Player Matchup

Neith
Neith
 
Neith
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
Eag315
Awilix
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 58L
1,441 Elo+
Party 1
Ix Chel
Ix Chel
JoeBiron69
Ix Chel
Level 31
God Stats
10W - 7L
1,758 SR
Queue Stats
255W - 282L
1,339 Elo+
Party 1
Sobek
Sobek
RedPoisonFrog
Sobek
Level 43
God Stats
7W - 6L
1,364 SR
Queue Stats
122W - 163L
1,351 Elo+
Party 1
Bellona
Bellona
xxthegamergirlxx
Bellona
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,578 Elo+
Party 2
Team Averages
Level 43
1,524 SR
1,442 Elo+

VS

Team Averages
Level 59
1,492 SR
1,451 Elo+
Maui
Maui
BubbleBop
Maui
Level 67
God Stats
2W - 3L
1,464 SR
Queue Stats
254W - 228L
1,449 Elo+
Solo
Ix Chel
Ix Chel
ColonelBuckets
Ix Chel
Level 66
God Stats
2W - 6L
1,244 SR
Queue Stats
207W - 229L
1,400 Elo+
Solo
Anubis
Anubis
M3ta1
Anubis
Level 46
God Stats
15W - 5L
1,728 SR
Queue Stats
32W - 18L
1,495 Elo+
Solo
Sol
Sol
TotTot23
Sol
Level 69
God Stats
6W - 11L
1,434 SR
Queue Stats
578W - 526L
1,462 Elo+
Solo
Cthulhu
Cthulhu
Wexithorum
Cthulhu
Level 46
God Stats
10W - 4L
1,591 SR
Queue Stats
24W - 15L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
0 / 3 / 0
4,742
474
4,417
6,638
2,365
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
Eag315
Awilix
9
1 / 4 / 1
5,269
527
3,015
8,710
2,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ix Chel
JoeBiron69
Ix Chel
9
0 / 6 / 1
5,279
528
2,986
7,848
2,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
1 / 4 / 0
4,656
466
3,025
11,234
8,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
2 / 2 / 0
5,704
570
4,794
9,834
6,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
11
3 / 2 / 1
6,530
653
4,540
7,057
5,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
3 / 0 / 6
6,336
634
4,431
5,935
2,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Anubis
M3ta1
Anubis
11
6 / 1 / 2
6,994
699
7,466
7,095
3,232
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
6 / 0 / 0
5,816
582
7,757
7,933
2,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Wexithorum
Cthulhu
9
1 / 1 / 6
6,035
604
4,121
5,839
3,741
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
4
Kills
19
19
Deaths
4
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
3
0
0
W
Maui
3
2
1
1.75
W
3
0
6
6
L
Awilix
Eag315
Awilix
1
4
1
0.38
L
Ix Chel
JoeBiron69
Ix Chel
0
6
1
0.08
W
Anubis
M3ta1
Anubis
6
1
2
7
L
1
4
0
0.25
W
6
0
0
6
W
Cthulhu
Wexithorum
Cthulhu
1
1
6
4
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,237
Damage
28,315
44,264
Taken
33,859
22,105
Mitigated
16,416
11,279
Healing
12,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,417
2,662
187
1,153
6,638
2,365
617
4,844
1,724
0
29,839
W
Maui
4,540
1,556
0
1,470
7,057
5,015
0
362
6,695
38,226
0
W
4,431
627
261
1,107
5,935
2,140
0
648
5,287
33,916
0
L
Awilix
Eag315
Awilix
3,015
940
0
2,613
8,710
2,903
0
2,692
5,923
0
29,443
L
Ix Chel
JoeBiron69
Ix Chel
2,986
435
50
757
7,848
2,048
0
6,265
1,387
34,157
0
W
Anubis
M3ta1
Anubis
7,466
272
0
3,663
7,095
3,232
654
2,252
4,843
40,562
0
L
3,025
349
0
2,516
11,234
8,267
0
7,780
3,356
7,354
0
W
7,757
3,900
0
2,325
7,933
2,288
0
1,856
6,077
31,120
0
W
Cthulhu
Wexithorum
Cthulhu
4,121
632
1,523
1,677
5,839
3,741
0
893
4,946
18,852
0
L
4,794
1,348
197
3,806
9,834
6,522
0
5,666
3,559
0
32,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,650
Gold Earned
31,711
238
Minions Killed
253
0
Camps Cleared
0
971,169
Distance Traveled
977,812
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,742
474
53
5
0
170,426
0
W
Maui
6,530
653
69
7
0
169,625
0
W
Ix Chel
6,336
634
56
6
0
203,870
0
L
Awilix
5,269
527
58
6
0
218,600
0
L
Ix Chel
5,279
528
69
7
0
195,854
0
W
Anubis
6,994
699
60
6
0
188,337
0
L
Sobek
4,656
466
6
1
0
179,153
1
W
Sol
5,816
582
45
5
0
196,459
0
W
Cthulhu
6,035
604
23
2
0
219,521
3
L
Bellona
5,704
570
52
5
0
207,136
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role