Player Matchup

Sol
Sol
Kaptain SKUM
Sol
Level 127
God Stats
13W - 6L
1,672 SR
Queue Stats
430W - 443L
1,446 Elo+
Solo
Tyr
Tyr
Spiderman2488
Tyr
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,700 Elo+
Solo
Persephone
Persephone
crownedcprcrn
Persephone
Level 128
God Stats
4W - 3L
1,267 SR
Queue Stats
172W - 184L
1,494 Elo+
Solo
Da Ji
Da Ji
docxrager
Da Ji
Level 128
God Stats
0W - 2L
1,166 SR
Queue Stats
17W - 17L
1,533 Elo+
Solo
Cthulhu
Cthulhu
thayson g1
Cthulhu
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 41L
1,445 Elo+
Solo
Team Averages
Level 111
1,421 SR
1,523 Elo+

VS

Team Averages
Level 98
1,500 SR
1,523 Elo+
Maui
Maui
Canat
Maui
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 63L
1,333 Elo+
Party 1
Eset
Eset
Josieii
Eset
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 22L
1,721 Elo+
Party 1
Nox
Nox
OPtimusMilo
Nox
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 15L
1,500 Elo+
Party 1
Zeus
Zeus
TidiestRaptor76
Zeus
Level 135
God Stats
3W - 1L
1,500 SR
Queue Stats
181W - 171L
1,563 Elo+
Solo
Bellona
Bellona
YungCrankster
Bellona
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 5
8,624
784
13,470
11,926
5,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
2 / 6 / 5
7,976
725
7,081
12,875
15,865
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
crownedcprcrn
Persephone
16
3 / 3 / 3
9,019
820
10,725
8,755
3,905
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
docxrager
Da Ji
11
2 / 3 / 3
7,569
688
4,016
5,023
2,138
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
thayson g1
Cthulhu
13
0 / 4 / 5
7,228
657
6,185
10,891
10,776
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Canat
Maui
15
2 / 1 / 14
9,277
843
4,171
13,005
14,303
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Eset
Josieii
Eset
14
2 / 4 / 17
8,684
789
8,428
9,513
5,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
5 / 1 / 14
9,530
866
6,872
6,320
3,751
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
7 / 2 / 10
9,568
870
15,746
6,774
3,888
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
16
4 / 2 / 13
8,905
810
7,001
13,785
12,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
88
10
Kills
20
20
Deaths
10
21
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Maui
Canat
Maui
2
1
14
9
W
Eset
Josieii
Eset
2
4
17
2.63
L
3
4
5
1.38
W
5
1
14
12
L
2
6
5
0.75
W
7
2
10
6
W
Bellona
4
2
13
5.25
L
Persephone
crownedcprcrn
Persephone
3
3
3
1.5
L
Da Ji
docxrager
Da Ji
2
3
3
1.17
L
Cthulhu
thayson g1
Cthulhu
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,477
Damage
42,218
49,470
Taken
49,397
37,884
Mitigated
40,350
11,773
Healing
20,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
Canat
Maui
4,171
901
5,556
5,528
13,005
14,303
664
7,099
5,906
8,855
0
W
Eset
Josieii
Eset
8,428
239
2,073
1,960
9,513
5,878
893
6,669
2,844
18,560
0
L
13,470
2,438
579
3,558
11,926
5,200
31
10,053
1,873
28,356
0
W
6,872
451
495
799
6,320
3,751
990
3,728
2,592
19,555
0
L
7,081
1,014
216
1,466
12,875
15,865
14
7,606
5,269
0
10,111
W
15,746
1,331
0
586
6,774
3,888
1,142
3,268
3,506
24,943
0
W
Bellona
7,001
2,301
316
2,848
13,785
12,530
253
9,616
4,169
0
15,169
L
Persephone
crownedcprcrn
Persephone
10,725
500
459
2,223
8,755
3,905
61
6,808
1,937
28,532
0
L
Da Ji
docxrager
Da Ji
4,016
839
92
636
5,023
2,138
0
3,464
1,559
0
5,262
L
Cthulhu
thayson g1
Cthulhu
6,185
86
1,370
1,174
10,891
10,776
0
7,279
3,612
12,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,416
Gold Earned
45,964
94
Minions Killed
105
0
Camps Cleared
0
864,037
Distance Traveled
1,001,497
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
9,277
843
13
1
0
225,738
0
W
Eset
8,684
789
25
2
0
183,965
0
L
Sol
8,624
784
40
4
0
195,596
0
W
Nox
9,530
866
22
2
0
208,530
0
L
Tyr
7,976
725
7
1
0
202,217
0
W
Zeus
9,568
870
29
3
0
179,849
0
W
Bellona
8,905
810
16
1
0
203,415
0
L
Persephone
9,019
820
33
3
0
186,648
0
L
Da Ji
7,569
688
2
0
0
58,171
0
L
Cthulhu
7,228
657
12
1
0
221,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role