Player Matchup

He Bo
He Bo
Snoop Zetsu
He Bo
Level 150
God Stats
2W - 1L
1,504 SR
Queue Stats
134W - 152L
1,365 Elo+
Party 3
Zeus
Zeus
TheElderZetsu
Zeus
Level 178
God Stats
11W - 10L
1,408 SR
Queue Stats
328W - 349L
1,503 Elo+
Party 3
Maui
Maui
tmason85
Maui
Level 108
God Stats
2W - 0L
1,715 SR
Queue Stats
42W - 59L
1,397 Elo+
Solo
Anubis
Anubis
wise24
Anubis
Level 87
God Stats
2W - 0L
1,572 SR
Queue Stats
83W - 84L
1,479 Elo+
Party 2
Jing Wei
Jing Wei
xWHITERANGERx
Jing Wei
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 65L
1,569 Elo+
Party 2
Team Averages
Level 126
1,540 SR
1,463 Elo+

VS

Team Averages
Level 96
1,466 SR
1,469 Elo+
Arachne
Arachne
ClutchSwiftyy
Arachne
Level 119
God Stats
2W - 4L
1,171 SR
Queue Stats
391W - 393L
1,509 Elo+
Party 1
Fenrir
Fenrir
DemonOfPlague
Fenrir
Level 149
God Stats
4W - 11L
1,384 SR
Queue Stats
551W - 543L
1,519 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
OMNOMNOMZFTW
Morgan Le Fay
Level 67
God Stats
5W - 6L
1,602 SR
Queue Stats
368W - 361L
1,521 Elo+
Party 1
Sun Wukong
Sun Wukong
Shisui_Darkness_
Sun Wukong
Level 62
God Stats
2W - 2L
1,671 SR
Queue Stats
48W - 55L
1,443 Elo+
Party 1
Gilgamesh
Gilgamesh
Voshd
Gilgamesh
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 65L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 7 / 17
12,732
849
13,240
13,379
5,940
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
9 / 6 / 19
13,578
905
21,322
15,653
7,206
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maui
18
1 / 4 / 26
11,196
746
4,958
16,741
23,717
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
wise24
Anubis
20
9 / 4 / 16
12,972
865
19,482
9,469
5,077
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
xWHITERANGERx
Jing Wei
20
11 / 5 / 19
12,940
863
20,655
14,192
7,106
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
17
1 / 8 / 12
10,256
684
7,858
19,954
13,018
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
12 / 9 / 6
12,968
865
14,372
19,346
10,628
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morgan Le Fay
OMNOMNOMZFTW
Morgan Le Fay
20
6 / 5 / 4
11,618
775
14,289
13,640
6,434
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Shisui_Darkness_
Sun Wukong
17
2 / 7 / 10
10,276
685
10,775
17,294
15,100
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Voshd
Gilgamesh
19
4 / 10 / 9
11,569
771
11,056
21,646
14,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
66
39
Kills
25
26
Deaths
39
97
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Arachne
1
8
12
0.88
L
12
9
6
1.67
L
Morgan Le Fay
OMNOMNOMZFTW
Morgan Le Fay
6
5
4
1.6
L
Sun Wukong
Shisui_Darkness_
Sun Wukong
2
7
10
1
W
9
7
17
2.5
W
9
6
19
3.08
L
Gilgamesh
Voshd
Gilgamesh
4
10
9
0.85
W
Maui
1
4
26
3.5
W
Anubis
wise24
Anubis
9
4
16
4.25
W
Jing Wei
xWHITERANGERx
Jing Wei
11
5
19
4.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,657
Damage
58,350
69,434
Taken
91,880
49,046
Mitigated
60,031
17,658
Healing
16,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
7,858
4,481
1,552
4,459
19,954
13,018
0
13,664
6,218
0
12,844
L
14,372
3,941
213
2,234
19,346
10,628
948
11,789
7,491
0
27,195
L
Morgan Le Fay
OMNOMNOMZFTW
Morgan Le Fay
14,289
1,504
419
2,342
13,640
6,434
400
8,778
4,837
32,924
0
L
Sun Wukong
Shisui_Darkness_
Sun Wukong
10,775
1,351
350
1,939
17,294
15,100
461
10,249
7,020
0
22,356
W
13,240
1,704
1,973
1,270
13,379
5,940
1,183
2,491
10,741
23,982
0
W
21,322
4,017
776
3,807
15,653
7,206
2,153
2,863
12,441
49,585
0
L
Gilgamesh
Voshd
Gilgamesh
11,056
1,357
847
1,735
21,646
14,851
30
14,272
7,312
546
24,381
W
Maui
4,958
777
1,131
2,626
16,741
23,717
896
4,243
12,277
12,441
0
W
Anubis
wise24
Anubis
19,482
489
2,077
1,302
9,469
5,077
2,005
2,094
7,375
43,670
0
W
Jing Wei
xWHITERANGERx
Jing Wei
20,655
16,856
611
2,085
14,192
7,106
2,139
2,733
11,279
0
39,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,418
Gold Earned
56,687
197
Minions Killed
121
0
Camps Cleared
0
1,295,031
Distance Traveled
1,264,425
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,256
684
13
1
0
286,441
0
L
Fenrir
12,968
865
24
2
0
218,449
0
L
Morgan Le Fay
11,618
775
46
3
0
255,385
0
L
Sun Wukong
10,276
685
15
1
0
256,272
0
W
He Bo
12,732
849
28
2
0
253,227
0
W
Zeus
13,578
905
59
4
0
251,214
0
L
Gilgamesh
11,569
771
23
2
0
247,878
0
W
Maui
11,196
746
11
1
0
268,263
0
W
Anubis
12,972
865
52
3
0
253,675
0
W
Jing Wei
12,940
863
47
3
0
268,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role