 19L
1,171 Elo+
Solo
Susano
Susano
SoccerPlaya99
Susano
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 153L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
AscendedSlav
Ix Chel
16
9 / 3 / 5
10,894
573
13,359
11,267
4,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
BearLax17
Charybdis
18
8 / 1 / 3
12,087
636
13,295
13,609
6,571
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
6 / 3 / 8
11,787
620
10,605
13,957
6,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
Tired Meheecan
Morgan Le Fay
17
4 / 3 / 5
11,388
599
12,658
12,145
4,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 7 / 6
8,014
422
2,109
18,765
12,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CryNFeed23
Ganesha
6
0 / 4 / 1
6,276
330
1,373
5,925
2,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
5 / 6 / 6
10,004
527
16,793
12,015
5,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Horus
15
2 / 4 / 6
9,413
495
5,639
14,391
12,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
12
2 / 6 / 3
8,101
426
7,327
16,095
6,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
8 / 8 / 2
10,209
537
13,704
20,753
9,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
35
27
Kills
17
17
Deaths
28
27
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
AscendedSlav
Ix Chel
9
3
5
3.83
W
Charybdis
BearLax17
Charybdis
8
1
3
9.5
L
Ganesha
CryNFeed23
Ganesha
0
4
1
0.13
L
5
6
6
1.33
L
Horus
2
4
6
1.25
L
Neith
2
6
3
0.58
L
8
8
2
1.13
W
6
3
8
3.33
W
Morgan Le Fay
Tired Meheecan
Morgan Le Fay
4
3
5
2.17
W
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,026
Damage
44,836
69,743
Taken
69,179
35,117
Mitigated
35,387
13,898
Healing
6,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
AscendedSlav
Ix Chel
13,359
1,507
1,874
2,685
11,267
4,627
1,968
3,119
8,096
68,517
0
W
Charybdis
BearLax17
Charybdis
13,295
9,852
0
5,301
13,609
6,571
4,292
2,914
10,533
0
112,425
L
Ganesha
CryNFeed23
Ganesha
1,373
51
0
180
5,925
2,578
0
1,099
4,826
8,840
0
L
16,793
2,725
529
690
12,015
5,167
0
4,734
7,281
80,441
0
L
Horus
5,639
2,618
310
1,770
14,391
12,220
0
9,162
5,229
0
51,335
L
Neith
7,327
1,713
0
2,716
16,095
6,242
682
6,284
9,811
0
46,564
L
13,704
4,525
0
704
20,753
9,180
0
6,847
13,906
0
59,475
W
10,605
5,114
0
858
13,957
6,814
0
1,574
12,254
0
119,575
W
Morgan Le Fay
Tired Meheecan
Morgan Le Fay
12,658
967
0
3,180
12,145
4,744
1,914
1,222
10,479
86,323
0
W
2,109
280
0
0
18,765
12,361
655
9,607
9,158
19,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,170
Gold Earned
44,003
605
Minions Killed
342
0
Camps Cleared
0
1,822,218
Distance Traveled
1,428,847
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
10,894
573
97
5
0
376,693
0
W
Charybdis
12,087
636
181
10
0
334,235
0
L
Ganesha
6,276
330
6
0
0
83,930
0
L
Ix Chel
10,004
527
120
6
0
329,756
2
L
Horus
9,413
495
74
4
0
353,193
0
L
Neith
8,101
426
67
4
0
289,928
0
L
Susano
10,209
537
75
4
0
372,040
1
W
Ne Zha
11,787
620
164
9
0
435,536
2
W
Morgan Le Fay
11,388
599
135
7
0
359,664
2
W
Maui
8,014
422
28
1
0
316,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role