Player Matchup

Ix Chel
Ix Chel
CreamOfTheOreo
Ix Chel
Level 145
God Stats
6W - 4L
1,323 SR
Queue Stats
176W - 179L
1,503 Elo+
Party 2
Ymir
Ymir
DHSDrew
Ymir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,263 Elo+
Party 3
Horus
Horus
JolieOlie69
Horus
Level 8
God Stats
3W - 5L
1,342 SR
Queue Stats
207W - 233L
1,370 Elo+
Party 2
Athena
Athena
MasterWelfare
Athena
Level 147
God Stats
1W - 3L
1,311 SR
Queue Stats
188W - 220L
1,463 Elo+
Party 2
Hou Yi
Hou Yi
McTonyHawk
Hou Yi
Level 105
God Stats
2W - 1L
1,843 SR
Queue Stats
45W - 35L
1,548 Elo+
Party 3
Team Averages
Level 85
1,464 SR
1,430 Elo+

VS

Team Averages
Level 51
1,536 SR
1,528 Elo+
Bakasura
Bakasura
Arty7709
Bakasura
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
120W - 121L
1,443 Elo+
Solo
Ix Chel
Ix Chel
GargoyleCer3al
Ix Chel
Level 3
God Stats
1W - 3L
1,553 SR
Queue Stats
1W - 3L
1,452 Elo+
Party 1
Artio
Artio
GreenEcko
Artio
Level 68
God Stats
2W - 3L
1,627 SR
Queue Stats
90W - 84L
1,480 Elo+
Party 1
Ishtar
Ishtar
RunFastMcNasty15
Ishtar
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
519W - 539L
1,493 Elo+
Party 4
King Arthur
King Arthur
Trump_Lover_MAGA
King Arthur
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,771 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
13 / 1 / 3
10,212
681
23,395
8,024
3,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
DHSDrew
Ymir
12
1 / 2 / 3
7,250
483
3,860
10,704
9,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
1 / 2 / 4
7,147
476
6,133
10,700
8,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
5 / 2 / 5
8,792
586
7,000
12,749
7,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hou Yi
McTonyHawk
Hou Yi
11
2 / 1 / 1
7,004
467
10,694
8,629
3,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Arty7709
Bakasura
13
2 / 5 / 4
7,944
530
4,194
15,383
6,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 8 / 1
5,960
397
3,954
11,869
4,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Artio
GreenEcko
Artio
10
2 / 3 / 3
6,772
451
7,474
19,007
20,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
2 / 3 / 0
6,854
457
5,689
10,863
4,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
Trump_Lover_MAGA
King Arthur
13
2 / 4 / 2
7,827
522
8,800
13,734
12,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
22
Kills
8
8
Deaths
23
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Arty7709
Bakasura
2
5
4
0.8
W
13
1
3
14.5
W
Ymir
DHSDrew
Ymir
1
2
3
1.25
L
0
8
1
0.06
L
Artio
GreenEcko
Artio
2
3
3
1.17
W
1
2
4
1.5
W
5
2
5
3.75
W
Hou Yi
McTonyHawk
Hou Yi
2
1
1
2.5
L
2
3
0
0.67
L
King Arthur
Trump_Lover_MAGA
King Arthur
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,082
Damage
30,111
50,806
Taken
70,856
32,261
Mitigated
47,353
16,991
Healing
11,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Arty7709
Bakasura
4,194
2,907
0
2,301
15,383
6,115
31
6,678
8,621
0
49,440
W
23,395
3,081
1,210
3,164
8,024
3,612
61
3,621
3,979
81,162
0
W
Ymir
DHSDrew
Ymir
3,860
1,458
0
2,070
10,704
9,097
0
3,341
6,878
21,842
0
L
3,954
1,110
337
563
11,869
4,587
0
9,575
2,246
32,629
0
L
Artio
GreenEcko
Artio
7,474
1,003
603
3,706
19,007
20,224
0
9,844
9,115
21,148
0
W
6,133
2,545
230
2,772
10,700
8,701
595
972
9,690
0
42,206
W
7,000
1,894
0
3,940
12,749
7,558
45
1,186
11,466
70,002
0
W
Hou Yi
McTonyHawk
Hou Yi
10,694
6,284
0
3,605
8,629
3,293
305
2,287
6,110
0
57,900
L
5,689
3,217
0
2,129
10,863
4,416
0
3,168
7,695
0
47,668
L
King Arthur
Trump_Lover_MAGA
King Arthur
8,800
986
0
2,000
13,734
12,011
140
4,990
8,075
1,535
52,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,405
Gold Earned
35,357
405
Minions Killed
315
0
Camps Cleared
0
1,438,142
Distance Traveled
1,399,612
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,944
530
84
6
0
331,469
0
W
Ix Chel
10,212
681
126
8
0
306,731
6
W
Ymir
7,250
483
28
2
0
268,915
0
L
Ix Chel
5,960
397
48
3
0
259,525
0
L
Artio
6,772
451
27
2
0
278,142
0
W
Horus
7,147
476
58
4
0
268,241
2
W
Athena
8,792
586
112
7
0
319,297
0
W
Hou Yi
7,004
467
81
5
0
274,958
0
L
Ishtar
6,854
457
75
5
0
264,427
0
L
King Arthur
7,827
522
81
5
0
266,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role