Player Matchup

Mercury
Mercury
Gold I
Aryalink
Mercury
Gold I
Level 155
God Stats
16W - 10L
1,618 SR
Queue Stats
153W - 156L
1,685 MMR
Solo
Tiamat
Tiamat
Gold II
Kuzcode
Tiamat
Gold II
Level 178
God Stats
8W - 3L
1,830 SR
Queue Stats
52W - 35L
1,824 MMR
Party 2
Cernunnos
Cernunnos
Gold III
MrMuzenCab
Cernunnos
Gold III
Level 147
God Stats
1W - 1L
1,820 SR
Queue Stats
23W - 25L
1,613 MMR
Party 2
Ymir
Ymir
Platinum IV
V3KTA
Ymir
Platinum IV
Level 157
God Stats
4W - 4L
1,500 SR
Queue Stats
190W - 183L
1,744 MMR
Solo
Achilles
Achilles
Gold IV
koko112
Achilles
Gold IV
Level 149
God Stats
0W - 1L
1,589 SR
Queue Stats
20W - 13L
1,744 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 157
1,671 SR
1,722 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 121
1,581 SR
1,678 MMR
Gilgamesh
Gilgamesh
Gold I
 
Gilgamesh
Gold I
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Platinum V
JuanRey123
Chiron
Platinum V
Level 124
God Stats
14W - 11L
1,750 SR
Queue Stats
266W - 260L
1,725 MMR
Solo
Khepri
Khepri
Gold I
LPQS Suizo
Khepri
Gold I
Level 158
God Stats
3W - 0L
1,500 SR
Queue Stats
178W - 178L
1,682 MMR
Solo
Anubis
Anubis
Platinum IV
ProdigyDDK
Anubis
Platinum IV
Level 124
God Stats
13W - 11L
1,532 SR
Queue Stats
208W - 198L
1,716 MMR
Party 1
Zeus
Zeus
Platinum III
RaX23
Zeus
Platinum III
Level 76
God Stats
15W - 12L
1,624 SR
Queue Stats
341W - 319L
1,765 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Aryalink
Mercury
14
0 / 0 / 4
8,094
476
4,810
10,826
4,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
Kuzcode
Tiamat
18
3 / 1 / 0
10,439
614
9,252
11,706
8,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
MrMuzenCab
Cernunnos
14
1 / 2 / 1
8,635
508
9,230
13,894
6,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
V3KTA
Ymir
10
1 / 3 / 4
7,295
429
2,868
13,281
11,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Achilles
koko112
Achilles
13
1 / 4 / 0
8,063
474
8,385
16,154
11,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
Ao KuangSurtrIshtarThor

VS

Bans
MartichorasSusanoVamanaHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
17
2 / 1 / 3
11,019
648
13,730
16,794
16,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Breastplate

Breastplate

+20
Physical Protection

Chiron
JuanRey123
Chiron
17
2 / 1 / 1
10,034
590
6,241
12,878
5,816
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
LPQS Suizo
Khepri
12
1 / 2 / 3
8,259
486
3,061
11,954
13,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
ProdigyDDK
Anubis
15
5 / 3 / 3
9,683
570
9,630
10,524
6,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zeus
RaX23
Zeus
14
0 / 0 / 2
8,924
525
12,270
5,012
1,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
22
6
Kills
10
10
Deaths
7
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
1
3
3.5
L
Mercury
Aryalink
Mercury
0
0
4
2
W
Chiron
JuanRey123
Chiron
2
1
1
2.5
L
Tiamat
Kuzcode
Tiamat
3
1
0
3
W
Khepri
LPQS Suizo
Khepri
1
2
3
1.25
L
Cernunnos
MrMuzenCab
Cernunnos
1
2
1
0.75
W
Anubis
ProdigyDDK
Anubis
5
3
3
2.17
W
Zeus
RaX23
Zeus
0
0
2
1
L
Ymir
V3KTA
Ymir
1
3
4
1
L
Achilles
koko112
Achilles
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,545
Damage
44,932
65,861
Taken
57,162
42,243
Mitigated
42,941
18,504
Healing
20,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
13,730
4,627
0
5,257
16,794
16,220
137
625
15,220
0
98,690
L
Mercury
Aryalink
Mercury
4,810
1,252
0
780
10,826
4,215
0
3,540
7,155
0
73,762
W
Chiron
JuanRey123
Chiron
6,241
4,129
250
8,055
12,878
5,816
458
1,383
11,457
0
86,413
L
Tiamat
Kuzcode
Tiamat
9,252
764
0
2,857
11,706
8,527
54
7,350
4,327
92,526
0
W
Khepri
LPQS Suizo
Khepri
3,061
332
255
3,116
11,954
13,055
36
5,677
6,029
25,026
0
L
Cernunnos
MrMuzenCab
Cernunnos
9,230
5,275
0
7,019
13,894
6,256
1,134
2,628
11,154
0
76,379
W
Anubis
ProdigyDDK
Anubis
9,630
330
0
3,481
10,524
6,097
118
3,311
7,047
87,133
0
W
Zeus
RaX23
Zeus
12,270
1,297
0
500
5,012
1,753
591
1,387
3,539
82,069
0
L
Ymir
V3KTA
Ymir
2,868
801
0
2,316
13,281
11,376
0
8,692
4,540
14,193
0
L
Achilles
koko112
Achilles
8,385
2,198
0
5,532
16,154
11,869
0
2,751
12,412
0
55,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,526
Gold Earned
47,919
546
Minions Killed
645
0
Camps Cleared
0
1,866,004
Distance Traveled
1,800,900
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,019
648
166
10
0
386,455
3
L
Mercury
8,094
476
103
6
0
464,025
0
W
Chiron
10,034
590
155
9
0
345,006
5
L
Tiamat
10,439
614
187
11
0
362,759
5
W
Khepri
8,259
486
37
2
0
353,497
11
L
Cernunnos
8,635
508
135
8
0
329,966
4
W
Anubis
9,683
570
129
8
0
359,349
0
W
Zeus
8,924
525
158
9
0
356,593
3
L
Ymir
7,295
429
19
1
0
359,847
5
L
Achilles
8,063
474
102
6
0
349,407
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role